
Health & Match Damage

Feeder Flow

Abilities

[h3]Ability: Sword of Might[/h3]
Color: Red
AP Cost: 6
The Sword of Might cuts through doubt as easily as steel. Deal
370 damage to the target. If Captain Avalon’s current health percentage is higher than the target, increase this damage by
139 for each
10% he is higher.
(PASSIVE) Captain Avalon gains
40% increased effect from Strike tiles while he has the highest percentage of health remaining on the team.
270: Deal
712 damage, increased by
267 for each
10% higher. Gain
40% increased effect from Strike tiles.
370: Deal
1494 damage, increased by
560 for each
10% higher. Gain
40% increased effect from Strike tiles.
Level 2: Deal
509 damage, increased by
185 for each
9% higher. Gain
50% increased effect from Strike tiles.
270: Deal
979 damage, increased by
356 for each
9% higher. Gain
50% increased effect from Strike tiles.
370: Deal
2054 damage, increased by
746 for each
9% higher. Gain
50% increased effect from Strike tiles.
Level 3: Deal
555 damage, increased by
232 for each
8% higher. Gain
65% increased effect from Strike tiles.
270: Deal
1068 damage, increased by
445 for each
8% higher. Gain
65% increased effect from Strike tiles.
370: Deal
2241 damage, increased by
934 for each
8% higher. Gain
65% increased effect from Strike tiles.
Level 4: Deal
833 damage, increased by
278 for each
7% higher. Gain
95% increased effect from Strike tiles.
270: Deal
1602 damage, increased by
534 for each
7% higher. Gain
95% increased effect from Strike tiles.
370: Deal
3362 damage, increased by
1120 for each
7% higher. Gain
95% increased effect from Strike tiles.
Level 5: Deal
925 damage, increased by
417 for each
5% higher. Gain
150% increased effect from Strike tiles.
270: Deal
1780 damage, increased by
801 for each
5% higher. Gain
150% increased effect from Strike tiles.
370: Deal
3735 damage, increased by
1680 for each
5% higher. Gain
150% increased effect from Strike tiles.

[h3]Ability: Knight of the Realm[/h3]
Color: Yellow
AP Cost: 3
For honor, for realm, for all realities. Select a teammate and swap their current health percentage with Captain Avalon.
(PASSIVE) At the start of Captain Avalon’s turn and after he fires this ability, if he has the highest health percentage on your team, create
1 strength
28 Strike tile(s). If he has the lowest health percentage on your team, create
1 strength
28 Protect tile(s).
270: Create strength
53 Strike tiles. Create strength
53 Protect tiles.
370: Create strength
112 Strike tiles. Create strength
112 Protect tiles.
Level 2: Create strength
30 Strike tiles. Create strength
30 Protect tiles.
270: Create strength
57 Strike tiles. Create strength
57 Protect tiles.
370: Create strength
121 Strike tiles. Create strength
121 Protect tiles.
Level 3: Create strength
37 Strike tiles. Create strength
37 Protect tiles.
270: Create strength
71 Strike tiles. Create strength
71 Protect tiles.
370: Create strength
149 Strike tiles. Create strength
149 Protect tiles.
Level 4: Create strength
42 Strike tiles. Create
2 strength
42 Protect tiles.
270: Create strength
80 Strike tiles. Create
2 strength
80 Protect tiles.
370: Create strength
168 Strike tiles. Create
2 strength
168 Protect tiles.
Level 5: Create
2 strength
47 Strike tiles. Create strength
47 Protect tiles.
270: Create
2 strength
88 Strike tiles. Create strength
88 Protect tiles.
370: Create
2 strength
187 Strike tiles. Create strength
187 Protect tiles.

[h3]Ability: Oath Unbroken[/h3]
Color: Blue
AP Cost: 6
Oaths bind deeper than magic. If Captain Avalon’s current health percentage is lower than the target’s, burst heal Captain Avalon for
306 health, increased by
93 for each friendly Protect tile. Then, deal
306 damage to the target.
(PASSIVE) Captain Avalon gains
40% increased effect from Protect tiles while he has the lowest percentage of health remaining on the team.
270: Burst heal for
587 health, increased by
178. Deal
587 damage. Gain
40% increased effect from Protect tiles.
370: Burst heal for
1233 health, increased by
374. Deal
1233 damage. Gain
40% increased effect from Protect tiles.
Level 2: Burst heal for
390 health, increased by
186. Deal
390 damage. Gain
50% increased effect from Protect tiles.
270: Burst heal for
747 health, increased by
356. Deal
747 damage. Gain
50% increased effect from Protect tiles.
370: Burst heal for
1570 health, increased by
748. Deal
1570 damage. Gain
50% increased effect from Protect tiles.
Level 3: Burst heal for
464 health, increased by
279. Deal
464 damage. Gain
65% increased effect from Protect tiles.
270: Burst heal for
889 health, increased by
534. Deal
889 damage. Gain
65% increased effect from Protect tiles.
370: Burst heal for
1868 health, increased by
1122. Deal
1868 damage. Gain
65% increased effect from Protect tiles.
Level 4: Burst heal for
696 health, increased by
372. Deal
696 damage. Gain
95% increased effect from Protect tiles.
270: Burst heal for
1334 health, increased by
712. Deal
1334 damage. Gain
95% increased effect from Protect tiles.
370: Burst heal for
2803 health, increased by
1496. Deal
2803 damage. Gain
95% increased effect from Protect tiles.
Level 5: Burst heal for
1205 health, increased by
465. Deal
1205 damage. Gain
150% increased effect from Protect tiles.
270: Burst heal for
2312 health, increased by
890. Deal
2312 damage. Gain
150% increased effect from Protect tiles.
370: Burst heal for
4857 health, increased by
1870. Deal
4857 damage. Gain
150% increased effect from Protect tiles.