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  3. Patch v0.99.10

Patch v0.99.10

  • Fixed a bug where the "Giant Hunter" had incorrect knockback direction.
  • Updated the spawn point icon in the map editor.
  • Adjusted the number of monsters spawned in random maps.
  • Fixed an issue with incorrect sound effects for generic lightning spells.
  • "Raiders" and "Lurkers" will now automatically use the "Raid" ability when right-clicking on enemies.
  • Increased the penetration limit for "Crossbowmen" and "Ballistae."
  • Reduced the resource cost for upgrading the "Prince's" skills and improved his base stats.
  • Removed the hidden spawn point feature in Map 5.
  • Added an additional save slot, allowing manual saves from the settings menu.
  • Enhanced the starting decks for all "Kingdoms."
  • Increased the number of trees and ore nodes in certain maps.
  • Card prices in the caravan will now display in red when the player lacks sufficient gold.
  • Reduced the penalty for not hosting a festival during the "Festival Celebration" event.
  • All characters' "Magic Card Packs" will now include the "Fireball Boom" card.
  • Increased the rarity and damage of the "Arrow Rain" ability.
  • Buffed "Hermi": Choosing "Hermi" now increases the chance of "Magic Cauldron" appearing in shops; the purchase price of "Magic Cauldron" has been reduced; upgrading it increases food production and attack speed.
  • Fixed a bug where the "Magic Cauldron" was not affected by the "Livability" trait.
  • When selecting multiple units, special units (e.g., "Baby Dragon") will now be prioritized in the display.
  • Adjusted the terrain in 3-3 to make it easier for players to defend.
  • Fixed an issue in the "Earthquake" quest where food deduction was incorrect.
  • Resolved potential bugs related to loading saved games.
  • Added a hint in Map 4 about upgrading "Bonfires."
  • Added a tutorial tip explaining that resources cannot be produced from destroyed buildings.
  • Fixed an issue where certain achievements could not be completed.
  • Increased the base attack power, upgrade effectiveness, and experience required for Warriors.
  • Fixed a bug where the "Baby Dragon" could devour certain special units.
  • Fixed an issue where spears had difficulty hitting targets.
  • Fixed incorrect health bonuses for the "Mushmother."
  • Adjusted the "Orc Hero" mechanics: To prevent confusion, the hero no longer displays health regeneration (actual health remains unchanged).
  • Fixed a bug where save files for workshop maps could not be loaded correctly.
  • Enhanced the attributes of the Stone Cannon.
  • Fixed a display bug with the "Fairy Assembly Hall."
  • Fixed an issue in Level 4-2 where the number of enemies in July was incorrect.