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3 New Cards! - Cards We're Dealt 1.0.3.0

[h2]Cards We're Dealt 1.0.3.0 🃏 [/h2]

I'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes. I've got more plans in store soon but let me know what you wanna see next!
Thanks for all the support!



Changelog:
  • Added NEW CARD - GOLDEN TICKET
  • Added NEW CARD - KEY COMPASS
  • Added NEW CARD - SHUFFLE
  • Fix desync during level generation in online
  • Fix various falling under the map glitches
  • Fix occasional multiple pause menus spawning
  • Denote passive or active cards on each card in inventory
  • Fixed “T-rex arms” Perma card enemies couldn't touch players at all
  • Fixed in multiplayer, if two controller players we're both trying to throw away cards, if they click "A" it also makes the other click "A" and vise versa
  • Fixed perma cards sometimes appearing twice in hand (was just a visual bug)
  • On level 3, only reveal the elevator hallway after both keycard and the terminal is linked and can be down in either order now
  • Minor bug fixes for online
  • Performance improvements
  • Made some achievement values easier to achieve


Love you.
Thanks for playing,

Cole