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  3. Patch Notes - 1.0.12(103460)

Patch Notes - 1.0.12(103460)

We have released a brand new update for Pinball FX - let’s see what’s in store:

[h3]Content:
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Added support for Star Trek™ Pinball - Star Trek™ Pinball: Kelvin Timeline, Star Trek™ Pinball: Discovery, Star Trek™ Pinball: Deep Space Nine

Added support for the Charity Pack - Epic Quest and Excalibur

Added support for A Charlie Brown Christmas™ Pinball

Added support for Game Night Pinball Volume 1 - Terraforming Mars Pinball, Gloomhaven™ Pinball, Exploding Kittens®: A Pinball Cat-astrophe

[h3]Features: [/h3]

- Quick Play
- Local Leaderboard
- Gameplay difficulty (for new and free tables)
- Control mapping
- Table achievements/Trophies (New tables)
- UI Improvements

[h3]Bug Fixes [/h3]

South Park Pinball™

- Collectibles are now able to be placed together
- South Park™: Super Sweet Pinball: The camera will now not move to the Sarcastaball playfield when the ball is not here

Marvel Pinball: Ghost Rider

- Fixed an issue where the chain sound effect when pulling the plunger back could get cut off
- Fixed an issue where the ball could get stuck in the 5-minute challenge
- Fixed an issue where the ball could poke through the Shotgun structure

Marvel Pinball: Doctor Strange

- Fixed an issue where beam attacks could remove vision from the center playfield, View 2
- Fixed an issue in the 1-ball challenge at the end of Dormammu's Mission 1
- Losing a mission will not give a 25 million bonus from now on
- Added a missing effect for transparent balls
- Fixed an issue where the random reward voiceover could get cut out.
- Fixed an issue where the glowing ball effect from Sorcerer Supreme Frenzy could linger after the mode ended
- Fixed an issue where a ball could float behind the table

Marvel Pinball: Fantastic Four

- Added a yellow hue to the ball(s) in play to indicate they are ready to attack Doctor Doom
- Fixed an issue where Invisible Woman could blink in the middle of the table

Marvel Pinball: Blade

- Fixed an issue where cycling the Day/Night phases while a ball is trapped added to the bonus.
- Fixed an issue in Daywalker Multiball: The Ball could fall out of the staircase area

Marvel Pinball: Spider-Man

- Dr. Octopus’ arms now attached to the railings correctly
- Fixed an issue where the bottom and top right bumper caps were swapped
- Fixed an issue regarding the Skill Shot hole

Marvel Pinball: Captain America

- Ball can now reach the bumpers in every mode where needed


Thank you and have fun!
The Zen Team