Patch 1.0.3
[h3]Hello Conductors![/h3]
Hope you're all doing well.
We, The Green Tile devs, are heading off for a long weekend rest, but just before that we have some fixes to make things better overall, specifically existing quest bugs.
We are looking into an overhaul of some of the quest handling to make sure that NPCs can't get stuck doing the wrong things, but that won't be in until the next patch.
If you get stuck due to quest issues over the weekend, our Discord server and a our pinned post in our Steam Discussions has some helpful solutions to this problem.
Have a great time in Locomoto and enjoy your Easter if you celebrate it!
[h2]Patch Notes 1.0.3[/h2]
[h2]Features[/h2]
[h2]Improvements[/h2]
[h2]Bugfixes[/h2]
[h2]Known bugs[/h2]
Have a nice weekend everyone!
/EmeraldPawn
Hope you're all doing well.
We, The Green Tile devs, are heading off for a long weekend rest, but just before that we have some fixes to make things better overall, specifically existing quest bugs.
We are looking into an overhaul of some of the quest handling to make sure that NPCs can't get stuck doing the wrong things, but that won't be in until the next patch.
If you get stuck due to quest issues over the weekend, our Discord server and a our pinned post in our Steam Discussions has some helpful solutions to this problem.
Have a great time in Locomoto and enjoy your Easter if you celebrate it!
[h2]Patch Notes 1.0.3[/h2]
[h2]Features[/h2]
- [Train] Engine pressure now increases while in the red zone. This eventually leads to the engine having to automatically release steam, lowering the pressure into the blue zone and spawning puddles.
[h2]Improvements[/h2]
- [Animations] Added even more liveliness animations to NPCs.
- [Map] Clouds now animate when unlocking Hearth's Peak and Cerulean Sea.
- [Map] Quests that mention extra areas are now showing on the map under their station.
- [Map] Station buttons turn yellow if the station has been stamped.
- [Saves] Loading a broken save file will now kick you back to the main menu and tag the save file as broken. This will make you load the next newest save file (usually an auto save) if you try loading the same save again.
- [UI] Added the indicator for high pressure.
- [UI] Fixed the buggy animations for Delivery Points, and added a delay for the map stamper popups.
- [UI] Made the icon for friendship quests bigger.
- [UI] New icons for map filters.
[h2]Bugfixes[/h2]
- [Achievements] Auto give out the intro achievement on loading a game if the Housewarming quest is done.
- [Achievements] Fixed issue with receiving the Globetrotter achievement.
- [Art] Fixed materials on mountains in the Main Menu.
- [Art] Small fix with the pressure indicator not showing up when loading a save.
- [Dialogue] Beatrice now calls player by name instead of "Player" in the one instance she did not.
- [Dialogue] Fixed syntax error in Jamar dialogue, code should no longer be visible.
- [Dialogue] Timothy no longer introduces himself as if he and Player are in Trough during the auction.
- [Items] Resized some mirrors to fit better on the wall.
- [Localization] Chinese localization fix for cozy lamp and "the west of Miner's Roost"
- [Localization] Fixed a localization issue for the seat indicator.
- [Localization] Fixed syntax error in French localisation of quest New Heights, french quest entry now displays the amount of materials you've gathered.
- [Localization] Localized hover info on more delivery points.
- [Map] Fixed the issue with the highlighted rail not updating properly after closing the map.
- [Map] Heart’s Peak rails should now take the shortest available route.
- [Map] Updated the size of the icons in the map. Adjusted the layout of the icons to not overlap when switching filters.
- [NPC] Added quest destination priority based on quest type. Should make NPCs more likely to be where they're supposed to be.
- [NPC] Passengers used to sometimes fail to unseat.
- [Particles] Breaking particles now have correct sizing.
- [Quests] Added auto fixing for Where the Grass is Greener, and part 3 of Something in the Air.
- [Quests] Advertisement Adventures now has to be completed in order to do Slippery Business.
- [Quests] Fixed broken Tonya interaction where she refused to acknowledge any other gem but the correct one during The Most Precious Thing.
- [Quests] Fixed so Jamar will talk about Beth's book in Digging into the Past quest even if Beth isn't following Player. (This may result in odd dialogue)
- [Quests] Fixed so Louise will accept the map in Spelunking quest, even if she's not in Miner's Roost.
- [Quests] Fixed so Tintin will accept his fixed helmet, even if Player isn't in Pickaxe Point
- [Quests] Fixed quest travel destinations. Loaded quests had bad sorting, NPCs sometimes tried taking the train to the current location.
- [Quests] Loretta no longer starts the quest Fishing for Something unless she's at Barrenpyre beach.
- [Quests] Mud will be gone after completing Heating up by draining the mud bath even when reloading the save.
- [Quests] Rua no longer gives you the quest Something to Do unless he's in Trough.
- [Quests] The barrel in Slippery Business in Trough is now visible before you repair it.
- [Quests] Volcanic Rock is now properly given out when fishing in Trough during Heating Up.
- [Rewards] Breaking items don’t give out blueprints that are not craftable.
- [Rewards] The Yellow Daisy Wallpaper Reward in Hammerweld Station can now be picked up.
- [Saves] Being in conversation now blocks saving, and loading another save ends any active conversations.
- [Saves] Made Something in the Air, Nora's Hope, and New Heights have some fixes for already broken saves.
- [Saves] New Heights delivery point shouldn’t revert anymore.
- [Stations] Added Evergreen Cross as a recycling station on the map.
- [Stations] Added Northend View as a recycling station on the map.
- [Stations] Dirt pile inside Barrenpyre Volcano now gives out a reward.
- [Stations] Fixed Devon accidentally hanging out inside colliders.
- [Stations] Fixed fences and endgame player house extension position.
- [Stations] Made Jamar's tools in Spiegelbreeze station owned and owned by him.
- [Stations] McGruff's new house added to Vaster Reach!
- [Stations] Pickaxe that spawns in Trough during Heating Up is now owned by Bastion.
- [Steamworks] Disabled unused Steam interfaces, possibly fixing Steam Initialization failures for users with older Steam clients.
- [Train] Increased size of ceiling lamp interaction.
- [Train] Made the fade when going into or out from the train not get paused in the pause menu.
- [Train life] Coffee machine does the same thing as other 2 service machines when deploying a snack.
- [UI] Added the name "Delivery" to Bastion's Box.
- [UI] Fixed issues in the NPC tab where the text was behind the NPC images.
- [UI] Fixed the issue where changing slider values in the Options Menu would lose controller navigation.
- [UI] Made the popup only show craftable blueprints.
[h2]Known bugs[/h2]
- [Items] Fancy conductors hat has wrong visuals.
- [Items] Luggage can spawn on rails.
- [Items] The mop given out during Cleaning Day can’t be taken to other areas of the station.
- [NPC] Liam stalks the player post game and wants to be boarded at every station. He also doesn’t have a travel destination.
- [NPC] NPCs can’t walk through the front of the dingy wagon. (visual bug)
- [Quests] Quest entries sometimes reset to an uncompleted state after having already been completed.
- [Stations] Treasure chests can look open even though they’re locked.
- [Train] Locomotive paint and wallpaper can be reset when loading a save.
- [Quests] Some quests can’t be completed if the relevant NPC is in the wrong location.
- [Train] Standard seats revert back to default color scheme if the player exits the workshop after uncoupling that wagon.
Have a nice weekend everyone!
/EmeraldPawn