The open test for Chapter 6, Stage 3 is now available!
[h3]Attention all store managers, the third level of "Ancient Street" is now available for open testing![/h3]
In the quaint, traditional-style district, you'll be making fresh fruit drinks with gigantic watermelons, enormous sugarcanes, and huge snowflakes.

Little Demon: "On snowy days, make sure to promptly clear the snow accumulation on the street outside your shop! Don't let the snow pile up and affect your customers!"
High difficulty with snowflakes falling and heavy snow covering the streets. Piles of snow mount up, complaints grow louder, and snow removal becomes a tougher job for store owners.

[h3]To participate in the open test, switch to version test_0.6.x, follow these steps:[/h3]


[h3]This update includes the following changes:[/h3]

PS: There might be data issues related to the fourth level of "Ancient Street" and achievements when switching versions. Testing time will be announced separately!
In the quaint, traditional-style district, you'll be making fresh fruit drinks with gigantic watermelons, enormous sugarcanes, and huge snowflakes.

Little Demon: "On snowy days, make sure to promptly clear the snow accumulation on the street outside your shop! Don't let the snow pile up and affect your customers!"


[h3]To participate in the open test, switch to version test_0.6.x, follow these steps:[/h3]


[h3]This update includes the following changes:[/h3]
- Fixed an issue where the host would not respond when other players interacted with furniture during multiplayer.
- Fixed an issue where bugs didn't add pressure when they were full-health.
- Increased the bug limit.
- Fixed an issue where using the cutting board in multiplayer would cause the host's water tank to disappear.
- Increased the bug limit: more staff means more bugs will be present at the same time.
- Optimized the problem of tea barrels becoming overnight.
- Fixed an issue where the "beat-up station" could be placed on the cup serving station.
- Adjusted the layout of Chapter 6, Stage 2.
- Refactored the stomp-bug logic to avoid missing stomp triggers under certain conditions.
- Reduced the bug health cap by 1 point.
- Increased the snow pile warning time: During this warning time, if customers step on the snow, pressure will not increase.
- Adjusted snow-related logic.
- Fixed a recipe issue in Stage 6-3.
- Adjusted the layout of Stage 6-3.
- Optimized the snow shovel's detection range.
- Optimized the snow movement speed while shoveling.
- Optimized the snow shoveling animation.
- Reduced snowfall during multiplayer sessions in the third stage.
- Attempted to fix multiplayer snow shoveling issues.

PS: There might be data issues related to the fourth level of "Ancient Street" and achievements when switching versions. Testing time will be announced separately!