Patch v0.99.10
- Fixed a bug where the "Giant Hunter" had incorrect knockback direction.
- Updated the spawn point icon in the map editor.
- Adjusted the number of monsters spawned in random maps.
- Fixed an issue with incorrect sound effects for generic lightning spells.
- "Raiders" and "Lurkers" will now automatically use the "Raid" ability when right-clicking on enemies.
- Increased the penetration limit for "Crossbowmen" and "Ballistae."
- Reduced the resource cost for upgrading the "Prince's" skills and improved his base stats.
- Removed the hidden spawn point feature in Map 5.
- Added an additional save slot, allowing manual saves from the settings menu.
- Enhanced the starting decks for all "Kingdoms."
- Increased the number of trees and ore nodes in certain maps.
- Card prices in the caravan will now display in red when the player lacks sufficient gold.
- Reduced the penalty for not hosting a festival during the "Festival Celebration" event.
- All characters' "Magic Card Packs" will now include the "Fireball Boom" card.
- Increased the rarity and damage of the "Arrow Rain" ability.
- Buffed "Hermi": Choosing "Hermi" now increases the chance of "Magic Cauldron" appearing in shops; the purchase price of "Magic Cauldron" has been reduced; upgrading it increases food production and attack speed.
- Fixed a bug where the "Magic Cauldron" was not affected by the "Livability" trait.
- When selecting multiple units, special units (e.g., "Baby Dragon") will now be prioritized in the display.
- Adjusted the terrain in 3-3 to make it easier for players to defend.
- Fixed an issue in the "Earthquake" quest where food deduction was incorrect.
- Resolved potential bugs related to loading saved games.
- Added a hint in Map 4 about upgrading "Bonfires."
- Added a tutorial tip explaining that resources cannot be produced from destroyed buildings.
- Fixed an issue where certain achievements could not be completed.
- Increased the base attack power, upgrade effectiveness, and experience required for Warriors.
- Fixed a bug where the "Baby Dragon" could devour certain special units.
- Fixed an issue where spears had difficulty hitting targets.
- Fixed incorrect health bonuses for the "Mushmother."
- Adjusted the "Orc Hero" mechanics: To prevent confusion, the hero no longer displays health regeneration (actual health remains unchanged).
- Fixed a bug where save files for workshop maps could not be loaded correctly.
- Enhanced the attributes of the Stone Cannon.
- Fixed a display bug with the "Fairy Assembly Hall."
- Fixed an issue in Level 4-2 where the number of enemies in July was incorrect.