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Deep Rock Galactic: Survivor News

New Mission in 1.0!

Hello Miners,
[p][/p][p]We’re getting closer and closer to the 1.0 release of Deep Rock Galactic: Survivor. A short while ago, we announced that the game would be available on Xbox as well. In the Xbox reveal trailer, some of you might have caught a glimpse of a big new feature coming on September 17th. If you want to go into the update spoiler-free, you should probably skip this Steam Post, because it’s time to talk about the new main mission: Escort Duty[/p][p][/p][p]Man’s best friend might be a dog, but a dwarf’s best friend has always been a machine. It’s time to meet your new pup: B0b-33 the Drilldozer. Decked to the gills with triangular tracked treads and a massive reinforced bucket wheel, this machine is nearly unstoppable. It will plow through rocks, bugs, and minerals until it reaches its goal. Your job is to protect it until it gets there, and keep it topped up because B0b-33 is a thirsty boy. When he runs out of juice, he’ll grind to a halt until you find some Oil Shale to mine and deposit into its thirsty ol’ gullet.[/p][p][/p][p][/p][p]In the first stages of the dive, yours and B0b-33’s goal is to get to the drop zone because an excavator is way too big to fit on a drop pod. Arm the four charges surrounding the drop zone, and stand back and watch as yet another problem is solved with massive explosives. Once B0b-33’s safe travel has been ensured, get to the drop pod and go to the next stage. The real treasure lies deep within Hoxxes. [/p][p][/p][p][/p][p]The grand prize at the end of the dive is the coveted Ommoran Heartstone. It is, in fact, the whole reason management has been kind enough to send you a B0b-33 unit in the first place, as the outer shell of the heartstone is much too big and sturdy for a pickaxe. In the final stage, you escort the drilldozer to the Heartstone, keeping it oiled up, but the job doesn’t end there. The outer shell is not the only defense mechanism of the Ommortan Heartstone; it also sprouts Beamers that shoot lasers, overheating poor B0b-33, and disrupting the excavation process until you get rid of them by slamming them with your pickaxe.[/p][p] [/p][p]Once the Heartstone is finally extracted, collect it and get on the drop pod - your work is done for now.[/p][p]
[/p][p]Escort Duty forces you to learn a lot of new behavior that was not needed in the elimination mission. You now have to work around a moving objective, forcing you to maneuver the swarm in different ways. You can use B0b-33 both defensively to hide behind and offensively to mow down hordes of bugs, and utilizing that fully can be the key to progressing through harder hazard levels. And finally, protecting B0b-33 at the end of a stage and running objectives around a static drilldozer lends more weight to crowd control and less weight to making a build that can blast a boss down quickly.[/p][p][/p][p][/p][p]In Escort Duty, you control the tempo. The stage timer only advances when B0b-33 does, and he only moves while you’re inside his control circle. Not ready to face that swarm yet? Step out, halt the drilldozer, and catch your breath. But don’t get too comfortable: the threat counter starts ticking from the beginning of each stage, steadily powering up the swarm. Wait too long, and you’ll be buried under bugs that are far nastier than when you began. [/p][p]We have had a blast designing this new mission for you. Deep Rock Galactic: Survivor 1.0 is right around the corner, and we simply can’t wait to get it in your hands. Until next time, miners! [/p][p][/p][p]Rock and Stone[/p][p]The Funday Dwarves[/p][p]
[/p][p]PS. While you’re here, check out some of our newest bundles with some great friends of DRG:S. [/p][p]Jotunnslayer: Hordes of Hel launched into 1.0 yesterday with a massive update, and Guntouchables is online co-op doomsday roguelite for 1-4 players where you play as a gun-toting group of 'preppers' trying to reclaim the world from an ever-evolving horde of mutants.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]

Class Mod Skins - Part 4: Driller & console news

[p]Hello miners,[/p][p]Our journey to 1.0 continues, and along with it, our sneak peek series. This week, we’re showcasing the last, but definitely not least, handsome dwarf: the Driller. We’ll be revealing his upcoming class mods visuals: Foreman, Interrogator, and Strong Armed.[/p][p]Each skin is designed to visually show the unique strengths of your role, be it brushing off damage, unleashing elemental mayhem, or landing critical hits for glory and riches. Just like the rest of the skins, these visual upgrades unlock automatically when you acquire the class.[/p][p]Foreman, all business, no time to waste. Armed with the classic double-hand drillers, this powerhouse tears through minerals like butter. Safety goggles are a must when you’re plowing through rock and swarms of bugs, Bleah! - nobody wants that nasty bug stuff in the eyes. And of course, every miner needs a sturdy light + headgear combo to keep the old noggin pointed in the right way. Strong. Sturdy. Reliable. That’s the Foreman.[/p][p][/p][p]
Sporting the latest in tank fashion, giving him access to extra elemental spices, we have the Interrogator. Long hours in fumes and smoke aren’t great for your health, so Management supplied this employee with a high-quality gas mask. Perfect for protection and doubles as a convenient source of nightmare fuel for the bugs. Completing the look is a sleek firefighter-inspired helmet, with just enough of a sharp point for those who like to dive headfirst into action.[/p][p][/p][p]
A modern day workframe, this armor has been reinforced with a high-quality rig system built to handle any unforeseen hazards or accidents (management won’t cover dwarves who get into trouble due to their greed). The added durability means more time to equip and use throwables. And how does he throw with drills in his hands, you ask? We all know the answer to that (yes, we’ve seen the memes)[/p][p][/p][h3]
But wait! This week brings more cool news! [/h3][p]We are excited to announce that Deep Rock Galactic: Survivor will be available to play on Xbox and Game Pass at launch on September 17th!
[/p][p]The wait is almost over, miners! Stay strong, and Rock & Stone![/p][p]The Funday Dwarves [/p]

Deep Rock Galactic Survivor is gearing up for launch, literally—adding a fully-fledged gear system when it hits 1.0 in September




Dwarfish bullet-heaven spinoff Deep Rock Galactic Survivor is already more hotly sought after than legendary-tier beard oil, having sailed past a million copies sold despite still being deep in the early access mines...
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Deep Rock Galactic Survivor 1.0 is getting a full, Diablo style gear system

As Deep Rock Galactic: Survivor 1.0 nears, developer Funday Games unveils its most exciting new addition. The Vampire Survivors-inspired take on Ghost Ship Games' iconic dwarven mining sim proved a rapid winner, racking up a million sales in just its first month alone. Now, as it prepares to leave early access, Funday gives us an extensive look at how the gear system will give progression a major, Diablo-style upgrade.


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Best Deep Rock Galactic Survivor classes

GEAR is coming in 1.0!

[p]Hello Miners,[/p][p][/p][p]When Deep Rock Galactic: Survivor goes into 1.0 on September 17th, we are adding a big new feature we are calling “Gear”. Occasionally, during your missions on Hoxxes, a piece of gear will drop, and picking it up adds it to your gear menu. There is a guaranteed gear drop when you kill a boss, and a smaller chance to get a piece by killing glyphids in regular combat. Between missions, you can access the gear menu where you can change loadouts.[/p][p][/p][p]This Heavy Gunner has yet to equip any gear - perhaps he’s ‘gunning’ for a new achievement?[/p][p][/p][p]All gear comes with stats, which are passive bonuses you are used to from meta upgrades. There are six different types of gear, each serving a different purpose:[/p]
  • [p]Armor gives defensive stats such as max HP or health regeneration. [/p]
  • [p]Weapon Mods have weapon stats like fire rate and critical chance.[/p]
  • [p]Canisters change weapons with stats like explosion radius and potency.[/p]
  • [p]Gadgets have stats for collecting and mining, like pickup radius and mining speed.[/p]
  • [p]Tools primarily change reload speed and the range of weapons.[/p]
  • [p]And finally, Chips, which is stats and quirks for everyone’s favorite sidekick: Bosco.[/p]
[p]
That being said, it is not uncommon to find gear with stats that cross into other categories, like a Gadget with armor or a Tool with max HP. Some gear also comes with what we call ‘quirks’. These are the sometimes, build-altering, unique effects of a gear piece. It could be something like the Strange Mixture epic canister that gives you more potency for every meta resource you collect in a run. Or the legendary Flathead Screwdriver that makes the drop pod wait for an additional 12 seconds. We want to highlight the Chips in particular, as these add a lot of cool abilities to Bosco. Some Chips add a new weapon to Bosco that has \[TAGS], making sure it scales with your own build. Some excellent utility quirks on Chips can even make Bosco pick up XP or mine for you.
[/p][p][/p][p]Strange Mixture smells like coins and Monster Energy[/p][p][/p][p]As you no doubt have noticed, gear comes in different rarities: Uncommon, Rare, Epic, and Legendary. The rarer the item, the more stats it will have - legendary items can even have two quirks on them. [/p][p][/p][p]Gear also drops at a certain level, which decides how powerful the stats are. The minimum level of all gear drops can be permanently upgraded by completing milestones. Once you have completed your first Hazard 2 run, all gear drops will be level 11 at minimum, but you might also have reached player rank 4, unlocking another +1 minimum gear level from a milestone completion.[/p][p][/p][p][/p][p]Pictured: A fresh save, which is something every dwarf should do, as opposed to a fresh shave, which is to be avoided at all costs.[/p][p][/p][p]Items can be enhanced further in the Gear Upgrade menu. If you’ve fallen helplessly in love with a particular piece of gear (I’m looking at you, Hunters Harness that gives 200% pickup radius for two seconds when an elite is killed), you can upgrade it using your hard-earned credits and minerals. Higher-level and higher rarity items cost more to upgrade, and every piece of gear can be upgraded three times.[/p][p][/p][p][/p][p]You thought catching them was hard? Try skinning them!
[/p][p]Now, you might be looking at some of these items and think the stats look a little low. Two things to bear in mind: All screenshots above are level 1 items - items go all the way to level 99. And most importantly, gear stats add up with other meta upgrades and are then multiplied by the build upgrades you select during a run. We do not doubt that some items and builds can scale into the game-breakingly ridiculous. 
[/p][p]The addition of gear to Deep Rock Galactic: Survivor is the solution to a whole lot of dreams we have had for the game for a long time. It makes milestones more meaningful, it makes crafting materials continue to serve a purpose, and it makes Bosco have a bigger impact on gameplay. We can’t wait for you to try it out.
[/p][p]It won’t be long until the team takes a much-needed summer break, but we will be back in August to finish up the big 1.0 update. We still have some very exciting, upcoming features to share with you all. Until then,
[/p][p]Rock and Stone![/p][p]The Funday Dwarves[/p]