Winnie's Hole V0.7.88
[h2]Adjustments[/h2]
- [p]Fixed Target Mouse's attack damage 0->1[/p]
- [p]Added movement to Jackal so it can pass rocks[/p]
- [p]Fleeting actions cannot have Exhaust. Exhaust is now only compatible with actions which can cycle through the deck.[/p]
- [p]Fixed issues where some perks would appear locked in the research panel[/p]
- [p]Fixed issues where the skills panel stays open[/p]
- [p]Fixed issues with the skip button sometimes not working during cutscenes[/p]
- [p]Fix pausing during certain cutscenes[/p]
- [p]Fixed a UI issue where enemies would provide more than 3 rewards[/p]
- [p]Fixed an issue where the camera would move instantly[/p]
- [p]Fixed an issue where you can't place a tile in the tutorial[/p]
- [p]Fixed an issue where the virus would sometimes not appear in exploration after placing a block[/p]
- [p]Fixed issues with the brain preview on the pause menu[/p]
- [p]Fixed a rare issue where the game would not launch[/p]
- [p]When enemies who spawn allies on knockout are defeated on the same turn, the enemy's perk will activate and spawn their ally.[/p]
- [p]Fixed ink spray visual effect sometimes not playing in the tutorial[/p]
- [p]Fixed Lockout higher levels not having Aimed trait[/p]
- [p]Fixed Perfect Parry's behaviour[/p]
- [p]Fixed issues when projecting with the Overstimulate brain ability[/p]
- [p]Fixed Blank Strikes damage calculation[/p]
- [p]Fixed Scream action behaviour[/p]
- [p]Fixed Spear action level 2 and 3[/p]
- [p]Lockpick now works with repeat[/p]
- [p]Added missing utility tag on Adrenaline action[/p]