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  3. Patch Notes - 1.0.14 (107844)

Patch Notes - 1.0.14 (107844)

[h2]New Features
[/h2]
  • Questlines Mode
  • UI Update
  • Controls Menu updates


[h2]General Fixes[/h2]
  • Nudge fixes
  • Portrait mode - Mouse navigation improved in collection menu
  • Contender Trophy will unlock properly after the patch
  • Collect them All trophy will unlock properly after the patch
  • Failed to post score messages should not arrive
  • Friends score notifications should arrive properly
  • DLSS ultra quality mode now behaves as intended
  • HDR fixes
  • Fixed an issue in Cabinet Mode where the left flipper could tilt the table
  • Fixed an issue where the Settings button could improperly display
  • Fixed an issue regarding Williams table physics options


[h2]Table Fixes
[/h2]
  • Williams Pinball: Medieval Madness - Fixed a Pop-up score error
  • Excalibur - Fixed an issue where the ball could stop at the D rollover
  • Excalibur - The table will now end properly
  • Exploding Kittens Pinball - Now Extraball lites can be combined
  • Exploding Kittens Pinball - Outlanes have been reworked, they should behave less ‘hungry’
  • Wild West Rampage - Fixed an issue when auto-plunge could result in STDM
  • Gloomhaven Pinball - Fixed a control issue on The Void
  • Gloomhaven Pinball - Collectible: Fixed the rotation axis of the Tomb
  • Gloomhaven Pinball - Fixed an issue where ⅓ text could get stuck on the display
  • Gloomhaven Pinball - Fixed an issue where Crystalline Cave (1 Healing Potion + 20XP) did not give any awards
  • Terraforming Mars Pinball - Orbits will now close properly
  • Terraforming Mars Pinball - Proper Jackpot lines will be lit during multiball after the patch
  • Terraforming Mars Pinball - Kickbacks will activate properly now
  • Terraforming Mars Pinball - Table has been updated on Challenging physics
  • Terraforming Mars Pinball - Fixed a right orbit Spinner Issue
  • Terraforming Mars Pinball - Upper lift flipper now visible at all time
  • Terraforming Mars Pinball - Fixed an issue where jackpots could remain unlit when starting Mass Converter Multiball multiple times
  • Star Trek Discovery Pinball - Table Guide fixes in French
  • Star Trek Discovery Pinball - Many timing, readability, and guide fixes
  • Star Trek Discovery Pinball - Balls should not go STDM from the bumper area after the patch
  • Star Trek Discovery Pinball - Implemented German localization
  • Star Trek Discovery Pinball - Klingon War Mission timer has been lengthened
  • Star Trek Discovery Pinball - New camera added to mini-playfield
  • Star Trek Pinball: Kelvin Timeline - Fixed an issue where the ball could stop in the lift in Hotseat Mode
  • Star Trek Pinball: Kelvin Timeline - VUK/ejects will not go to SDTM after the patch
  • Star Trek Pinball: Kelvin Timeline - Fixed a Typo on Display
  • Star Trek Pinball: Kelvin Timeline - Lift will now always carry the ball up properly
  • Star Trek Pinball: Deep Space 9 - Fixed a display issue
  • Star Trek Pinball: Deep Space 9 - Challenging Physics - The Saucer under the left ramp will not return the ball to SDTM after the patch
  • Star Trek Pinball: Deep Space 9 - Section 31 lamp got reworked
  • Star Trek Pinball: Deep Space 9 - Mirror Inconvenience - Fixed Display issue
  • A Charlie Brown Christmas Pinball - Fixed light blue targets
  • A Charlie Brown Christmas Pinball - Fixed an issue where the left outlane would not give back the ball
  • A Charlie Brown Christmas Pinball - Fixed German localization issues
  • A Charlie Brown Christmas Pinball - Fixed a Multiball exploit issue
  • A Charlie Brown Christmas Pinball - Fixed a table freeze issue
  • A Charlie Brown Christmas Pinball - Fixed a Lucy multiball glitch
  • Curse of the Mummy - Tomb Run will now run properly in Cabinet Mode
  • Curse of the Mummy - Ball will be released properly in Pyramid Multiball
  • Curse of the Mummy - Fixed a DMD glitch
  • Curse of the Mummy - Fixed an Underworld mission display issue
  • Curse of the Mummy - Fixed Maze and Underworld display issues
  • Curse of the Mummy - Anubis Mode - Anubis hurry-up is working as intended
  • Curse of the Mummy - Fixed a Display issue before Wizard Mode
  • Curse of the Mummy - Wizard Mode now can be started after Pyramid Mod
  • Sky Pirates: Treasures of the Clouds - Fixed an issue where the game got stuck in the Shop
  • Sky Pirates: Treasures of the Clouds - Fixed an issue where the display got stuck
  • Sky Pirates: Treasures of the Clouds - Enemy pirate ship will now spawn during air battle
  • Pinball Noir - Fixed an issue where the camera got stuck
  • Pinball Noir - Fixed a multiball issue when unlimited points could be spammed
  • Williams Pinball: The Getaway: High Speed II - Jackpot ramp now hittable with high FPS
  • Williams Pinball: The Getaway: High Speed II - New balls will not be launched straight down the left outlane after the patch
  • Williams Pinball: The Getaway: High Speed II - Pro Mode - Balls will make it up the ramp more easily
  • Marvel Pinball: Moon Knight - Speech bubbles will now appear properly
  • Marvel Pinball: Moon Knight - Flipper sounds will now play properly
  • Marvel Pinball: Wolverine - Ball will now not miss the Kickback in the left outlane
  • Marvel Pinball: Fantastic Four - Ball will not disappear going through the right orbit anymore
  • Sorcerer's Lair - Ball now will not drop a half inch from the top left flipper coming off the rail
  • Sorcerer's Lair - Ball will not get stuck in the right tower
  • Williams Pinball: Black Rose - Challenges - Autoplunger fixes
  • Marvel Pinball: Thor - Shot to YMIR can be made easier with the left flipper
  • Marvel Pinball: Thor - The magnet / pushing to launch the ball through ARMOR lane now works properly
  • Marvel Pinball: Thor - Bumpers will release the ball more easily now
  • Marvel Pinball: X-Men - More stability of balls on ramps
  • Williams Pinball: The Addams Family - Thing will come out at the proper times now
  • Williams Pinball: The Addams Family - Left ramp gate will work properly after the patch
  • Williams Pinball: The Addams Family -Center ramp gate will work properly after the patch
  • Williams Pinball: The Addams Family - The table will not stop after the ball falls back into the plunger
  • Williams Pinball: The Addams Family - Multiball fixes
  • Williams Pinball: The Addams Family - Plunger strength adjusted
  • Williams Pinball: The Addams Family - Williams logo now spins in the environment
  • Williams Pinball: The Addams Family - Plunger now responds properly after lock
  • Williams Pinball: The Addams Family - "The Power" magnets range has been decreased
  • Williams Pinball: The Addams Family - Thing Flips issues fixed
  • Williams Pinball: The Addams Family - Williams logo is now properly displayed on flippers


Due to the mentioned fixes above, we reset the the leaderboards on Pinball Noir, The Addams Family™, and Charlie Brown Christmas™ Pinball to ensure a fair competition on the leaderboards. Thank you very much for your understanding and sorry for the inconvenience!