Patch v0.99.19
-  Map editor uploads now use a map screenshot as the cover (the screen display at the time of upload).
 -  The map editor now supports spawn point grouping for configuring spawn points at different locations.
 -  Fixed a bug where the effect range and visual range of permanent fortification were inconsistent.
 -  Fixed a bug where enemies could sometimes pass directly through walls.
 -  "Golems," "Frost Golems," and "Giant Mushy" now have resistance and cannot be directly devoured by the Dragonling.
 -  Fixed a bug where the movement cost through walls was too low.
 -  Fixed incorrect attack reduction for some upgrades in treasure chests, such as "Frost Missile."
 -  Fixed incorrect attack boosts for some upgrades in treasure chests, such as "Giant Log."
 -  Reduced the food bonus of "Cauldron Stew."
 -  Increased the construction cost of the "Magic Cauldron."
 -  Improved the attributes of "Bandits."
 -  Limited custom map size to a maximum of 96*96.
 -  "Trade Tax" now caps at a maximum of 100 gold.
 -  Language selection can now be cycled in reverse using the right mouse button.
 -  Removed map boundary restrictions.
 -  Fixed a bug where the Bridgehead could take effect without requiring an upgrade.
 -  Fixed a bug where the Demon Eye could cause a significant increase in unit movement speed.
 -  The editor can now copy the month list for spawn points.
 -  The healing effect of the Nature Well has been increased by 4 times, and the cooldown has been extended to 60 seconds.
 -  The Dragonling's defense has been increased to 10.
 -  The base production of mines has been increased by +1.