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Deep Rock Galactic: Survivor News

Deep Rock Galactic Survivor 1.0 is getting a full, Diablo style gear system

As Deep Rock Galactic: Survivor 1.0 nears, developer Funday Games unveils its most exciting new addition. The Vampire Survivors-inspired take on Ghost Ship Games' iconic dwarven mining sim proved a rapid winner, racking up a million sales in just its first month alone. Now, as it prepares to leave early access, Funday gives us an extensive look at how the gear system will give progression a major, Diablo-style upgrade.


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GEAR is coming in 1.0!

[p]Hello Miners,[/p][p][/p][p]When Deep Rock Galactic: Survivor goes into 1.0 on September 17th, we are adding a big new feature we are calling “Gear”. Occasionally, during your missions on Hoxxes, a piece of gear will drop, and picking it up adds it to your gear menu. There is a guaranteed gear drop when you kill a boss, and a smaller chance to get a piece by killing glyphids in regular combat. Between missions, you can access the gear menu where you can change loadouts.[/p][p][/p][p]This Heavy Gunner has yet to equip any gear - perhaps he’s ‘gunning’ for a new achievement?[/p][p][/p][p]All gear comes with stats, which are passive bonuses you are used to from meta upgrades. There are six different types of gear, each serving a different purpose:[/p]
  • [p]Armor gives defensive stats such as max HP or health regeneration. [/p]
  • [p]Weapon Mods have weapon stats like fire rate and critical chance.[/p]
  • [p]Canisters change weapons with stats like explosion radius and potency.[/p]
  • [p]Gadgets have stats for collecting and mining, like pickup radius and mining speed.[/p]
  • [p]Tools primarily change reload speed and the range of weapons.[/p]
  • [p]And finally, Chips, which is stats and quirks for everyone’s favorite sidekick: Bosco.[/p]
[p]
That being said, it is not uncommon to find gear with stats that cross into other categories, like a Gadget with armor or a Tool with max HP. Some gear also comes with what we call ‘quirks’. These are the sometimes, build-altering, unique effects of a gear piece. It could be something like the Strange Mixture epic canister that gives you more potency for every meta resource you collect in a run. Or the legendary Flathead Screwdriver that makes the drop pod wait for an additional 12 seconds. We want to highlight the Chips in particular, as these add a lot of cool abilities to Bosco. Some Chips add a new weapon to Bosco that has \[TAGS], making sure it scales with your own build. Some excellent utility quirks on Chips can even make Bosco pick up XP or mine for you.
[/p][p][/p][p]Strange Mixture smells like coins and Monster Energy[/p][p][/p][p]As you no doubt have noticed, gear comes in different rarities: Uncommon, Rare, Epic, and Legendary. The rarer the item, the more stats it will have - legendary items can even have two quirks on them. [/p][p][/p][p]Gear also drops at a certain level, which decides how powerful the stats are. The minimum level of all gear drops can be permanently upgraded by completing milestones. Once you have completed your first Hazard 2 run, all gear drops will be level 11 at minimum, but you might also have reached player rank 4, unlocking another +1 minimum gear level from a milestone completion.[/p][p][/p][p][/p][p]Pictured: A fresh save, which is something every dwarf should do, as opposed to a fresh shave, which is to be avoided at all costs.[/p][p][/p][p]Items can be enhanced further in the Gear Upgrade menu. If you’ve fallen helplessly in love with a particular piece of gear (I’m looking at you, Hunters Harness that gives 200% pickup radius for two seconds when an elite is killed), you can upgrade it using your hard-earned credits and minerals. Higher-level and higher rarity items cost more to upgrade, and every piece of gear can be upgraded three times.[/p][p][/p][p][/p][p]You thought catching them was hard? Try skinning them!
[/p][p]Now, you might be looking at some of these items and think the stats look a little low. Two things to bear in mind: All screenshots above are level 1 items - items go all the way to level 99. And most importantly, gear stats add up with other meta upgrades and are then multiplied by the build upgrades you select during a run. We do not doubt that some items and builds can scale into the game-breakingly ridiculous. 
[/p][p]The addition of gear to Deep Rock Galactic: Survivor is the solution to a whole lot of dreams we have had for the game for a long time. It makes milestones more meaningful, it makes crafting materials continue to serve a purpose, and it makes Bosco have a bigger impact on gameplay. We can’t wait for you to try it out.
[/p][p]It won’t be long until the team takes a much-needed summer break, but we will be back in August to finish up the big 1.0 update. We still have some very exciting, upcoming features to share with you all. Until then,
[/p][p]Rock and Stone![/p][p]The Funday Dwarves[/p]

300 Achievements

[p]Hello Miners,[/p][p][/p][p]The big post about GEAR is a tiny bit delayed due to some minor changes being made to the system, so we thought we’d bring you another 1.0 feature reveal. When Deep Rock Galactic: Survivor launches into 1.0, it will have 300 achievements, which means we’ll be adding 259 more than we currently have!More achievements” has been on the top 10 of most requested additions to DRG:S during Early Access, so we wanted to go all out for this one. [/p][p][/p][p]The new achievements come in many different categories. There are the endurance-based ones where you have to complete lots of dives, kill loads of enemies, or deal massive damage. There are achievements for naturally progressing through the game, so you get them from completing masteries, for leveling up weapons, and for completing specific dives on the highest hazard levels. There are also a variety of achievements where you have to go out of your way to play in a specific way, like the “It’s all in the wrist” achievement where you have to complete a dive with 4 \[THROWABLE] tagged weapons equipped, or “Extreme indecision” where you have to perform 50 rerolls during a dive. Then there’s the downright diabolical tasks, such as “Just like the old days”, where you have to complete a Hazard 5 dive without any gear equipped, or the “I ain’t buying it” achievement, where you have to complete a Hazard 3 dive without buying anything in the shop.[/p][p][/p][p]Finally, we’re happy to add 28 new achievements based on community suggestions. Some weeks ago, we made a call-out for players to submit their achievement ideas, and some most of them were really good. Some of those we’ve added to the game include the “Mission Possible” achievement, where you have to land on the drop pod ramp 3 times using jet boots, and the “Perfectly balanced” achievement, where you must complete a dive with all your weapons at the same exact level.[/p][p][/p][p]We look forward to seeing you flex 300/300 achievements on September 17th when Deep Rock Galactic: Survivor launches into 1.0 on Steam.[/p][p][/p][p]Rock and Stone![/p][p]
[/p]

Class Mod Skins - Part 3: Gunner

[p]Hello Miners,[/p][p][/p][p]First up, a PSA! We’re happy to announce that we’ve just published Steam Trading Cards for DRG:S! Start collecting them today, and you can look forward to some sweet badges, backgrounds, and emoticons to spice up your Steam profile. [/p][p][/p][p]Now, it’s time for another sneak peek at what’s coming in the 1.0 release of Deep Rock Galactic: Survivor! This week, we’re showcasing the Gunner and his trio of class mod visuals: Weapons Specialist, Juggernaut, and Heavy Gunner.[/p][p][/p][p]Each of these skins is designed to visually reflect your role on the battlefield, whether you're laying down relentless fire, shrugging off incoming damage, or maximizing your firepower with precision. Like the others, these visual upgrades are automatically unlocked when you acquire the class.[/p][p][/p][p]Now let’s get to it because it’s time for everyone's favorite gun nut. The Weapons Specialist may seem like a “default Gunner” but a few things set him apart from the other specialisations. Mainly, it’s the roll cage for his big ol’ noggin that ensures everything stays in place when you’re mowing down Glyphids with a minigun. Years of continuous recoil have blown his hairline into the signature M-shape - what a guy.
[/p][p][/p][p][/p][p]Speaking of hair, let’s take a look at the brand new Juggernaut. This guy prefers working up close so that everyone can get a good look at his perfectly styled locks. Gone are the superfluous bits of armor that would otherwise cover up his good angles, and the red Rambo headband finishes his look.[/p][p][/p][p][/p][p]Finally we have the Heavy Gunner. What better way to signal that you love firepower than covering yourself in explosive ammunition head to toe. Yes, keen-eyed greybeard that is indeed a spitzer in his mouth, because a cigar would simply be too dangerous. [/p][p][/p][p][/p][p]We’re continuing to roll through each class with their visual updates, but the fourth installment in the series is a bit delayed as we finish up the Driller skins. We’ll also be writing up a much more detailed look at the new GEAR system coming in 1.0, and that post is planned to come out later in June. [/p][p][/p][p]Until next time,[/p][p]Rock and Stone![/p]

Celebrating 1 year of Community Challenges

Hello Miners,

Over the past year, our community has been creating their own in-game challenges, each week bringing a new challenge with self-imposed rules and creative twists that change how you play the game. Examples include: “Kinetic Bounce” - complete a run only using kinetic weapons, “Beyblades” - drones only, or “Naked Beams” - only use beam weapons (sooo many beams!)

What started as a couple of fun wacky ideas shared on Discord has grown into something much bigger. You’ve proven that the game can be played in so many more ways, with new strategies, pure chaos, and insane runs!

To everyone who has created a challenge, streamed a wild run, or just joined in: Thank you! The passion that we see from all of you gives us energy and inspires us to keep pushing for more.
Fun fact: Community challenges were actually a big source of inspiration for our “Lethal Operations” and “Vanguard Contracts”.

If you’ve never seen these challenges before, now’s the time! Join our Discord and check out the challenge announcements channel to explore past challenges and join new ones. Pssst...psst.... the next challenge is going to be Celebrate with a Bang . Keep an eye out on the channel for more info.

Here’s to many more crazy challenges and epic runs! Keep creating and sharing, we’ll be watching (… and probably failing a few challenges ourselves.)

If you’re curious, click below to see a list of all the challenges created so far:
(If you can't see the "Show Details" button, try opening the post in a browser or in the Steam client)
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Challenge 1: Pool party
Challenge 2: Pretty weapons
Challenge 3: There can only be one
Challenge 4: Gotta go fast
Challenge 5: Greybeards
Challenge 6: Save the bugs
Challenge 7: Lucky charms
Challenge 8: Fast Little legs
Challenge 9: Kinetic Bounce
Challenge 10: Becoming a firework
Challenge 11: Light Brigade
Challenge 12: Beyblades
Challenge 13: Tank You
Challenge 14: Snack Attack
Challenge 15: Spray and Pray
Challenge 16: Naked Beams
Challenge 17: Shark week
Challenge 18: Grapes of Wrath
Challenge 19: Electric sheep herder
Challenge 20: Out of the frying pan
Challenge 21: Frozen bats
Challenge 22: Who you gonna call?
Challenge 23: Mite makes right
Challenge 24: Cold fusion
Challenge 25: Going for a lavaly walk
Challenge 26: Season of buying
Challenge 27: Tiny angry beamer
Challenge 28: Baybeam
Challenge 29: Short timer
Challenge 30: Happy Holiday 🎅
Challenge 31: Happy New Year 🥳
Challenge 32: Vacation limited
Challenge 33: Speed drill
Challenge 34: Trash robots
Challenge 35: Miserly dice thrower
Challenge 36: Slow and steady
Challenge 37: Rinse and 3-peat
Challenge 38: Out of control
Challenge 39: High Score - Time Lord
Challenge 40: The Dark Night
Challenge 41: Directed current
Challenge 42: Luck of the Irish
Challenge 43: Speed skating
Challenge 44: The expendables
Challenge 45: Level Zero
Challenge 46: Telephone
Challenge 47: Mining Naked and Afraid
Challenge 48: Stack Em Up
Challenge 49: Selfish Dwarves
Challenge 50: Quicksand Challenge
Challenge 51: Vanilla with Sprinkles
[/expand]

Rock and Stone!