
New Diablo 4 patch notes for Season 10 of Blizzard's ARPG have arrived, and there are quite a few reasons to be excited. It shakes up builds dramatically with the introduction of chaos armor and perks, and the team has finally addressed a long-term complaint about boss immunity phases. It's been a while since our last developer sit-down, but now we're joined by class designer Charles Dunn, game designer Aislyn Hall, lead seasons designer Ben Fletcher, and community director Adam Fletcher to talk about the Season of Infernal Chaos.
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Diablo 4 Season 10 release date
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The launch of Diablo 4 Season 10 is almost upon us. Ahead of the new season’s start on September 23, Blizzard hosted a Developer Update livestream, and delivered a packed show all about the upcoming season.
Things haven’t been going well in the world of Diablo 4. Everyone pretty much knows that, but it’s especially weird when Blizzard can be seen has having given up itself. In August, the studio took the very unusual step of announcing the game’s next PTR (Public Test Realm) via… a Discord Q&A.

More than two years since Diablo 4 launched, it seems Blizzard has finally relented on its most-needed feature. A new 'burning questions' developer video sees Diablo 4 community influencer manager Ruben 'Bluddshed' Marquez sit down with systems designer Aislyn Hall, live-service design director Dan Tanguay, and class designer Charles Dunn to talk about the future of the ARPG, and there are some very welcome tidbits in here. Alongside altered drop tables and a redesign for leaderboards, it sounds as though the studio has finally turned a corner on the one thing I've most desperately wished for since the beginning.
RELATED LINKS:
Diablo 4 Season 10 release date
New Diablo 4 PTR patch notes unlock impossible builds, as Paladin rumors fly
Blizzard extinguishes Diablo 4 PTR Campfires, promising livestream revamp