1. Locomoto
  2. News

Locomoto News

Patch 1.1.1

[p]This patch primarily brings additional stability, fixes and small improvements. This also marks the final update for Locomoto, or the "last stop" if you will. We’ve done our best these last few months to fix the biggest issues you have reported, and this last patch will hopefully get most of it sorted. Thank you to all our wonderful players, new and old, who joined us on this beautiful journey. Your love and support has meant the world to us, and we're happy we got to make this game for you![/p][p]Stay awesome, and we’ll see you along the rails

Love,
The Green Tile Digital development team
[/p][h2]Changes[/h2]
  • [p] \[Saving] Made the ending cutscene not run autosave on entry.[/p]
[h2]Improvements[/h2]
  • [p] \[Items] Onions now have a size on grids.[/p]
  • [p] \[Quests] Changed requirement and reward for white wood donation in Orchard Lusk.[/p]
  • [p] \[Rendering] Activated Unity Render Graph, improving performance.[/p]
  • [p] \[Rendering] Added debug command to disable depth prepass if it is causing issues.
    SetDepthPrepassActive(false)[/p]
  • [p] \[Rendering] Adjusted some materials to use the same shader variant, reducing batch count.[/p]
  • [p] \[Rendering] Fixed decals not rendering on OpenGL.[/p]
  • [p] \[Rendering] Made depth prepass handle pixel culling, improving performance.[/p]
  • [p] \[Rendering] Optimized rendering by improving batching of opaque materials. [/p]
  • [p] \[Rendering] Reduced overdraw risk by removing unseen parts of skybox meshes. [/p]
  • [p] \[Stations] Adjusted Miner's Roost nav graph.[/p]
  • [p] \[Stations] Cleaned stations by removing colliders outside the playable area.[/p]
  • [p] \[Stations] Removed meshes that were never visible in the environment.[/p]
[h2]Bugfixes[/h2]
  • [p] \[Clothing] Fixed an issue with some dresses overlapping with worn shirts/pants instead of hiding them.[/p]
  • [p] \[Customization] Fixed the wallpaper set-up in the large fancy passenger wagon.[/p]
  • [p] \[Deliveries] Fixed Trough and Newgale parcels.[/p]
  • [p] \[Items] Changed the stack layer height for black and purple fabric, it's now the same as the other fabrics.[/p]
  • [p] \[Items] Collider fix for Painting_Rec.[/p]
  • [p] \[Quests] Auto upgrader for fixing the white wood flooring reward and activating subsequent delivery spots.[/p]
  • [p] \[Quests] Re-enabled quest regression protection for quest entries.[/p]
  • [p] \[Rendering] Fixed a depth issue in the grass terrain shader that was causing broken visuals near the camera.[/p]
  • [p] \[Rendering] Fixed shadows from trees cutting out when the player is close.[/p]
  • [p] \[Spawning] Made SubgridHolder have proper handling for getting voided out while spawning items.[/p]
  • [p] \[Wagons] Ceiling lamp quirks ironed out.[/p]
  • [p] \[Wagons] Door in fancy compartment now visible and door in small standard swapped to no handle.
    [/p]
Patch 1.1.2
[p]On the beta branch as of writing. [/p]
  • [p] \[Quests] Adjusted quest handler, might be a fix for regressions.[/p]
  • [p] \[Quests] Added a regression fix for a recent Little Lights bug.[/p]
  • [p] \[Quests] Reactivated most other regression fixes.[/p]
[p] [/p][p]/EmeraldPawn, over and out. [/p]

The Floors & Clothes Update 👗✨

[h2]Welcome The Floors & Clothes Update on board! 🧱👗[/h2][p]We're stoked to announce that Locomoto's first ever Content Update is out now![/p][p][/p][p][/p][h2]What's new?[/h2]
  • [p]More character creator options, including tails, hairstyles and brand new reptile features, just to name a few![/p]
  • [p]More clothes and accessories to dress your dapper conductor with new shoes, hats, dresses and more![/p]
  • [p]Customizable flooring! You will now be able to change the floor in your train the way you can with paint and wallpapers![/p]
  • [p]Carpets, so you can make your train extra homey![/p]
  • [p]Make sure to visit Finley in Barrenpyre to start unlocking the new items![/p]
[p]We've also been fixing some smaller issues like the mood of the Sprites, as well as given the mail parcels a unique look for each station so that they're easier to tell apart. On top of this we've of course kept working on the bugs you report! [/p][p][/p][h2]Patch Notes 1.1.0
[/h2][h3]Added Content[/h3]
  • [p]\[Clothing] 37 new clothing items added, including dresses and caps. [/p]
  • [p]\[Floors] 17 floors + a storage item added.[/p]
  • [p]\[Carpets] 24 carpets + a storage item added. [/p]
  • [p]\[Character Customisation] 25 new character customisation features added, including reptile features. [/p]
  • [p]\[Decorations] 13 decoration items added. [/p]
[h3]Improvements[/h3]
  • [p]Multiple stability and performance improvements on lower-end hardware. [/p]
  • [p]Softlock safety: If a player gets stuck, saving and restarting will now place them in a safe location. [/p]
  • [p]Nora’s Vaccination Pamphlets and the Written Exams now have specific textures. [/p]
  • [p]Some assets having no material now have assigned materials. [/p]
  • [p]Added some signposts to the stations in Hearth’s Peak. [/p]
  • [p]Waterproofing is now visible on the locomotive once Oceanward objective "Deliver the Waterproof Covers to McGruff" is completed. [/p]
  • [p]Academia and Fancy Wardrobes now fit a 2x1 gridspace. [/p]
  • [p]Parcels now have unique visuals depending on their destination. [/p]
  • [p]Updated moods for Sprites, they now have a happy state! [/p]
  • [p]Lizzie’s donation box is a bit bigger. [/p]
  • [p]The inside visuals of the Locomotive are now upgraded with the outside. [/p]
  • [p]Tweaked the visuals when holding certain lamps. [/p]
  • [p]Added visual update to planting Ned’s seeds/sprouts. [/p]
[h3]Bugfixes[/h3]
  • [p]\[FX] The Rhubarb Pie Maker plays animation correctly.[/p]
  • [p]\[Grids] Fixed some floating grids in wagons and tweaked wall grids. (If some of your items are missing you should be able to retrieve them from the lost and found box!)[/p]
  • [p]\[Grids] Tweaked placement of grids on furniture. (If some of your items are missing you should be able to retrieve them from the lost and found box!)[/p]
  • [p]\[Map] Fixed some quest indicators sometimes not showing up on the map.[/p]
  • [p]\[Quests] Added more furniture from the Standard Set that are viable to show Rosalind during Crafty Teachings quest.[/p]
  • [p]\[Quests] Asking Louise for flower seeds no longer blocks her dialogue at Rainfall's Watch during The Other Side quest.[/p]
  • [p]\[Quests] Fixed fade to black scenes in Tunnel to You, Keepsakes and A Thousand Degrees quests. [/p]
  • [p]\[Quests] Philosophy books are not counted twice if placed in the Language box anymore in Time for Class-ification quest.[/p]
  • [p]\[Quests] Updated the quest handling system. Newly acquired quests
  • should* no longer randomly regress to a previous state.[/p]
  • [p]\[Quests] You can no longer lock yourself out of the Sunken Treasure Quest by declining it twice. [/p]
[p][/p][p]Finally, a huge thank you to all you Conductors, your support and feedback mean the world to us! [/p][p][/p][p]Stay cool, and we'll see you again soon along the rails! ♡[/p][p]The Green Tile Team[/p]

Locomoto: A Game Made in Sweden!

[p]Hi everyone![/p][p]
Hope you're having a great summer so far.
In case you missed us during the Steam Summer Sale; we're happy to announce that we're joining in on the Made in Sweden midweek sale as well!

The first area of Locomoto, Salsglade, is heavily inspired by our studios home environment. So if you're looking to enjoy a Swedish summer on a train, this is as close as you'll get without actually coming to visit!

We're also grateful to host Lilylikesrocks live-stream of Locomoto on our store page! Make sure to check out their wholesome and fun livestreams on Twitch

Take care for now, we have some more fun news to share soon!

Best of wishes,
Ben[/p]

Steam Summer Sale + More Platforms!

[h3]Hello Conductors! 🚂[/h3][p]Today marks the start of the Steam Summer Sale and we're part of it! Locomoto will be 33% OFF throughout the entire sale. If you haven't gotten the game already or if you know a friend who should play, now's the time to get the game 😁[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]This is an exciting day for the team - apart from the Steam Sale, we also released Locomoto on Nintendo Switch! You can watch a brand new trailer right here ⬇️[/p][previewyoutube][/previewyoutube][p]It's the first time we've released a game on an actual games console, and with a physical cartridge available to boot! With this we can finally fulfill our vision of being able to play Locomoto while travelling on a train, even for people who don't own a Steam Deck![/p][p][/p][p]Thank you again to all you wonderful conductors who've come aboard on this journey with us. It has been absolutely heartwarming seeing you enjoy the game, and we're excited to bring you some more goodies to thank you for your help reporting bugs and suggesting content, so make sure to keep an eye out![/p][p][/p][p] Green Tile Digital ⋆[/p]

Patch 1.0.5

[h3]Hello Conductors![/h3]

Thank you all for staying patient as we work to improve the game by resolving bugs, adding a few quality of life fixes, and other new things, like some more clothing rewards for your conductor!

We’re approaching summer in Sweden and we’re also closing in on our first console release which means updates will be a bit less frequent. We’ll still be active on Steam and Discord so if you ever have any questions or issues you need help with, that’s where you’ll find us.

See you again soon conductors!

Patch 1.0.5


[h2]Changes[/h2]
  • [Clothing] More clothing items added as in-scene rewards.
  • [Items] Added grids to furniture that was missing them.

[h2]Improvements[/h2]
  • [Achievements] Achievement incremental progress display for the achievements that have partial progress.
  • [Animations] Added emotes to most conversations, making things more lively.
  • [Interactions] Benches are now sit-able!
  • [Placement grid] Made grids show which spaces are occupied and which ones are free.
  • [Wagon Miniatures] Updated the visuals for the wagon miniatures so that they all have unique visuals!

[h2]Bugfixes[/h2]
  • [Saves] Fixed all remaining known broken quest states in existing save files.
  • [Audio] Fixed Pyresprite sounds lingering after they're gone.
  • [Customization] Fixed storage wagon paint resetting inside when painting outside and vice versa.
  • [Items] Loose items in wagons (garbage dropped by passengers, resources from breaking furniture, the ceiling lamps) now save their local position. Loading a wagon saved before 1.0.5 now throws all non-garbage items into lost and found and destroys the garbage. This should fix a lot of wonky ceiling lamps.
  • [UI] “Credits” button can now be accessed when using a controller.
  • [UI] Fixed the issue where the rotate button was displaying the wrong binding.
  • [Stations] Begonia Fields train left and right position tweak.

[h2]Known bugs[/h2]
  • [Animation] The air collecting animation is missing for Loretta's location during “Something in the Air”.
  • [Items] Luggage (and sometimes other items) can spawn on rails.