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Rise Again v0.10.0-earlyaccess+251106

Rise Again

Overview of the Rise Again Early Access Release!

[h2]Game Contents[/h2]
Rise Again v0.10.0-earlyaccess+251106



Gameplay Element

Amount



Aspect (Playstyle)

4



Attribute (Upgradable Stat)

7



Gemstone (Affix / Passive Effect Container)

6



Affix (Passive Effect)

21



Essay (Conditional Effect)

21



Spell (Active Ability)

26



Weapon (Active Ability)

4



Fairys Wish (Passive Ability)

11



Consumable* (Single-use Ability & Effect)

17



Bless (Special Effect)

2



Enemy Type (Unit)

16



Boss / Mini Boss

4


And there are many Allies, Quests & Story Events...

*Consumable is a type of item that includes Potions & Scrolls.


[h2]Release Notes[/h2]
Rise Again v0.10.0-earlyaccess+251106
Overall (From v0.0.x to v0.10.x-earlyaccess) features of Rise Again!

In this version, we will be able to experience first Early Access version...



[h3]Highlights[/h3]
  • Combat: Aspects (i.e. Playstyles) added!
  • Combat: Attributes added!
  • Combat: Gemstones (Affixes) absorption added!
  • Combat: Spells / Spell Pages added!
  • Combat: Essays / Scholar's Orb added!
  • Combat: Wish / Fairy's Wish added!
  • Combat: Bless added!
  • Combat: Enemy Units added!
  • Gameplay: 2 Biome added!
  • Map: Challenge (Shrine, Monument) & Support (Shop, Camp) Rooms added!
  • Map: Room Selection based Map Generation added!
  • Map: Procedural Gameplay Element Placement added!
  • Story: Story Events (Old Mage, Scout, etc.), Quests, Conversations added!
  • Core: Engine version is 5.6!

and many more features...