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Tales of Seikyu News

Last Chance to Play the Tales of Seikyu Demo!

After finding out that we were one of Steam’s most-played demos during Next Fest, we decided to extend the duration of the Tales of Seikyu demo – giving you the opportunity to explore more of the countryside and to make sure you grabbed our demo exclusive Serpent Rattan armour.

It’s been so wonderful hearing about the fun you’ve been having, but all good things must come to an end, and the demo will be going offline on Tuesday the 25th of March around 9.00am UTC. We wanted to give you plenty of warning so that you can wrap up anything you want to do in game ahead of our Early Access launch, with the reminder that you’ll be able to load your demo save files when we hit Early Access if you choose!

[h2]“Will I Be Able to Get the Serpent Rattan Armour If I Didn’t Play the Demo?”[/h2]
Exclusive items like this are a fun way for the community to pick up a little something extra for supporting Tales of Seikyu throughout our journey. The Serpent Rattan Armour was designed to be a Tales of Seikyu Next Fest demo exclusive item. In order to access the Serpent Rattan Armour when we go into Early Access, you will need to load your demo save data. If you’ve just downloaded the demo and you’ve not managed to find the armour yet, please check the mailbox outside of your farmhouse.

[h2]“What’s Next for Tales of Seikyu?”[/h2]
We’re delighted to announce that the next time Tales of Seikyu will be playable is going to be when we hit Early Access in Spring 2025! We know you’re all itching for us to drop a launch date and, if we’re being honest, we’re absolutely desperate to give you one. HOWEVER, we received a lot of demo feedback from our incredible community and we don’t want to get ahead of ourselves by announcing a date before we’ve given your feedback the time and attention it deserves. We’ll have more information for you soon but, in the meantime, you can rest assured that we’re working hard to bring you the best-possible experience at Early Access.

[h2]“What’s the Best Way to Support the Developers Ahead of Early Access?”[/h2]
We hear this question a lot from our community, and it warms our hearts every single time. Your demo feedback has been so helpful in giving us an idea of what needs a little polish before we hit Early Access, and we’re so grateful to everybody who shared their thoughts and submitted bug reports. As we approach Early Access, the best thing you can do to support us as developers is to wishlist the game. We’ve said it before and we’ll say it again, but it’s really important that the folks over at Steam know just how excited you are to play Tales of Seikyu, and the most direct way to communicate that with them is to wishlist the game and share it with your friends!

That concludes another update from us and we’re feeling super positive about the future of Tales of Seikyu. Spring is fast approaching and there’s so much to look forward to. From our date announcement to the warmer weather, we hope that the next few months are filled with fun and excitement for you, our wonderful community. Stay well and make sure to look after yourselves! We’re gearing up to share lots of fun and exciting things over on our social media channels in the run up to Early Access, so don’t forget to follow us on Discord, X, Bluesky, Instagram, TikTok, and Reddit.

Take Our Male Romanceable NPC Survey!

We’ve been spending lots of time reading your demo feedback, Seikyuans, and we’re so grateful to everyone who took the time to share their thoughts and feelings with us. We’ve seen some discussions about your preferences when it comes to our male romanceable NPCs and we’d actually like to hear a little more from you on this topic!

With that in mind, we’ve created a survey all about the male romanceable NPC options in Tales of Seikyu.

[h2]Fill the survey out here![/h2]

We want to know what you think of our current roster as well as what your ideal male romanceable NPC would look like. We’d really love to be able to take this feedback on board when developing the game and, though we can’t 100% guarantee any new character additions at this stage, we still think it’s super important for you to have your say! Please note that this survey will close on March 12th 2025, so make sure you've submitted your response by then.

Thank you so much for taking the time to fill out this form. We’re working hard on implementing your demo feedback and getting the game ready for Early Access. We also want to take this opportunity to remind you that the Tales of Seikyu demo is still available to play on Steam (we extended it!) and to encourage you to leave a review on the demo page. All the best from us at ACE Entertainment, and we can’t wait to read your survey submissions!

We’re Extending the Tales of Seikyu Demo!

Exciting news, Seikyuans! After hearing the wonderful news that we were one of Steam’s most-played demos, we’ve decided to keep the Tales of Seikyu demo up on Steam ❤ This is such an exciting honour for us, and we wanted to acknowledge all the love and support you’ve given us by keeping the demo online so everyone can enjoy it and get their hands on the demo exclusive Serpent Rattan Armour!


[h2]Your Feedback Matters![/h2]
We really appreciate everybody who took the time to review the demo over on Steam, and we’re making a note of every single piece of feedback we get on the game. From bug fixes and optimisations all the way to input on game mechanics, character personalities, worldbuilding, and beyond, we’ve got lots to think about ahead of Early Access! If you haven’t left a review for the demo already, you can leave one here at any time. Oh, and we’re still after your bug reports ~( ̄▽ ̄)~*

[h2]The Road to Early Access[/h2]
We’re launching in Early Access this Spring (full date TBA) and your demo feedback has helped us pinpoint exactly what we want to be focusing on. We’re feeling super motivated, and it’s all thanks to you! Looking for a way to support the developers between now and Early Access? Make sure you wishlist the game and share it with your friends! Wishlists are the best metric Steam has to gauge how much interest there is in a game, and we’ve got algorithms to contend with!

We know you’ve got plenty of questions about Tales of Seikyu and its Early Access journey, and we’re doing our best to answer them directly, but we’re also working on putting together a little FAQ for you soon. Keep an eye out (✿◕‿◕✿)

[h2]Join the Conversation[/h2]
Meet your fellow Tales of Seikyu fans, chat about your favourite NPCs, speculate on lore, share fan creations, and more over on our social channels! You can find us on all major social media platforms including Discord, X, Bluesky, Instagram, TikTok, and Reddit. Join our communities for news, information, announcements and merch giveaways!

Right, we’re off to work on the code that makes Heph’s muscles so big (joking, they’re powered by pure protein, baby!). From all of us here on the development and publisher teams, we want to say a MASSIVE thank you for making Tales of Seikyu an amazing project to work on. We can’t wait for what the future holds and we’re excited to bring you more 🌸

Tales of Seikyu is just your regular farming simulator, apart from the fact I've got shapeshifting abilities and I'm engaged to a pretty persistent kappa




Steam Next Fest always tends to be a thriving hub for farming and life sims, but the demo of Tales of Seikyu takes you on a more magical adventure than your standard dirt tilling, seed sowing simulator. Instead, you're a shapeshifting member of the fox clan who has moved to an island infested with yokai and yokai-adjascent villagers. So as someone who already finds every excuse to try a new farming simulator and adores the weird and wonderful world of Japanese folklore, this game wasn't exactly a hard sell...
Read more.

Behind the Scenes: A Look At Our Art-Creation Process!

Hi there Seikyuans! We hope you’re enjoying the Tales of Seikyu Steam Next Fest demo and that you've grabbed the demo-exclusive Serpent Rattan Armour. (hint: it's in the mailbox outside your farmhouse!) We’ve been hard at work implementing your feedback and suggestions, so thank you for filling out our forms!

There’s a lot that goes on during a game’s development that the community doesn’t get to see, and we’ve been wanting to share more behind-the-scenes insights into our work on Tales of Seikyu! So, that’s what we’ll be focusing on with this update! 😀

One of the first things we wanted to share with you is a look at our art-creation process. We know this is something people have been keen to see more on, and we’re making a real effort to gather more behind-the-scenes footage from our artists for you to enjoy! Our artists are an incredibly talented group of individuals, whether it's 2D or 3D art, and they're more than happy to share their working processes and gather feedback so that the world of Seikyu can become an even more beautiful place for you all to enjoy!

So far, we’ve got timelapse footage of us working on Shuten’s Yokai form and portraits for Prince and Miss Ama. We’ve also got a special guest-artist feature from the wonderful Hiduki Miwa who created our Tales of Seikyu Chinese New Year painting! 🐍🌸

Watch the Miss Ama character portrait creation process video below and head on over to this playlist, which we’ll be updating regularly, for more art-process videos!

[previewyoutube][/previewyoutube]

[h2]2D Artist Interview[/h2]

We also caught up with the artist behind the Miss Ama portrait above for a little more info on her process!

Tell the community about yourself! You can call me Liz, and I’m a 2D designer. I’ve been working in the creative field for about ten years now. What I enjoy most about working with ACE is the recognition and the chance to bring my designs to life.

Can you share a little more on your creative process? When I create character portraits, I mostly use SAI. I usually start with a rough sketch, then work on defining the shapes before adding color. Once the colors are in place, I often make adjustments to the shapes because the color blocks highlight any flaws in the original linework. After setting the basic lighting and shadows, I refine the details. My tools are pretty simple—mostly basic brushes for the drawing, and I use layer modes like Multiply or Glow to enhance the effects.

Do you have any advice for artists aspiring to do the kind of work you do? For anyone who wants to do this kind of work, my advice is to follow your passion and stick with it. Start with what you love, whether it’s drawing characters, animals, or environments, and keep practicing. The more you create, the more you'll improve.

We'll be sharing more of Liz's artwork along with work-in-progress videos, concept art, and more from the rest of our art team, so make sure you're following us on X, Bluesky, Instagram, Reddit, and TikTok! Finally, we just want to say a big thank you for all your support during Steam Next Fest and beyond. We're grateful to have such a warm and welcoming community who are interested in the work we do and who want to celebrate and support our art team.