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Demo Patch v.3-270

[h3]Honorable heroes,[/h3][p]
Thank you all for playing the demo during Steam Next Fest! Your feedback on the game so far has been amazing.[/p][p]
We just released a new patch that adds some community suggested improvements, bug fixes and better quality of life.

[/p][h3]PATCH NOTES v.3-270[/h3][p][/p][h2]Fixes[/h2]
  • [p]Fixed some sprites not appearing on PCs with lower texture size constraints[/p]
  • [p]Fixed replays sound so as they now are properly affected by volume levels[/p]
  • [p]Fixed replay slow motion button and save replay button conflict on controllers[/p]
  • [p]Fixed status effects remaining active after Brawls finished[/p]
  • [p]Fixed some narrative and technique events not properly running when playing in languages other than English[/p]
  • [p]Fixed visual bug where hat shadows were desynced from the characters' shadows[/p]
  • [p]Fixed broken hurtbox on marauder charge hit[/p]
  • [p]Fixed scorcher kick recovery time[/p]
  • [p]Fixed hanging temple ultra wide red borders[/p]
  • [p]Fixed various SFX assigned to wrong channels[/p]
  • [p]Fixed pawn mask wrong bark[/p]
  • [p]Fixed various inconsistencies with effect triggering "Before a fight"[/p]
  • [p]Fixed issues with charging foes collisions[/p]
  • [p]Fixed various active techniques not working while a weapon was equipped[/p]
  • [p]Fixed various Sub Objectives being marked as failed incorrectly[/p]
  • [p]Bolt : Fixed to break tracking from attacking enemy[/p]
  • [p]Knight Dash +: Fixed to give Lightning Strike[/p]
  • [p]Eye Poke + : Fixed to apply stun[/p]
  • [p]Golden Blood + : Fixed to trigger once per fight and work on direct hits[/p]
  • [p]Steal Weapon : Fixed to include thrown weapons as weapon attacks[/p]
  • [p]Blood Pact : Fixed text display issue[/p]
  • [p]Dash : Fixed an issue where you would get hit by a dodged attack[/p]
  • [p]Conduction : Fixed an issue where Conduction would not deal damage to some enemies[/p]
  • [p]Elite Craven : Fixed an issue where the Craven would not give back a stolen resource[/p]
  • [p]Mirage Dodge : Fixed an issue where Mirage dodge would trigger before properly dodging the hit[/p]
  • [p]Final Bolt : Fixed to no longer trigger against allies and work with every Heavy Attack[/p]
  • [p]Needle hands : Fixed to no longer proc against allies[/p]
  • [p]Retribution : Fixed damage not being properly applied[/p]
[h2]Changes[/h2]
  • [p]Added keyboard arrow navigation in menus so non WASD keyboards can easier navigate and rebind buttons[/p]
  • [p]Added new maps[/p]
  • [p]Added new buyable item Cheap Noodles[/p]
  • [p]Update various costs of Techniques in the Technique shop[/p]
  • [p]Added new Dual techniques for each master[/p]
  • [p]Spiky Puppet: Rework spawn patterns[/p]
  • [p]Honest Snake : Increased rarity from Common to Rare[/p]
  • [p]Shen Lei Gift + : Now gives a Storm technique[/p]
  • [p]Gold Pouch : Reduced the gold price[/p]
  • [p]Retribution : Reduced rarity from Elevation to Epic[/p]
  • [p]Lotus Petal : Defeating a Boss now gives a Lotus Petal[/p]
  • [p]Muted the replay previews in Replay/Run Archive menus[/p]
  • [p]Replays can now be deleted from the Fight Archive[/p]