June 29th Patch Notes
Hi Pinball Fans, we are here with a surprise patch - with a huge amount of fixes! Let me highlight a few:
Williams Pinball: Whirlwind™ with many fixes
Nvidia DLLS is now implemented for better performance
See the full list here:
General:
Button hints now correctly display on the news panel
PC: External Dotmatrix animations will now display correctly while using cabinet mode
Fixed: PC: The Mouse cursor stayed on-screen while playing on any table
PC: After changing resolution or display mode, a confirmation window with a countdown will appear
PC: Implemented Nvidia DLSS
PC: Implemented code optimization that might lower input lag on several devices
Quick search with Tournament ID will now be functional
Mysterious Island:
Mysterious Island - Lava Sands Path will now properly open as intended
Mysterious Island - Fixed an issue where Workshop could stall the table
Mysterious Island - Fixed the Skillshot display message in French
Mysterious Island - Fixed an issue where a second Extra Ball was not properly given
Mysterious Island - Fixed an issue where the ball could get stuck in the Volcano
Mysterious Island - The table will now keep track of whether or not crafting is lit when it shifts to night mode
Mysterious Island - Sound duplication fixes
Mysterious Island - Fixed a typo in the status report
Williams Pinball: Whirlwind™
Williams Pinball: Whirlwind™: Table Guide Correction
Williams Pinball: Whirlwind™: Fixed an issue where the HUD was missing the Super Cellar Door values beneath the score display.
Williams Pinball: Whirlwind™: Fan will now properly spin up top
Williams Pinball: Whirlwind™: Audio fixes
Williams Pinball: Whirlwind™: Backglass View is now available in flyover before a game starts.
Williams Pinball: Whirlwind™: Flasher at the center of the compass fix
Williams Pinball: Whirlwind™: Extra balls are now disable in One Ball Challenge
Williams Pinball: Whirlwind™: Full power plunges will not send the ball up the side ramp
Williams Pinball: Whirlwind™: Fixed an issue where the ball could stay too long on the ramp
Williams Pinball: Whirlwind™: Table will nor properly award points for Extra Balls in 1 Ball Challenge
Williams Pinball: Whirlwind™: Fixed an issue where the wrong Flasher would light up on occasion
Williams Pinball: Whirlwind™: Fixed an issue where the ball could get stuck in the Left Outlane
Williams Pinball: Whirlwind™: Fixed an issue where the ball could jettison out of the table in the back right of the table
Williams Pinball: Whirlwind™: Fixed an issue where the spinner could jettison the ball off the table
Williams Pinball: Whirlwind™: Fixed an issue where Extra Ball was served incorrectly
Kong Pinball
Kong Pinball - Fixed an issue with the outlane posts
Kong Pinball - Adjusted the size of the ships in Follow Kong
Kong Pinball - Fixed an issue where the Extra Ball was not awarded in the Inlane Scoop
Kong Pinball - Fixed various Display issues
A Samurai’s Vengeance
A Samurai's Vengeance - Fixed an issue where Tanuki battle could result in a soft lock of the table
A Samurai's Vengeance - Fixed a soft lock - multiball issue
A Samurai's Vengeance - Ball returns are now optimized
Grimm Tales
Grimm Tales - Fixed and issue where Extra Balls were not awarded properly
Grimm Tales - Fixed an issue where the Castle Door could cause the game to stall
Williams Pinball: Fish Tales
Williams Pinball: Fish Tales™ - Fixed an issue where the table could stall on 144hz
Williams Pinball: Fish Tales™ - Fixed an issue where the ball could get stuck in the Video Mode Scoop
Williams Pinball: Whirlwind™ with many fixes
Nvidia DLLS is now implemented for better performance
See the full list here:
General:
Button hints now correctly display on the news panel
PC: External Dotmatrix animations will now display correctly while using cabinet mode
Fixed: PC: The Mouse cursor stayed on-screen while playing on any table
PC: After changing resolution or display mode, a confirmation window with a countdown will appear
PC: Implemented Nvidia DLSS
PC: Implemented code optimization that might lower input lag on several devices
Quick search with Tournament ID will now be functional
Mysterious Island:
Mysterious Island - Lava Sands Path will now properly open as intended
Mysterious Island - Fixed an issue where Workshop could stall the table
Mysterious Island - Fixed the Skillshot display message in French
Mysterious Island - Fixed an issue where a second Extra Ball was not properly given
Mysterious Island - Fixed an issue where the ball could get stuck in the Volcano
Mysterious Island - The table will now keep track of whether or not crafting is lit when it shifts to night mode
Mysterious Island - Sound duplication fixes
Mysterious Island - Fixed a typo in the status report
Williams Pinball: Whirlwind™
Williams Pinball: Whirlwind™: Table Guide Correction
Williams Pinball: Whirlwind™: Fixed an issue where the HUD was missing the Super Cellar Door values beneath the score display.
Williams Pinball: Whirlwind™: Fan will now properly spin up top
Williams Pinball: Whirlwind™: Audio fixes
Williams Pinball: Whirlwind™: Backglass View is now available in flyover before a game starts.
Williams Pinball: Whirlwind™: Flasher at the center of the compass fix
Williams Pinball: Whirlwind™: Extra balls are now disable in One Ball Challenge
Williams Pinball: Whirlwind™: Full power plunges will not send the ball up the side ramp
Williams Pinball: Whirlwind™: Fixed an issue where the ball could stay too long on the ramp
Williams Pinball: Whirlwind™: Table will nor properly award points for Extra Balls in 1 Ball Challenge
Williams Pinball: Whirlwind™: Fixed an issue where the wrong Flasher would light up on occasion
Williams Pinball: Whirlwind™: Fixed an issue where the ball could get stuck in the Left Outlane
Williams Pinball: Whirlwind™: Fixed an issue where the ball could jettison out of the table in the back right of the table
Williams Pinball: Whirlwind™: Fixed an issue where the spinner could jettison the ball off the table
Williams Pinball: Whirlwind™: Fixed an issue where Extra Ball was served incorrectly
Kong Pinball
Kong Pinball - Fixed an issue with the outlane posts
Kong Pinball - Adjusted the size of the ships in Follow Kong
Kong Pinball - Fixed an issue where the Extra Ball was not awarded in the Inlane Scoop
Kong Pinball - Fixed various Display issues
A Samurai’s Vengeance
A Samurai's Vengeance - Fixed an issue where Tanuki battle could result in a soft lock of the table
A Samurai's Vengeance - Fixed a soft lock - multiball issue
A Samurai's Vengeance - Ball returns are now optimized
Grimm Tales
Grimm Tales - Fixed and issue where Extra Balls were not awarded properly
Grimm Tales - Fixed an issue where the Castle Door could cause the game to stall
Williams Pinball: Fish Tales
Williams Pinball: Fish Tales™ - Fixed an issue where the table could stall on 144hz
Williams Pinball: Fish Tales™ - Fixed an issue where the ball could get stuck in the Video Mode Scoop