A Diablo 4 loot filter is finally on the table as Blizzard teases new features

More than two years since Diablo 4 launched, it seems Blizzard has finally relented on its most-needed feature. A new 'burning questions' developer video sees Diablo 4 community influencer manager Ruben 'Bluddshed' Marquez sit down with systems designer Aislyn Hall, live-service design director Dan Tanguay, and class designer Charles Dunn to talk about the future of the ARPG, and there are some very welcome tidbits in here. Alongside altered drop tables and a redesign for leaderboards, it sounds as though the studio has finally turned a corner on the one thing I've most desperately wished for since the beginning.
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