Neuroshima Hex - Devlog#10 - New UI/UX Part 3
Hello again!
Welcome to the third devlog about our UI/UX changes!
In this update, we are excited to share some major improvements to the Army Preview interface.
This devlog may be short but is important ;)

Looks much better, right? The new design is cleaner, with improved layout and visuals that make it easier to understand each army and its units at a glance.

in the new Army Preview, you’ll notice that each unit's details are displayed more clearly.
Special abilities are better highlighted.

Next devlog will be (hopefully) about something entirely NEW so stay tunned ;)
Some things are still to change (fonts, small tweaks) and we will improve them but i hope new UI/UX will be appreciated by Players :D
----
Best regards,
Baked Games Team


Welcome to the third devlog about our UI/UX changes!
In this update, we are excited to share some major improvements to the Army Preview interface.
This devlog may be short but is important ;)
Improved Army Preview

Looks much better, right? The new design is cleaner, with improved layout and visuals that make it easier to understand each army and its units at a glance.
Enhanced Unit Details

in the new Army Preview, you’ll notice that each unit's details are displayed more clearly.
Special abilities are better highlighted.
Something new...?

Next devlog will be (hopefully) about something entirely NEW so stay tunned ;)
Some things are still to change (fonts, small tweaks) and we will improve them but i hope new UI/UX will be appreciated by Players :D
----
Best regards,
Baked Games Team

