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Tales of Seikyu News

Tales of Seikyu - 0.3.48 Patch Notes

Major Updates
  • Fixed an issue where a cutscene could freeze due to Capybara fights (no Capybaras were harmed).
Minor Updates
  • Fixed an issue where Yohji’s name was not displaying correctly.

Tales of Seikyu - 0.3.46 Patch Notes

New Features
  • Added new hug animations for several NPCs.


Balance Adjustments
  • Increased the spawn rate of rare fish.
  • Reduced the growth time for cabbage.


Major Fixes
  • Fixed an issue where gifts could not be given to Anna.
  • Fixed a bug where Guluboo’s dialogue bubble would not disappear.
  • Fixed an unsealed room in the ruins.
  • Fixed an issue where certain nighttime fish were not respawning properly.
  • Fixed an issue where animals were not growing as intended.


Minor Fixes
  • Fixed an issue where characters faced the wrong direction when exiting the hot spring during a date.
  • Fixed an issue where hot spring dates did not grant buffs.
  • Fixed incorrect interaction prompts in the library.
  • Fixed a UI offset issue when skipping with controller button hold.
  • Fixed an issue where sitting on a stool could spawn an explosive barrel.
  • Added a gold change log (if you encounter the gold reset issue, please press F1 to submit a bug report).

Tales of Seikyu - 0.3.45 Patch Notes

  • Fixed an issue where already-known NPCs were not displayed in affinity list
  • Fixed an issue where the tutorial page could not be closed with a controller
  • Fixed an issue where cows and sheep could be incorrectly picked up and could not be put down
  • Fixed an issue where animals would not eat under certain conditions
  • Optimized overall performance

Developer Diaries #9 - Tanuki Hideout & Fox Forms

[h2]Happy Autumn Seikyuians,[/h2]

We’re back and we are so excited to share some tasty new sneak peeks with you! However first we wanted to check in and see how you’ve been enjoying our recent release of Content Update 1 - Bloom & Bond? With lots of new features added such as Customization, new romanceable villagers Mika & Kincho, a Hot Spring AND Ranching; we hope this has made your time in Seikyu even that more magical!🌸 Do let us know of any feedback and suggestions by visiting our Discord, we are always happy to hear your thoughts.

We want to give you another special treat this month by sharing some exclusive behind the scene peeks at things you haven’t seen yet, as well as character portraits of Uwabami who’s set to arrive in Seikyu in the future.😉

[h2]🐍Uwabami’s Expressions Progress[/h2]

We’ve shared a bit about Uwabami before but to recap; his yokai form will be based on the snake yokai namesake Wabami or “Orochi”. The other villagers may be more amiable but Uwabami is a bit more chaotic and will prove a challenge to get close to, but once you get close you may discover someone wholly committed and caring. 😉

We’ve shared concept art of his character before but here are some looks at the progress of his portrait expressions.. (⁄ ⁄•⁄ω⁄•⁄ ⁄)



And here is the finished lineup of his expressions, if you had to pick a favourite what would it be?





[h2]🏘️Tanuki Hideout[/h2]

It is no secret that the Tanuki have their own plans in Seikyu. Therefore it is only natural that they would have somewhere to make plans and avoid attracting too much attention from the villagers - particularly Nyotengu (although she’d probably welcome some “noise” at this point).

Here's concept art and early sketchwork of the Tanuki Hideout! There are several bedrooms here as well as an irori (a traditional Japanese sunken hearth which is a square, stone-lined pit in the floor used for heating and cooking). 🫖




[h2]🦊Player Fox Forms[/h2]

You read that right, we’re sharing some early looks at what your character may look like once you’re able to master your elusive Fox Form! 👏🏻

These are some early sketches and work in progress so please bear in mind this may not be the final look once this feature is added to Tales of Seikyu in the future.



The same way we have made sure you can customize your character, we’ll make sure to look into customization of your fox forms as well. We’ve linked the look of your fox to how your player character looks (eye colour and skin colour), but we’re also looking into making it possible to customize this form separate to your character!🪞


And that is it for this month’s Dev Diary, we hope you enjoyed this and do let us know what else you may want us to share in future Developer Diaries and let us know what you think of what we’ve shared today as well. 😊

Don’t forget to follow us to get more updates in the future, as well as giving this newsletter a follow as it is packed with ALL the latest Fireshine News that you may find interesting!


Follow us on any of these platforms for regular Tales of Seikyu news, giveaways, updates and so much more: Discord , X, Bluesky, Instagram, TikTok, and Reddit.

With love,

💌 Tales of Seikyu Development Team

Tales of Seikyu - 0.3.39 Patch Notes

  • Fixed various text errors.
  • Fixed an issue where the backpack UI could scroll unexpectedly.
  • Fixed a bug preventing certain fish from being caught.
  • Fixed a bug where affection gained during birthday conversations was incorrectly applied to Oda.
  • Fixed an issue where furniture placed near the farmhouse entrance could be mistakenly removed during house upgrades.
  • Fixed a bug that caused buildings to appear extremely blurry under certain conditions.
  • Fixed a soft-lock issue caused by dialogue failing to trigger in specific cases.
  • Fixed an issue where Kitsune's affection could reset to zero.
  • Fixed a bug where some gatherable items couldn’t be collected.
  • Fixed a bug where certain livestock buildings incorrectly required sakura wood.
  • Made several optimizations to improve overall performance.
  • Known issue: Some item icons appear in very low resolution — we’re working to fix this as soon as possible.