Rise Again v0.10.0-earlyaccess+251106
Rise Again
Overview of the Rise Again Early Access Release!
[h2]Game Contents[/h2]
Rise Again v0.10.0-earlyaccess+251106
Gameplay Element
Amount
Aspect (Playstyle)
4
Attribute (Upgradable Stat)
7
Gemstone (Affix / Passive Effect Container)
6
Affix (Passive Effect)
21
Essay (Conditional Effect)
21
Spell (Active Ability)
26
Weapon (Active Ability)
4
Fairys Wish (Passive Ability)
11
Consumable* (Single-use Ability & Effect)
17
Bless (Special Effect)
2
Enemy Type (Unit)
16
Boss / Mini Boss
4
And there are many Allies, Quests & Story Events...
*Consumable is a type of item that includes Potions & Scrolls.
[h2]Release Notes[/h2]
Rise Again v0.10.0-earlyaccess+251106
Overall (From v0.0.x to v0.10.x-earlyaccess) features of Rise Again!
In this version, we will be able to experience first Early Access version...

[h3]Highlights[/h3]
- Combat: Aspects (i.e. Playstyles) added!
- Combat: Attributes added!
- Combat: Gemstones (Affixes) absorption added!
- Combat: Spells / Spell Pages added!
- Combat: Essays / Scholar's Orb added!
- Combat: Wish / Fairy's Wish added!
- Combat: Bless added!
- Combat: Enemy Units added!
- Gameplay: 2 Biome added!
- Map: Challenge (Shrine, Monument) & Support (Shop, Camp) Rooms added!
- Map: Room Selection based Map Generation added!
- Map: Procedural Gameplay Element Placement added!
- Story: Story Events (Old Mage, Scout, etc.), Quests, Conversations added!
- Core: Engine version is 5.6!
and many more features...