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Border Pioneer News

Patch v0.99.26

  • Fixed a bug where the Giant Mushroom Man had incorrect attack speed and attack power.
  • Fixed a bug where summoned units did not start with full health.
  • Updated the description of the Bonfire: Now clearly states that it weakens Mushroom Men.
  • Removed the unit cap for all spell cards.
  • Reduced the number of splits after the Mushroom Mother's death.
  • The Lich will now summon Golden Skeletons after dying twice.
  • Reduced the number of orcs summoned by the Orc Hero.
  • Fixed a bug where the Temporary Fortification buff was incorrect.
  • Reduced the range and damage of Snow Slime self-destruction.
  • Increased the strength of monsters in October and November for some BOSS levels to better match the BOSS difficulty curve.
  • Reduced the number of Greater Demons in December for Level 5-3 and delayed the appearance of the Demon Eye.
  • Nature Well: Reduced resident occupation by 1, increased additional food consumption by 1 (total food consumption remains unchanged), and reduced base production by 1.
  • Adjusted terrain slowdown effect to 40%.
  • Fixed a bug where the encyclopedia would open by default in the map editor.

Patch v0.99.25

  • Added an in-game encyclopedia and tutorial hints within the encyclopedia (this is very important).
  • Fixed an issue in the map editor where setting multiple endless waves of monsters caused errors.
  • Fixed a bug where the initial health of fairies was incorrect.
  • Upgrading the Fairy Assembly Hall now increases the number of idle residents it occupies (yes, folks, I know this is a significant nerf).
  • Summoning fairies can now be used multiple times in a single battle.
  • Reduced some enemy attributes in Pioneer difficulty, and additional enemies no longer appear.
  • Increased the base attributes of Axe Throwers.
  • Increased the base health of Lightning Mages but reduced their defense.
  • Reduced the additional cost of some units and increased the additional cost of Mages.
  • Increased the base attack power of all Mages.
  • Increased the base attack power of Druids.
  • Brutes now only consume 4 idle residents.
  • Reduced the cost of Permanent Fortification, and multiple can now be used in a single turn.
  • Modified the collision logic of walls.

Patch v0.99.24

  • Fixed a bug where the Collection Station's prompt animation was incorrect.
  • Removed the function of deleting auto-saves after returning to the title screen upon victory.
  • Fixed an issue where the panel attack power displayed incorrectly in some cases (actual attack power was correct).
  • Any level can now continue the game.
  • Fixed a bug where the attack power of fairies was incorrect after upgrading the Fairy Assembly Hall.
  • Adjusted the AI of units when defending.

Patch v0.99.23

  • Fixed a bug where some maps had incorrect spawn points.
  • Increased the interval for Demon Blink.
  • When using active attacks, allied units no longer avoid terrain.
  • Added an option in settings to disable the use of pixel fonts.
  • Improved the upgrade growth of Beast Companions; their attacks can now knock back enemies.
  • Fixed an issue where buildings or units did not have full health at the start of combat.
  • Significantly reduced lag caused by units or enemies standing on trees or rocks.
  • Nerfed the HP of the Orc Zeppelin.

Hotfix v0.99.22

  • Fixed a bug where the Giant Mushy had incorrect attack.