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  3. Winnie's Hole V0.8.02

Winnie's Hole V0.8.02

[h2]Features[/h2]
  • [p] Added a visual indication of which exit you'll take[/p]
[p][/p]
  • [p] Community suggested content is now credited in the Collection!
    If you'd like to be involved, join us on the Twice Different Discord, where we run events to influence future game content.[/p]
[p][/p][h2]Bug Fixes[/h2]
  • [p] Fixed nested keyword tooltips not showing[/p]
  • [p] Metabolize no longer works on summons and Inanimate enemies[/p]
  • [p] Fixed blocks given to you by Migration perk having different rotation pivots[/p]
  • [p] Fixed cleave attacks not playing the hit effect in the correct location[/p]
  • [p] Fixed an issue where the game would soft lock when dying after using a Brain Ability[/p]
  • [p] Fix issues when dying to the Bucket Cub[/p]
  • [p] Fixed an issue where a red line would stay active on enemies health bars[/p]
  • [p] Fix controller navigation during perk, shop and mutation after performing a reroll[/p]
  • [p] Fixed issue where two of the same perks or mutations could appear in events[/p]
[p][/p][h2]Improvements[/h2]
  • [p] Added additional speeches[/p]
  • [p] We now show your final Winnie on the game win screen[/p]
  • [p] Spread is performed after activating grow / water tiles[/p]
  • [p] Added Hare background transitioning to Backwoods[/p]
  • [p] Updated evolution event closing animation[/p]
  • [p] Change profile images for enemies who have different phases[/p]
  • [p] Added a small animation for the Shield icon when losing shield[/p]
[p][/p][p]Join us on the Twice Different Discord for more discussion and events![/p]