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Rise Again v0.10.0-earlyaccess+251107

Rise Again

[h2]Release Notes[/h2]
Rise Again v0.10.0-earlyaccess+251107 (and v0.10.0-earlyaccess+251106.1)

[h3]Highlights[/h3]
  • Gameplay: Resource (Supplies) & Camp Media Tutorial (Watch & Learn Tutorial) added!
  • Combat: Regeneration Full Health Notification added!
  • Gameplay: "Free Spells" Signboard added to Base! (For better understanding to Inscription Desk)
  • Gameplay: Troll Warlord, Slide Then Throw screen (off screen) indicator added!
  • Tutorial: First Tutorial Combat drop hardcoded to Gold! (To solving the overwhelming tutorial flow)


[h3]Balance[/h3]
  • Rapier (Combos) Knockback Forces increased!
  • Unidentified Spell Drop chance increased!


[h3]Fixes[/h3]
  • Biome 2 (Underworld) stucking in Room issue fixed!
  • Gameplay: Sometimes Shrine (Bless) doesn't gives Bless fixed!
  • Map: Gameplay Area Obstacle Collisions updated!


and more...

Rise Again Released!

Rise Again - Early Access Release
Rise Again Early Access released now (November 6, 2025)!
Gather your scrolls, inscribe the spells, and be among those who reach Rise Again!

[h2]Thanks[/h2]
We started designing Rise Again years ago. Together with our small team, we've been developing Rise Again alongside you for quite some time now. With the Public Demo, we believe we've established a solid and enjoyable foundation for the Rise Again.

When we first began, there weren't many games quite like Rise Again. From time to time, we couldn't help but wonder "Will another Fast-Paced, Realistic, and Atmospheric Action Roguelike that captures the feel of a Traditional ARPG ever appear?". HOWEVER, today Rise Again stands before you, offering a distinct experience even if you're familiar with many of the genres that inspired it.

We'd like to Thank All The Players who have supported us throughout this journey and believed in the future of Rise Again.




[h2]Early Access[/h2]
Due to the RPG systems, balancing, player feedback, and certain missing elements, we decided that releasing Rise Again in Early Access would be the most suitable choice.
Our community consists of players who enjoy many different types of RPGs (Roguelikes, Traditional ARPGs, CRPGs, and Souls-likes) which naturally brings in a wide range of requests. To make these requests clearer and more actionable, we created the Roadmap & Player Requests section.

We'll share Player Requests from Steam Discussions, Discord, and Gameplay Videos / Livestreams (YouTube / Twitch) with the whole community. This way, we can collectively highlight and prioritize the most requested and feasible suggestions.
Don't hesitate to share your thoughts and ideas!

[h3]Early Access Trailer[/h3]
[previewyoutube][/previewyoutube]


[h2]Are You Ready to 'Rise Again'?[/h2]
https://store.steampowered.com/app/2345170/Rise_Again/

Rise Again v0.10.0-earlyaccess+251106

Rise Again

Overview of the Rise Again Early Access Release!

[h2]Game Contents[/h2]
Rise Again v0.10.0-earlyaccess+251106



Gameplay Element

Amount



Aspect (Playstyle)

4



Attribute (Upgradable Stat)

7



Gemstone (Affix / Passive Effect Container)

6



Affix (Passive Effect)

21



Essay (Conditional Effect)

21



Spell (Active Ability)

26



Weapon (Active Ability)

4



Fairys Wish (Passive Ability)

11



Consumable* (Single-use Ability & Effect)

17



Bless (Special Effect)

2



Enemy Type (Unit)

16



Boss / Mini Boss

4


And there are many Allies, Quests & Story Events...

*Consumable is a type of item that includes Potions & Scrolls.


[h2]Release Notes[/h2]
Rise Again v0.10.0-earlyaccess+251106
Overall (From v0.0.x to v0.10.x-earlyaccess) features of Rise Again!

In this version, we will be able to experience first Early Access version...



[h3]Highlights[/h3]
  • Combat: Aspects (i.e. Playstyles) added!
  • Combat: Attributes added!
  • Combat: Gemstones (Affixes) absorption added!
  • Combat: Spells / Spell Pages added!
  • Combat: Essays / Scholar's Orb added!
  • Combat: Wish / Fairy's Wish added!
  • Combat: Bless added!
  • Combat: Enemy Units added!
  • Gameplay: 2 Biome added!
  • Map: Challenge (Shrine, Monument) & Support (Shop, Camp) Rooms added!
  • Map: Room Selection based Map Generation added!
  • Map: Procedural Gameplay Element Placement added!
  • Story: Story Events (Old Mage, Scout, etc.), Quests, Conversations added!
  • Core: Engine version is 5.6!

and many more features...

Early Access Trailer

Rise Again - Early Access Trailer


[previewyoutube][/previewyoutube]

Rise Again will be released soon in Early Access.
Add to your Wishlist & Follow, don't miss updates!

Rise Again at Steam Next Fest!

[h2]Steam Next Fest[/h2]
Steam organizes events featuring Demos, giving players the opportunity to discover new games.
Rise Again will be part of this Steam Next Fest.



We've spent a long time developing and refining the Rise Again Demo based on your feedback.
Now the demo will be available at Steam Next Fest with its latest version.
So, what does the demo offer?

Try the Rise Again Demo to:
  • Experience fast-paced action
  • Understand core structures and loops
  • Meet a few friends and foes
  • Hear whispers of the story

You can find all the features explained in the Release Notes.

Play the Rise Again Demo at Steam Next Fest and don't forget to add it to your wishlist!

[h2]Release Notes[/h2]
Rise Again v0.9.0-demo+251012 and older...
Overall (From v0.0.x to v0.9.x-demo) features of Rise Again Demo for Steam Next Fest!

In this version, we will be able to experience the latest Demo...



[h3]Highlights[/h3]
  • Gameplay: Aspect (i.e. Playstyles) added! Available Aspect Count in Demo: 1
  • Gameplay: Inscription Desks (Startup Spell Selection) added! Choose 3 spells from 6 Spell Pages
  • Combat: Shrine Challenge & Room and Bless added!
  • Combat: Shop & Camp Support Rooms added!
  • Combat: Gemstones (Affixes) absorption added! Available Affixes Count in Demo: 10+
  • Combat: Spells/Spell Pages added! Available Spell Count in Demo: 15+
  • Combat: Essays/Scholar's Orb added! Available Essay Count in Demo: 10+
  • Combat: Wish/Fairy's Wish added! Available Wish Count in Demo: 10+
  • Story: Story Events (Old Mage, Scout, etc.) added!
  • Core: Engine version is 5.6!

and many more changes...