Fixed a bug where the "Giant Hunter" had incorrect knockback direction.
Updated the spawn point icon in the map editor.
Adjusted the number of monsters spawned in random maps.
Fixed an issue with incorrect sound effects for generic lightning spells.
"Raiders" and "Lurkers" will now automatically use the "Raid" ability when right-clicking on enemies.
Increased the penetration limit for "Crossbowmen" and "Ballistae."
Reduced the resource cost for upgrading the "Prince's" skills and improved his base stats.
Removed the hidden spawn point feature in Map 5.
Added an additional save slot, allowing manual saves from the settings menu.
Enhanced the starting decks for all "Kingdoms."
Increased the number of trees and ore nodes in certain maps.
Card prices in the caravan will now display in red when the player lacks sufficient gold.
Reduced the penalty for not hosting a festival during the "Festival Celebration" event.
All characters' "Magic Card Packs" will now include the "Fireball Boom" card.
Increased the rarity and damage of the "Arrow Rain" ability.
Buffed "Hermi": Choosing "Hermi" now increases the chance of "Magic Cauldron" appearing in shops; the purchase price of "Magic Cauldron" has been reduced; upgrading it increases food production and attack speed.
Fixed a bug where the "Magic Cauldron" was not affected by the "Livability" trait.
When selecting multiple units, special units (e.g., "Baby Dragon") will now be prioritized in the display.
Adjusted the terrain in 3-3 to make it easier for players to defend.
Fixed an issue in the "Earthquake" quest where food deduction was incorrect.
Resolved potential bugs related to loading saved games.
Added a hint in Map 4 about upgrading "Bonfires."
Added a tutorial tip explaining that resources cannot be produced from destroyed buildings.
Fixed an issue where certain achievements could not be completed.
Increased the base attack power, upgrade effectiveness, and experience required for Warriors.
Fixed a bug where the "Baby Dragon" could devour certain special units.
Fixed an issue where spears had difficulty hitting targets.
Fixed incorrect health bonuses for the "Mushmother."
Adjusted the "Orc Hero" mechanics: To prevent confusion, the hero no longer displays health regeneration (actual health remains unchanged).
Fixed a bug where save files for workshop maps could not be loaded correctly.
Enhanced the attributes of the Stone Cannon.
Fixed a display bug with the "Fairy Assembly Hall."
Fixed an issue in Level 4-2 where the number of enemies in July was incorrect.