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Moon's Creed News

August 16th, 2025 - Patch Notes

[h2]User Interface Improvements
[/h2]
Card Interactions: Further enhanced card hovering, selection, and interaction responsiveness

[h2]Features in Development
[/h2]
Card Hand Layouts: Currently developing multiple card holding style options for future release

Various hand display configurations and spread patterns being tested
Different card arrangements will be available to suit individual preferences
Customizable card positioning for improved visibility and accessibility

August 15th, 2025 - Patch Notes

User Interface Improvements

Tooltip Panel: Fixed display order issues for tooltip panels
Combat Action Panel: Corrected order and structure problems in the combat action interface
Card Interactions: Enhanced card hovering and selection functionality

Additional improvements to card interaction system are planned for future updates

Developer Notes
We continue to refine the user interface and card interaction systems based on player feedback. More enhancements to card selection mechanics are in development.

August 14th, 2025 - Hotfix

Bug Fixes

Skip Cards Button: Fixed functionality issue where the skip cards button during reward screens would incorrectly return players to the rewards screen instead of properly skipping card selection
Boss Action Display: Fixed UI overlap issue where the card collection button was blocking boss action previews
Boss next actions are now properly visible without requiring mouse hover
Quality of Life Improvements
Animation Speed: Increased overall animation speed for smoother gameplay experience

August 14th, 2025 - Patch Notes

Combat Node Save System: Fixed an issue where characters would spawn at incorrect locations when loading saved combat encounters
Card Rewards: Improved robustness of the card reward system and resolved a rare error that could cause reward screens to become unresponsive
Shop Interface: Corrected a graphical error occurring in the shop display



These fixes improve save file reliability and overall user experience during reward collection and shop interactions.

August 13th, 2025

Critical Bug Fixes

Card Play Soft Lock: Resolved an issue that could cause the game to freeze when playing cards
If you encounter this problem again, please submit feedback through the in-game system to help us gather additional diagnostic data

Developer Notes
We've implemented additional fixes for card interaction stability. Your continued feedback is essential for identifying and resolving any remaining edge cases.

Please report any card-related freezing or soft lock issues immediately through the feedback system.