1. Sky: Children of the Light
  2. News

Sky: Children of the Light News

Official Steam Launch Stream

Welcome to the world of Sky: Children of the Light!

Patch Notes - April 10, 2024 - 0.25.0 (257607 PC)

Patch Notes - April 10, 2024 - 0.25.0 (257483 Android, Huawei) (256148 iOS, PlayStation) (257607 PC) (255731 Switch)

Greetings, Adventurers!

This patch is full of welcomes—a welcome to our latest Season, a special collaboration event for a grand opening, new features and most importantly: a HUGE welcome to PC Early Access players!



[h2]Steam Early Access Begins—with Campaign Wishlist Rewards and More![/h2]
Welcome Steam PC players! On April 10th, Early Access officially begins, and we’re making it a celebration for everyone to enjoy. Mark your calendars for these special in-game festivities:

  • Double Hearts and a mountain of Treasure Candles:
    • From 00:00 April 10th until 23:59 April 16th, every Heart gift or partial Heart gift sent to friends will be automatically doubled. (Remember, this applies only to gifts sent while Double Hearts are active, so if a gift is sent before April 10th and then picked up after Double Hearts begins, it won’t be doubled.) There will also be a TON of Treasure Candles in the realms. Every day there will be eight locations for Treasure Candles in each level from Daylight Prairie through Vault of Knowledge—that’s 40 Treasure Candles to gather Light from. (And yes, this is more than the numbers of Treasure Candles that we originally announced. Happy Early Access, everyone!)


  • Special Traveling Spirit Visit: Dancing Performer
    • The winner of last year’s special Traveling Spirit Community Vote, Dancing Performer will be the second Traveling Spirit to visit after April 10th, so get ready for their arrival from April 25th through the 28th!


Not to mention, the Companion Cube will be permanently available to players on PC and Steam Deck—find it in the Event Shop in Aviary Village for 50 Candles.

We’ve also had the special opportunity to offer the Journey Pack to players regardless of the platform they play on. This pack includes a cape and hood modeled after the iconic red outfit worn by the Journey™ traveler, and it comes with a mask that gives your avatar a unique Journey™-inspired voice when you wear it. The pack will be in the game menu shop ($24.99, all prices USD) and will be continually available even after the PC launch festivities wrap up!

While Sky PC is in Early Access, Steam players will be able to play the full version of the game. This special Early Access period will ensure that the full suite of Steam PC features can be implemented and made to shine!

This includes things like integrating Steam friends, Steam achievements, and support for Remote Play. It also gives us the chance to keep enhancing game graphics with HDR and VRR support, so please keep sending in your feedback as we work to make the PC experience the absolute best it can be!


[h2]Season of Nesting[/h2]
Starting on April 15th, Sky’s latest Season continues Aviary Village’s expansion, putting Sky children front and center with a new location ready to be made into something truly special.

Head to the Nesting Workshop in Aviary, where the Nesting Guide awaits you. Talk to them to complete Seasonal Quests and unlock your very own Nest in a newly constructed area of the village. Customize your Nest with a few preset items provided, or with props you already have on hand.

Looking for something to make your Nest a bit cozier? This Season’s items have you covered! Special displays in the Nesting Workshop are particularly focused on decor and offer a variety of wood-hewn items, from planters and hanging lamps to cozy sofas and a spot for your Sky kid to catch a well-earned nap.

The Nesting Guide offers two Ultimate Gifts: an outfit and a figurine with dual functions as both a prop and cosmetic. Pick any outfit items from your closet to display on the figurine. You can place the figurine anywhere from your Nest to your favorite realms, and Sky kids who pass by who also own the cosmetics the figurine is wearing can switch their outfits to match!

As for your Nest, it’s yours to design however you want, whether your aim is a relaxing nook, chaotic arthouse, or anything in between. Privacy settings allow you to welcome friends for a visit, too, so you can share a Sky kid house party or inspiration for a future Nest design.

Season of Nesting begins at 00:00 April 15th and continues until 23:59 June 30th. The full Season can be enjoyed for free by all players who have progressed to at least Hidden Forest. Season Pass holders will also have the opportunity to unlock additional seasonal items, including the Ultimate Gifts.


[h2]Sky × Cinnamoroll Pop-Up Cafe[/h2]
A village isn’t complete without a cafe, and it’s finally time to open one in Sky. From 00:00 April 27th through 23:59 May 17th, join us for a collaboration event for the grand opening of Aviary Village’s new cafe, featuring the beloved Sanrio character Cinnamoroll! This shy but friendly pooch knows a thing or two about cafes, and they’ll be in Aviary Village for a special three-week celebration welcoming Sky kids to the newest gathering place in the kingdom.

During the event, you’ll be able to find Cinnamoroll in the cafe or out and about exploring Aviary Village. Complete themed Daily Quests as Cinnamoroll explores the area, take snapshots with the festive decor, and of course, stop by the cafe counter to try some of the freshly baked Light pastries that Tiptoeing Tea-Brewer will be preparing for everyone.

Keep an eye out for event currency—five per day, which you can find through a themed Daily Quest, putting in an order at the new cafe, and taking pictures together with Cinnamoroll himself.

These can be used in the cafe to unlock:
  • Cozy Teacup Headband: 22 event currency
  • Cozy Cafe Table: 52 event currency


Cinnamoroll fans may also find an item or two they wish to purchase as a memento of the grand opening:
  • Cinnamoroll Pop-Up Cafe Mini Companion: $6.99
    • A companion to perch atop your head on your adventures
  • Cinnamoroll Pop-Up Cafe Bowtie and Cloud Cape: $14.99
  • Cinnamoroll Pop-Up Cafe Combo: $14.99
    • Includes a swirled hair style and a head accessory modeled after Cinnamoroll’s ears (you’ll still need a cape to fly, though!)
  • Cinnamoroll Pop-Up Cafe Plushie: $14.99
    • Includes a function that allows the owner and any friends they’re holding hands with to see all the Cinnamoroll decorations in the cafe even after the event ends when the plushie is placed on the mantle in the cafe.


Please note that items from this collaboration event are not currently planned to return, and free trial spells will not be available. The event is available to all players who have progressed to at least Daylight Prairie.

Although the grand opening celebration will come to an end, the cafe will remain open in Aviary! Stop by to find help for your Sky adventures, to offer your help to other players, or simply to say hello to the Tiptoeing Tea-Brewer!


[h2]New Feature: Stone Furniture & Decor Set[/h2]
Since player homes (Nests) will be a permanent addition to the game, once the Nesting Workshop opens in Aviary Village, we’re introducing another permanent addition to Sky: a rotating selection of stone-hewn furniture and decor.

This assortment of more than 50 items that can be unlocked over time and at your own pace using a variety of in-game currency, similar to the cosmetics offered by the base game constellation Spirits.

With so many items to choose from, there’s something to suit any vibe you might want to create for your Nest! That said, if you eventually find yourself wanting something a little different than this set or the Season of Nesting items…well, for now we’ll just say that this is a feature we have more plans for, so stay tuned for future updates!


[h2]New Feature: Nesting Challenges[/h2]
Another feature arrives in this update: Nesting Challenges!

Nesting Challenges are a permanent addition to the game and can be accessed through a special board in the Nesting Workshop once you start the third Seasonal Quest. There are three categories of challenges, each with their own tree. Once all challenges in a tree are completed, a unique interactive item becomes available to unlock for in-game currency.

Some challenges are focused on (appropriately enough) your Nest, while others can be done out in the realms. These are entirely separate from the Season, so they can be completed over time as you play the game in your own style and on your own schedule!


[h2]New Feature: Heart Gifting for Player Creations[/h2]
Sky kids have shared amazing designs over the years in the messages, music, and stories showcased in their Player Creations. In 0.25.0, we’re adding something that we think will make it easier to show appreciation for the Player Creations you encounter and give more ways to connect with others even if you aren’t online together—and not to mention, offer an extra option for gifting or receiving Hearts.

Beginning in this update, once you “like” a creation, the menu gives an option to use three Candles to send a Heart to the creator of that message, Shared Space, or Shared Memory—similar to how you can send a Heart to a friend. The recipient will be able to pick up their Heart (or Hearts!) from the Daily Quest shrine in Home or the Friendship Constellation statue in Aviary Village.

There are a few differences with gifting Hearts through Player Creations compared to regular Heart gifts:
  • Players can send a Heart to the player who made a Player Creation even if they aren’t already friends.
  • Player Creation Heart gifts can be given in addition to regular Heart gifts on the same day.
    • You can send an individual player a maximum of one Heart through one of their Player Creations each day, regardless of how many Player Creations they have placed in the realms.


This means a couple of other changes compared to how Hearts from Player Creations worked before this update. This replaces the previous system that rewarded one Heart after a certain number of “likes,” so receiving a set amount of “likes” no longer results in a Heart. However, players will still be able to “like” any creation they see. The creator of a Message, Shared Space, or Shared Memory can also receive multiple Hearts for a creation they’ve made.

We’ll continue to fine-tune this feature over time, and we hope this opens new possibilities for players to connect as they travel across the realms!

Note: This feature will not be enabled immediately with the 0.25.0 update while we resolve a bug, so if a player attempts to send a Heart through a Player Creation, it will temporarily cause a server error. We’re working on a fix for this as soon as possible—until then, the older version of “liking” a Player Creation that results in a Heart after getting a certain number of “likes” will remain in place. Thank you for understanding!


[h2]Other Updates[/h2]
  • Traveling Spirits will be able to appear in both Aviary Village and Home.
  • We’ve added a bunch of polish and updates for Shared Spaces and other Player Creations, like improved menu UI, a “cancel” option while in edit mode, and icons that indicate if something was made by a friend or a player whose Creations you’ve opted to see more of.
  • As mentioned in our 0.24.5 patch notes, in this update the appearance of the Nine-Colored Deer has been slightly adjusted.




[h2]Improvements and Bug Fixes in this update include:[/h2]

[h3]Highlights[/h3]

  • Based on player feedback, the default cheerful animations when “liking” a Player Creation were removed to avoid potentially inappropriate avatar responses depending on the content of a creation.
  • Chat messages won’t disappear from a text box if you tap outside of the box and close it before sending the message.
  • Made adjustments to lighting to address a widely reported issue that the lighting particularly in darker levels like Hidden Forest and Golden Wasteland had lost their color and become too dim.
  • Fixed an issue with Performance Guide's hair giving them an abnormally large head.
  • Fixed a bug in Eye of Eden that could randomly separate players who were holding hands.
  • Elder Masks worn by other players won’t appear in their “broken” state when transitioning between levels.
  • The Hopeful Steward Spirit can now be hugged after a player completes the third quest in their tree.



[h3]Want to know more about some other fixes in this patch? Find further details below![/h3]



Audio & Appearance
  • Fixed audio not playing consistently when diving.
  • Restored SFX for the sparkler prop available to use in Shared Spaces in Valley of Triumph.
  • For Shard Eruptions, added bright beacon lights to distant meteor shards to help players find them from a distance
  • One Eye of Eden is more than enough for the realms, so the doppelganger Eye of Eden mountain that was looming over Hermit Valley has been banished.
  • Fixed for meshes and graphical corruption related to the Season of the Nine-Colored Deer mural and weird lighting in some spots in Crescent Oasis.
  • When a player is being carried by a friend and then jumps off, their friend now properly sees them jump off.
  • Unclipped some gnarly clipping that was happening when a player was cradle-carrying a friend and then took out their candle to light something in Eye of Eden.
  • As endlessly fascinating as Sky children are, it wasn't necessary for the camera to super-zoom onto their heads when changing the camera to certain angles while a player was floating on the surface of water.
  • Fixed a bug that caused some props to appear blindingly bright in darker levels.
  • Snowboard prop should now stick to the player’s feet when they jump, and scale properly when equipped on players using a huge or tiny spell.
  • Fixed broken textures on the Nature Sonorous Seashell prop and the prop from the Playfighting Herbalist.
  • Racecourse prop lights won’t remain visible when viewing a Shared Memory.
  • Potential resolution to the Season of Remembrance Ultimate Gift lantern looking metallic.
  • Fixed the fur trim on the Juggler cape and the 2020 red Days of Feast cape from sinking into an avatar's chest when looking down.
  • Fixed an issue with certain shoes clipping with avatar's feet.
  • Confetti Cousin and Pleaful Parent capes now animate correctly while flying.
  • Season of Moments and Season of Revival pendants won’t clip into the neckline of the red cape from Stretching Guru.
  • Patched a hole in the Exhausted Dock Worker's mesh.
  • Fixed Laidback Pioneer hair clipping through avatar's face during certain movements.
  • Side hug emote animates correctly when two players use it at the same time.
  • Redistributed the Candles in a more natural fashion along the main path of Aviary Village.
  • Hopeful Steward won’t stand in the wrong spot when you return from the barber’s workshop. They also won’t remain standing by the resume meditation pad after a player has already used it.
  • The cape from the Journey Pack won’t clip with props worn on an avatar’s back.



General Fixes and Improvements:

  • Daily quest to recharge your light from a jellyfish or light "mushroom" can now be completed after recharging one bar on your energy meter.
  • Players will now be reborn in the level they chose as a loading point when finishing a storm run and completing the credits.
  • Updated the position of the Moments Guide at the start of the second Moments quest to avoid clipping with terrain.
  • Made a change to prevent adding spells like Shared Memories during the final Season of Moments cutscene, since the button overlapped with the snapshot button and prevented players from taking a picture.
  • Other players are no longer visible inside the glass jar alongside the Rose while completing Season of the Little Prince quests.
  • Currency count isn't displayed when it's at zero.
  • Using the sit emote will break your handhold if you are being carried, but not if you are carrying others.
  • Meditation circles don't break players' handhold while sitting if those players are outside the circle.
  • Made fixes to address Sky accounts not relinking after unlinking and attempting to relink them.
  • Added a new tab in the prop closet to help organize different types of furniture props.
  • The jitterbug is a cool old-timey dance. What isn’t a cool old-timey dance: a bug that made players jitter (and slide and move oddly) when picking up a plushie prop while using preview mode in a Shared Space, so that jittery bug has been fixed.
  • If your load point is set to Aviary Village, the “Home” button in the expression menu will no longer be disabled while you’re in the Home area.
  • Cooldown for Player Creation spells unified to 30 seconds for all spells.
  • Fixed a bug that enabled functionality that a cape might have (e.g. teleporting) while previewing it before purchase or. capes with function unlock in the cape workshop.
  • When being led by a friend in handhold, spamming emotes no longer gets you stuck in place.
  • Fixed a bug that caused an empty menu item to appear on the bottom of the screen when you collect Heart fragments from a friend.
  • Fixed a bug where UI objects would overlap with the firework staff button.
  • Fixed a text overlap issue on the Report a Player menu.
  • All Player Creations should now be properly viewable to a player being led by a friend or other player who is viewing it.
  • Survey buttons should no longer steal control over the camera when a controller is used.
  • The two Spirits who liked to hang out together in Aviary Village are back on the beach.
  • Removed invisible firework jars in Aviary Village.
  • Players who have never visited Aviary Village won’t suddenly appear there after completing a full run through Eye of Eden.
  • Chat props appear properly for other players.
  • [Android] Fixed Sky Codes returning a "null" error when Android players try to add friends.
  • [iOS] Fixed Apple's native text translation feature not working for chat text input.
  • [PlayStation] Fixed an issue that prevented the translation option from being selected in the chat log.
  • Improvements for new player experience, including a cutscene to explain Candles.
  • Fixed crashes that could occur when spamming emotes or prop placement at the end of the Bearhug Hermit’s race in the Village of Dreams.
  • Other players won’t crash in certain cases of playing the Days of Fortune drum after they join another player’s session.
  • Newer default hairs now persist through sessions.
  • Fixed a bug with the warp option in the Friendship Tree: If a player has unlocked warp with a friend and then disabled warp with them, the friend can no longer warp to that player within the same area.
  • Notifications are now batched to reduce the number of notifications sent.
  • Taking a stroll through Prairie Peaks, the rock admired the blooms and vibrant life all around. The rock wasn't brave enough to tempt lightning the way the Sky kids were doing, but they still enjoyed watching the children fly from blossom to blossom and play among the lily pads. Hiking through the peaks was a lot of work, though, so they decided to head back to a more populated area to see if they could find a cozy spot to relax after a long day.




[h2]Known Issues Patch 0.25.0[/h2]

We are aware of the following bugs that are ongoing or were introduced with the arrival of Patch 0.25.0:


  • Fur cape has an orange inner lining instead of the original muted color.
  • Message Boats and Shared Memories may not be viewable by the owner after placing.
  • Players may be soft locked after reliving the Slumbering Shipwright Spirit in Prairie Village.
  • Players may experience troubles linking their Sky account to a Huawei ID.
  • While traveling to the corridor in Eye of Eden, players may experience a rapid loss of Winged Light if they come into contact with red stones in the ground.
  • Friends in a player’s Constellation may appear as unlit after giving a gift of Light.
  • Console players may experience troubles connecting to the Sky Keyboard used for in-game chat.
  • When collecting Heart gifts from the Friendship Constellation, it may appear as though the Heart is not collected and instead disappears. However, the Heart is collected, and reloading Sky will show the correct Heart count.
  • A bug has been identified that will cause a notification to not appear correctly when a player’s creation receives a Heart. A fix for this will be released as quickly as possible.
  • We have found a bug that giving a Heart through a Player Creation (Message Boat, Shared Spaces and Shared Memories) as announced will temporarily cause server errors. Regular Heart "likes" will still be functional until we're able to to ensure a smooth experience when sending Hearts through a Player Creation. We're working on a fix and aim to have this feature up and running as soon as possible.
  • [PC] Inverted camera and flight controls do not properly apply when using mouse and keyboard.
  • [PC] Keybinding settings do not include special support for number pad buttons.


We appreciate your patience and apologize for any inconvenience these may cause while we work to resolve them in a future update.




Please refer to this page for known issues ongoing or introduced with this patch: Known Issues Patch 0.25.0

If you'd like to view Patch Notes through our website, you can find them here.

As always, we look forward to hearing your feedback, and encourage you to join the community discussion on our official Discord server at discord.gg/thatskygame!

Create a Space Uniquely Yours in Season of Nesting



Sky kids are a creative bunch, and the doors are about to open to a Season made just for that creativity. Starting on April 15th, Season of Nesting puts Sky kids front and center with a new location ready to be made into something truly special.



The Nesting Guide awaits players at the soon-to-open Nesting Workshop in Aviary Village. Head over to see the Seasonal items that can be unlocked—special display stands offer cosmetics and, especially, wood-crafted furniture and decor to use in your Nest and Shared Spaces…or perhaps in other environs for those who enjoy both interior and exterior design.



Season Pass holders will be able to unlock two Ultimate Gifts from the Nesting Guide, too: an outfit appropriate for a creative craftskid, and a special figurine that can both be used as a prop, and to switch outfits when you’re away from your closet. Pick any outfit items from your closet to display on the figurine. You can place the figurine anywhere from your Nest to your favorite realms, and Sky kids who pass by who also own the cosmetics the figurine is wearing can switch their outfits to match!

A Shared Space shrine in the workshop has also been set aside for you to set up in whatever style you want, or browse the workshop setups that other players have imagined.


[h2]Create Your Personal Nest[/h2]
As for the Nesting Guide themselves, you’ll want to take on the Seasonal Quests they have for you—help them with the quests, and they’ll help you unlock your own personal Nest! This cozy spot will be yours to design however you like.



Add your favorites from the wooden seasonal furniture set to make a cozy nook, perfect for recovering from a busy day of Dark Dragon wrangling. Or perhaps you’ll make it into the perfect spot for a sculpture exhibit. Or maybe it’s where you’ll create the most chaotic jungle gym that Sky kids have ever seen outside of the Trial of Earth (hey, we don’t judge!).

Privacy settings allow you to welcome friends for a visit, too, so when you’re feeling social, throw a chill house party and show each other the designs and sculptures you’ve put together (or make them try out that chaotic jungle gym—like I said, we don’t judge).

And when you need a quieter break without all the honking, just set your Nest to private mode to watch a peaceful sunset over Aviary Village from your windows with your plants and plushies.



[h2]New Permanent Features[/h2]
Players have asked for a version of Sky homes for a long time, and we wanted to bring them in with extra features that wouldn’t be limited to just one Season. So here are a couple things coming with Season of Nesting that you’ll be able to enjoy at your pace as you play the game.

[h2]Nesting Challenges[/h2]
Nesting Challenges are a permanent addition to Sky and can be accessed once you start the third Seasonal Quest. There are three categories of challenges displayed on a board in the Nesting Workshop, each with their own tree. Once all challenges in a tree are completed, a unique interactive item becomes available to unlock for in-game currency.



Some challenges are focused on (appropriately enough) your Nest, while others can be done out in the realms. These are entirely separate from the Season, so they can be completed over time as you play the game in your style and on your own schedule!


[h2]Stone Furniture & Decor Set[/h2]
Once the Nesting Workshop opens in Aviary Village, we’re introducing yet another permanent addition to Sky: a rotating selection of stone-made furniture and decor. We think the seasonal set of items is pretty spiffy, but having a range of options is fun too, so we wanted to make sure Sky kids had a choice of what to unlock for their Nests.

The stone furniture set contains more than 50 items, offered at the front counter of the Nesting Workshop. Since this set is a permanent addition to the game, items can be unlocked over time using a variety of in-game currency, similar to the cosmetics offered by the base game constellation Spirits.



Between this set and the seasonal items, you’re bound to find something that fits your Nest. But that said, if you eventually find yourself wanting something a little different than the items we’ve introduced in this news post…well, for now we’ll just say that this is a feature we have more plans for, so stay tuned for future updates!


[h2]A Place for You and Your Creativity[/h2]
With so many new offerings to use in your Nest (and Shared Spaces, and maybe Eye of Eden picnics for the chaotically inclined), this Season offers all kinds of room for creative expression. The Nesting Guide, fellow Sky kids, and your imagination are inviting you to build something that is uniquely yours. On April 15th, take to the skies to make Season of Nesting your very own!

Celebrate Five Years of Sky at SkyFest!



We’re just a few short months away from Sky officially turning five. This is a major milestone, and one that would not be possible without the support of all of our players around the world. We knew coming into 2024 that Sky would only turn five once, and that we had to do something that lived up to the moment.

With that in mind, we’re excited to announce SkyFest, our first ever simultaneous in-person and in-game Sky Assembly event!



Sky Assemblies is an in-person fan program led by the Community Team that debuted in 2022. In the last couple of years, we both hosted and worked with volunteer hosts to run Sky Assemblies events all over the world. At those events, we’ve been able to meet players, celebrate Sky culture, and even witness friendships that were only online grow beyond the game into the real world. It’s meant a lot to us to have the sort of community that makes running events like this possible.

SkyFest is, for us, a chance to take all of this experience, as well as the experience gained from running Sky booths at AnimeJapan, Tokyo Game Show, and gamescom, and leverage it to bring players as well as many of our thatgamecompany developers together at our biggest in-person event yet!

With all that out of the way…

There will actually be two in-person SkyFest events: One in China which will be run by our partners at NetEase, and one in Tokyo, Japan, run by members of the thatgamecompany Community Management team. Below are some important details for our event in Japan:



[h2]DATE:[/h2]
July 13-14 (Japan Standard Time)

[h2]LOCATION: [/h2]
Sankaku Hiroba
2-6-1 Nishi-Shinjuku, Shinjuku
Tokyo, Japan

[h2]DETAILS:[/h2]
This will be a ticketed event. However, we are planning to make a portion of it open to the general public so that everyone will be able to share part of the experience we're building.

If you're interested in attending the ticketed part of SkyFest, stay tuned to our Japanese social media channels, which is where we'll share detailed information in the future about how to purchase tickets. Ticketed attendees will receive special goodies—we’ll have more details on those in the weeks ahead.

There will be a number of attractions and activities. We’ll have a full list prior to the event, but here’s a short list of what’s included:
A recreation of the downtown Aviary Village area
Live developer presentations, similar to those we had at the Sky Assembly in Los Angeles last summer
A special thatskyshop pop-up shop
An opportunity to meet and the team behind The Art of Sky: Narrative Writer Jennie Kong, Visual Design Lead Yui Tanabe, and Art Director Cecil Kim
The History of Sky art exhibit
A number of exciting in-person mini-games
Themed photo spots
A special mystery announcement about something coming to Sky later this year…

That’s just a taste of what’s to come. We’ll have more information about SkyFest, as well as how to secure tickets, in the coming weeks.



We also know that, for a lot of folks, it won’t be possible to make the long trek out to either of our SkyFest events—and that's why SkyFest will also take place in the game itself. Like when we worked on the AURORA concert, we’re doing everything we can to build a celebratory, connective experience that can be enjoyed by players around the world. It’s important to us that this event meets the moment and honors five years worth of players, stories, friendships, and more.

Keep a watch on our official channels for more in the coming weeks. We can’t wait to share more, and to share Sky’s 5th birthday with all of you.

We’ll see you in the skies!

Get Ready for Sky Early Access on Steam!



First was mobile, then came consoles—and now Sky prepares to take flight on PC! On April 10th, the Sky: Children of the Light experience arrives to PC players on Steam for Early Access, and there’s going to be something that all players can celebrate.


A Celebration on Every Platform

We’re thrilled to reach this milestone with everyone! We’re bringing Sky to Early Access on Steam so that we can implement all the refinements that will make the PC experience shine. It's a big moment, so there’s going to be a little something for every platform. Things like—

[h2]Companion Cube Prop[/h2]
Players on Steam PC and Steam Deck can find a special item in the Aviary event shop to commemorate their adventures: none other than a Companion Cube, which can be unlocked for 50 Candles and will be available permanently in the event shop.

[h2]A Cosmetic Pack Celebrating TGC Games[/h2]
Also arriving on April 10th—the Journey Pack will be made available for all platforms. Formerly a PlayStation exclusive, this pack includes a cape and hood modeled after the iconic red outfit worn by the Journey traveler, and it comes with a mask that gives your avatar a unique Journey™-inspired voice when you wear it.

This will be in the game menu shop ($24.99) and will be continually available even after the PC launch festivities wrap up!



[h2]Double Hearts & A Treasure Candle Light Bonanza[/h2]
Thanks to everyone’s awesome support to help us reach Sky wishlist milestones last year, for a week starting April 10th at 00:00 (all times PDT, UTC -7), it’s time for extra Hearts and Treasure Candles!

For those seven days until 23:59 on April 16th, every Heart gift or partial Heart gift sent to friends (and also friends who are moths) will be automatically doubled. Quick reminder, this applies only to gifts sent while Double Hearts are active, so if a gift is sent before April 10th and then picked up after Double Hearts begins, it won’t be doubled.

Meanwhile, if the realms seem to be a bit brighter the week of April 10th, it might be because they’re filled with Treasure Candles. Every day there will be four locations for Treasure Candles in each level from Daylight Prairie through Vault of Knowledge—that’s 20 Treasure Candles to gather Light from. (Maybe this should have come with a fire extinguisher prop…Just promise us that you’ll keep flammable objects at a safe distance.)

[h2]Special Traveling Spirit[/h2]
In case a new batch of adorable moth friends wasn’t enough to get hyped about, may we introduce to you the winner of the Traveling Spirit Community Vote: Dancing Performer.

This Spirit—perhaps the most anticipated one this side of Valley of Triumph—won the Wishlist Campaign community vote last year pretty much in a world-wide landslide, so they’ve been busy packing their bags with outfit items, a lute, and instructions to teach Sky kids their best dance moves.

They’ll be the second Traveling Spirit to visit after the Steam Early Access launch (the first being a visit by the definitely unguessable [redacted] Spirit), so mark your calendars for Dancing Performer’s visit on the weekend of April 25th!



Get Ready!

While Sky PC is in Early Access, Steam players will be able to play the full version of the game. This special Early Access period will ensure that the full suite of Steam PC features can be implemented and made to shine!

This includes things like integrating Steam friends, Steam achievements, and support for Remote Play. It also gives us the chance to keep enhancing game graphics with HDR and VRR support, so please keep sending in your feedback as we work to make the PC experience the absolute best it can be.

So now is the perfect opportunity to get ready before it all starts on April 10th. If you’re currently a PC Demo or Beta player, note that there will be a temporary blackout period from April 1st until the 10th so that our engineers can get everything ready.

Whichever platform you’ve been playing on, use this time to prepare your welcome for all the new moths! Brush up on Spirit locations, polish your best Dark Dragon dodges, and even practice a Prophecy Trial or three if you really want top-tier guide skills. That way you’ll be all set to take these moths under your Winged Light and help them see all the surprises that Sky has to offer!

If you already have a Sky account and are planning to play on PC or Steam Deck, don’t forget to bind your current account to your Steam account first. To do that, log into Sky on a mobile device, then go to the settings menu to add your Steam account to your current Sky account. And be sure to wishlist Sky on our Steam page if you haven’t already so that you’ll be automatically notified the moment Early Access is launched!

And of course, we want to give a big THANK YOU to all the PC beta testers and demo players! Your reports and contributions these past months have been incredibly valuable for helping the team get us to where we are now. We can’t wait to welcome a new flock of players to the skies on April 10th!