Patch 3: Mid-game saves and more!
[h2]Features[/h2]
- [p]Mid-game saving is here!
The game will now autosave when you enter the shop. If you need to end the game before finishing a run, it will resume at the beginning of your last shop visit.[/p]
- [p]Optimized bullet trail rendering. This reduces the CPU load in bullet-heavy scenarios[/p]
- [p]We introduced additional levels to some of the upgrades in the upgrade menu, depicted with an extra ring in the screenshot below[/p][p]
[/p]
- [p]We rearranged some of the upgrades in the upgrade menu[/p]
- [p]Smart equip just became a whole lot smarter (rarity now counts for 15 gear levels and upgrades count for 5)[/p]
- [p]Fixed an issue where the upgrade UI got stuck on screen if multiple overlays appeared almost simultaneously[/p]
- [p]Fixed an issue where the "complete a stage while activating B0b-33 no more than 2 times" mission goal was not completing.[/p]
- [p]Fixed an issue where the alien threat level milestone was not triggering correctly.[/p]
- [p]Fixed an issue where the ‘elite on spawned’ quirk was not working properly.[/p]
- [p]Fixed an issue with beam count gear not interacting with beam count upgrades[/p]
- [p]QoL: Added rich deposits communication to biome selection[/p]
- [p]QoL: Added stat deltas when comparing gear on the gear screen[/p]
- [p]QoL: Added new character portraits that match class mod and DLC skins on the end screen and in class mod masteries[/p]
- [p]QoL: Added a tooltip to smart equip[/p]
- [p]Huge changes in drop chance and rarity[/p]
- [p]Gear drop chance increased by ~40%[/p]
- [p]Gear inventory limit increased from 102 to 150[/p]
- [p]Chances to find higher rarity gear increase massively (now it caps out at ~15% chance to find legendary gear, where it was ~4-5% before)[/p]
- [p]Gear balance:[/p]
- [p]Hex Keychain[/p]
- [p]Legendary quirk buffed: The drop pod waits for an additional 15 sec (was 10 sec)[/p]
- [p]Quirk buffed: + beam count for 90 sec when leaving the drop pod (was 45)[/p]
- [p]Quirk buffed: + drone count for 75 sec when leaving the drop pod (was 45)[/p]
- [p]Quirk buffed: + turret count for 75 sec when leaving the drop pod (was 45)[/p]
- [p]Hunters Harness[/p]
- [p]Legendary quirk buffed: 10% chance to spawn a Golden Lootbug (was 5%)[/p]
- [p]Quirk buffed: Heal on Elite killed (10, 15, 15 --> 12, 15, 18)[/p]
- [p]Treasure Tracker[/p]
- [p]Legendary quirk buffed: +50 Max HP when a Huuli Hoarder is killed (was 42)[/p]
- [p]Company Breastplate[/p]
- [p]Legendary quirk buffed: + 12.5% Armor (was 10%)[/p]
- [p]Quirk buffed: +15, +20, +25 --> +20, +25, +30 Max HP for every weapon above level 9 (level requirement was 12)[/p]
- [p]Quirk buffed: +2.5%, +5%, +7.5% -> +5%, +7.5%, +10% Max HP[/p]
- [p]Miners Flash Belt:[/p]
- [p]Quirk buffed: +5%, +7.5%, +10% → +10%, +15%, +20% movement speed for 10 sec when a loot bug is killed[/p]
- [p]Custom Grip[/p]
- [p]Legendary quirk buffed: + 12.5% Armor (was 10%)[/p]
- [p]Reinforced Plating[/p]
- [p]Legendary quirk buffed: +20 Life Regen for 90 sec when leaving the drop pod (was 45 sec)[/p]
- [p]Trusty Canteen[/p]
- [p]Legendary quirk buffed: +15% reload speed for 15 seconds when a loot bug is killed (was 12% reload speed and 12 seconds). Max stacks also buffed: 1 → 3[/p]
- [p]Sturdy Hammer[/p]
- [p]Quirk buffed: + mining speed for 25 sec when leaving the drop pod (was 15)[/p]
- [p]Quirk buffed: + damage for every weapon above level 9 (level requirement was 12)[/p]
- [p]Legendary Quirk buffed: +15% damage for 15 seconds when a loot bug is killed (was 10%)[/p]
- [p]Weighted Thumb Scale[/p]
- [p]Legendary quirk buffed: Gain 10% gold interest when entering the drop pod (was 5%)[/p]
- [p]Nitra Aid Blender[/p]
- [p]Legendary quirk buffed: Gain 10% nitra interest when entering the drop pod (was 5%)[/p]
- [p]Huuli Hide Vest[/p]
- [p]Quirk buffed: Heal on supply pod landing (10, 15, 20 -> 15, 20, 25)[/p]
- [p]Dwarf Tape[/p]
- [p]Quirk buffed: +5, +8, +10 → +6, +9, +12 armor for every weapon above level 9 (level requirement was 12)[/p]
- [p]Boom Blend[/p]
- [p]Quirk buffed: + explosive radius for every weapon below level 9 (level requirement was 6)[/p]
- [p]Reinforced Plating[/p]
- [p]Quirk buffed: +armor for 90 sec when leaving the drop pod (was 40)[/p]
- [p]Tactical Foregrip[/p]
- [p]Quirk buffed: +damage for 90 sec when leaving the drop pod (was 45)[/p]
- [p]Hex Keychain[/p]
- [p]Overclock balance[/p]
- [p]OC Explosive Reload: [/p]
- [p]+25% reload speed[/p]
- [p]OC Big Game Hunter: [/p]
- [p]+10 → +20% Crit Chance[/p]
- [p]+10 → +20 Crit Damage[/p]
- [p]OC Knuckle Grip: [/p]
- [p]-40% → -25% Reload Speed[/p]
- [p]OC Stun Sweeper Disposable Tech: [/p]
- [p]Explosion damage modifier 200% → 250%[/p]
- [p]Explosion size 5 → 6[/p]
- [p]OC Siesmic Repulsor Extra Capacity: [/p]
- [p]+15% damage[/p]
- [p]OC LMG Turret Extra Capacity: [/p]
- [p]+10% damage[/p]
- [p]UOC LMG Turret Extra Capacity: [/p]
- [p]+10% damage[/p]
- [p]+3 → +4 Turret counts[/p]
- [p]OC Krakatoa Extra Capacity: [/p]
- [p]+10% Weapon Range[/p]
- [p]UOC Krakatoa Extra Capacity: [/p]
- [p]+10% Weapon Range[/p]
- [p]OC Mini Pellets: [/p]
- [p]Removed the 10% damage modifier[/p]
- [p]OC Bigger Tanks: [/p]
- [p]+10% Weapon range[/p]
- [p]OC Subata and Zhukov Bigger Mag: [/p]
- [p]Removed -10% reload speed[/p]
- [p]+50% Piercing[/p]
- [p]OC Subata Akimbo: [/p]
- [p]+15% → +25% Fire Rate [/p]
- [p]+15% → +25% Potency[/p]
- [p]OC Focused Lens: [/p]
- [p]+100% damage[/p]
- [p]OC Impact Punch: [/p]
- [p]+45% → +60% Damage[/p]
- [p]OC Warthog Plasma Coating: [/p]
- [p]-15% Fire Rate[/p]
- [p]OC Warthog Battery Bullets: [/p]
- [p]+10% damage[/p]
- [p]OC Akimbo removed from PGL[/p]
- [p]OC EM discharge: [/p]
- [p]400% damage modifier added[/p]
- [p]UOC PGL Bigger Mags [/p]
- [p]Added: +100% Clip size, +100% Fire rate[/p]
- [p]UOC Hallucinogenic: [/p]
- [p]+25% Reload speed[/p]
- [p]+25 Explosive radius[/p]
- [p]OC Explosive Reload: [/p]
- [p]Weapon balance[/p]
- [p]M1000: [/p]
- [p]Base potency 56 → 80[/p]
- [p]Bulldog: [/p]
- [p]Base Potency 24 → 40[/p]
- [p]Stun Sweeper: [/p]
- [p]Base Potency 20 → 24[/p]
- [p]Lead Storm Minigun: [/p]
- [p]Added 0.1 knockback power[/p]
- [p]Base damage 20 → 25[/p]
- [p]Hi-Volt Thunderbird: [/p]
- [p]Drone count 2 → 3[/p]
- [p]Base damage 24 → 26[/p]
- [p]Deepcore PGL: [/p]
- [p]Base Fire Rate 0,4/s → 0,8/s[/p]
- [p]Base Damage 135 → 140[/p]
- [p]Base explosive radius 3 → 3,2[/p]
- [p]CRSPR Flamethrower: [/p]
- [p]Base Damage 32 - 40[/p]
- [p]High Explosive Grenade: [/p]
- [p]Added mining damage to the base grenade [/p]
- [p]Base Damage 175 → 190[/p]
- [p]Stubby Voltaic SMG: [/p]
- [p]Base Damage 30 → 35[/p]
- [p]Base potency 14 → 16[/p]
- [p]M1000: [/p]