August 29 Update - 1.0.19 - Patch Notes
A new patch is available for Pinball FX that should address multiple issues reported by our wonderful community! Let’s take a look at this (quite impressive) list:
[h2]Tables added[/h2]
[h2]New Features and Improvements[/h2]
Added 4 new Questlines
[h2]Table Fixes[/h2]
Borderlands®: Vault Hunter Pinball
Godzilla Pinball
Knight Rider Pinball
Xena: Warrior Princess Pinball
Brothers in Arms®: Win the War Pinball
Hurricane™
World Cup Soccer
Tales of the Arabian Nights™
FunHouse™
Battlestar Galactica Pinball
Red and Ted's Road Show™
Cirqus Voltaire™
No Good Gofers™
Steam Deck Related
[h2]Tables added[/h2]
- The Princess Bride Pinball
- Goat Simulator Pinball
[h2]New Features and Improvements[/h2]
Added 4 new Questlines
- Gearbox® Pinball Questline
- Universal Pinball: TV Classics Questline
- Williams™ Volume 4 Questline
- Williams™ Volume 5 Questline
-
Pinball FX is now Steam Deck Compatible
- Fixed a bug when plunging the table wasn’t available with the down arrow key on Williams tables
- Fixed an issue where system achievements didn’t unlock in cabinet mode
Event scores will now register to the general leaderboards
UI update for PinHall, Questlines, and Tournament creation screens
Improved the start-up loading time speeds
[h2]Table Fixes[/h2]
Borderlands®: Vault Hunter Pinball
- Adjusted the nudge strength
Godzilla Pinball
- Fixed an issue when the ball could get stuck in the kickback
- Adjusted the sensitivity of the Vortex Saucer
Knight Rider Pinball
- Fixed a typo on the display ("Competitions")
- Fixed multiple issues on the display
Xena: Warrior Princess Pinball
- Adjusted the auto-lanch strength to prevent ball drains
- Adjusted the Tavern kick out to prevent the ball bouncing on the top of the left slingshot
Brothers in Arms®: Win the War Pinball
- The challenge timer will now stop when inactive gameplay is happening (mission select etc.)
- Fixed an issue where the ball can get stuck after a center shot (occurred below 60 fps)
- Fixed the plunger sound effect
- The table received further physics polishments for a better gameplay experience
Hurricane™
- Fixed the plunger sound effect
- Fixed an issue when the ball didn’t get into the plunger lane after quickly skipping the intro camera
- Fixed an issue when the challenge timer could run when the wheel spins
World Cup Soccer
- Fixed the plunger sound effect
Tales of the Arabian Nights™
- Fixed an issue where the fireball enhancement was missing
- The magic carpet animation now works properly when extra ball is claimed
FunHouse™
- Added the missing blue balloon on the plastic under Rudy’s head
- Fixed an issue when the game could end before the timer runs out in challenges
- The plunger string is now properly animated
Battlestar Galactica Pinball
- Fixed an issue when texts overlapped during multiball
Red and Ted's Road Show™
- Adjusted the power of the auto-launch to prevent exploits during challenges
- The ball can no longer get stuck on the right ramp
Cirqus Voltaire™
- Adjusted the lighting on the Ringmaster
- Fixed an issue where the ball trail could disappear when moving over the Boom playfield element
- Well, we fixed this problem: When you get a sneak ball lock and lock up to two balls, but then lose the ball, further attempts to lock balls will break the table logic
No Good Gofers™
- The timer during challenges will stop during the ball lock mechanism
Steam Deck Related
- Fixed issues on Pinball Noir and Knight Rider Pinball that resulted in problems on the Steam Deck