1. Feed The Cups
  2. News

Feed The Cups News

Chapter 6 open testing is now live!

[h3]Dear Store Managers, the first level of "Ancient Street" is now available for open testing![/h3]

In "Ancient Street", store managers will create various health drinks, gradually learning to use new machines and process a variety of fresh fruits!

Little Demon: "To ensure the hygiene and safety of the store, especially the quality of fruit ingredients, we remind all store managers to store goods off the ground when storing incoming goods!"

In high difficulty, inspectors will visit the store for checks! If the inspector finds any items not stored off the ground, pressure will continuously increase.



To participate in the open test, switch to version test_0.6.x using the following steps:




[h3]This update includes the following changes:[/h3]
  • Fixed issue where the pitting machine couldn't discard or add items to small ingredient boxes after being left overnight.
  • Fixed issue where the pearl pot would add items to Box A when interacting with the small ingredient cabinet by pressing Y.
  • Fixed issue where dirt and water stains didn't display prompts in multiplayer.
  • Fixed issue where the repair icon didn't show in multiplayer.
  • The measuring cup now correctly fills when the juice machine outputs juice.
  • Adjusted prices for some fruits and vegetables, corrected the quantity of bilberries, and increased reputation for the double ear cup.
  • Small green tangerines in the small ingredient box can now be correctly added to drink cups.
  • The pitting machine can no longer be placed on the ground.
  • Fixed issues with juice cups and un-juicable fruits and added pop-up prompts.
  • Fixed issues with non-stirrable recipes.
  • Adjusted the layout of the first level of Chapter 6.
  • Adjusted the layout of the fourth level of Chapter 5.
  • Lowered the volume of the juice machine juicing sound effect and adjusted upgrade prices.
  • Increased juice extraction speed after upgrading the juice machine; speed will increase further in multiplayer.
  • Adjusted inspector's logic to lower the frequency at which pressure increases due to violations.
  • Fixed an issue where the juice machine's secondary unit wasn't visible as damaged when using a measuring cup to extract juice after overnight use.
  • Fixed issue where sliced small green tangerines could be added to the small ingredient box.
  • Fixed issue where a measuring cup wouldn't fill if it was already full when used to extract juice from the machine.
  • Fixed issues with purchase statistics after buying measuring cups and other equipment.
  • Fixed issue where purchased measuring cups and other equipment disappeared after being left overnight.




PS: For internal testers, the second level of "Ancient Street" will be opened soon, bringing unprecedented challenges!

The text_0.6.x branch version 0.6.64 has been updated to the main branch today.

[h3]Dear store managers, the text_0.6.x branch version 0.6.66 has been updated to the main branch today.[/h3]



[h2]0.6.66 Update Content:[/h2]
  • Optimized maps for Chapter 3 and Chapter 4 to match the new NPC logic.
  • Added "ABXY" and "○×□△" controller button switching.
  • Optimized the ordering logic and fixed the issue where the "Penny-pinching" event could not be triggered correctly when there were specific condiments in the menu.
  • Optimized the animation and special effects for the condiment cabinet.
  • The pearl pot can now interact directly with the condiment cabinet for cooked pearls.




[h2]text_0.6.x branch updated to version 0.6.67.[/h2]

[h2]0.6.67 Update Content:[/h2]
  • Cup testers can now enter the first level of Chapter 6.
  • Sliced green tangerines can now be placed in the condiment box.
  • Fixed an issue where, when using the kettle to collect juice from the juicer, the juice couldn't be collected if the kettle was exactly full.
  • Fixed an issue with statistics after purchasing equipment such as the kettle.
  • Fixed an issue where equipment like the kettle would disappear after overnight.


[h2]First level of Chapter 6 currently available for public information:[/h2]
In this level, inspectors will come to the store for an inspection.
Inspectors will require all store managers to store goods off the ground.
If items are not stored off the ground, pressure will continue to increase.

The text_0.6.x branch version 0.6.64 has been updated to the main branch today.

[h2]Dear store managers, the text_0.6.x branch version 0.6.64 has been updated to the main branch today.[/h2]



[h3]Version 0.6.64 Update Contents:[/h3]
  • The cleaning slime will now assist in the flagship stores (temporary test feature).
  • Attempted to fix the issue where players who visited the flagship store could not earn Green Tickets in normal levels after adding friends.
  • Optimized NPC paths for Chapter 1 and Chapter 2 full maps.
  • The ice delivery boy in the flagship store will no longer add ice cubes when not appearing.
  • The ice delivery boy, Brin, will now be dressed appropriately for work.


0.6.62 Version Update

[h2]0.6.62 Version Update Content:[/h2]
  • Fixed the issue where the table became unusable with a yellow frame after interacting with a drink cup and fruits on the table.
  • Fixed the issue where the secondary player’s disconnection caused incorrect settlement during online play.
  • Attempted to fix various minor issues.
  • Optimized the ticket machine.
  • Optimized the details of some devices.




[h2]New Content (Currently Closed to the Public, Internal Testing):[/h2]
  • Juicer and cutter machines now have power outage and damage logic.
  • New display cabinets with several decorative items (logic implemented, no images yet).
  • Cleaner employees have been implemented (not tested in online mode).
  • Gacha items will follow you around in your home.


0.6.582 and Test 0.6.6 version updates

[h2]0.6.582 Version Update:[/h2]
  • Fixed an issue where adding a fourth recipe would replace the first recipe.
  • Optimized the performance of small ingredients in the drink cup when selecting additional small ingredients.
  • Corrected text errors in the English version of the purchasing interface.
  • Fine-tuned details.


[h2]In addition to the above, the following adjustments have been made to the current main branch version:[/h2]
  • The difficulty of the "Double Ears Cup" in Chapter 4 has been changed to another difficulty.
  • Full adjustment of recipes in Chapter 5; increased reputation from soda bottle customers.
  • Adjusted the order of some demon difficulty levels.
  • Difficulty adjustment for 5-4: 1 day reduced, difficulty for dual recipe selection changed to another difficulty.
  • Optimized fruit box logic.
  • Additional minor detail optimizations.




[h2]0.6.6 Version Content (Switch to text_0.6.x version required):[/h2]
  • Adjusted the chapter selection interface (Chapter 6 entry is currently not open).
  • Fixed an issue where using the beaver in-game caused a slowdown when returning home.
  • Bears can now throw the fruit boxes.
  • Fixed the issue where recipe names did not change when switching languages.
  • Soda machines and bubble machines are now available for commercial upgrades.
  • Fixed an issue where the cash register menu could not be clicked after viewing the menu.


[h2]Chapter 6 Update (Currently not available):[/h2]
  • The beaver’s "Rubbing Hands" now boosts the "Violent Beating" drink speed.
  • The "Violent Beating" drink speed is now influenced by the penalty "Clumsy Hands+" card "High Pressure Brainwash+" and the daily event "Hand Speed".
  • Fixed the issue where the quantity of the pitting machine would be displayed incorrectly the next day.
  • Fixed the issue where an empty fruit box could not be reloaded with new fruit after placing it on the fruit rack, causing the next day’s load issue.
  • Layout and difficulty adjustments for levels.