Fixed a bug where the Giant Mushroom Man had incorrect attack speed and attack power.
Fixed a bug where summoned units did not start with full health.
Updated the description of the Bonfire: Now clearly states that it weakens Mushroom Men.
Removed the unit cap for all spell cards.
Reduced the number of splits after the Mushroom Mother's death.
The Lich will now summon Golden Skeletons after dying twice.
Reduced the number of orcs summoned by the Orc Hero.
Fixed a bug where the Temporary Fortification buff was incorrect.
Reduced the range and damage of Snow Slime self-destruction.
Increased the strength of monsters in October and November for some BOSS levels to better match the BOSS difficulty curve.
Reduced the number of Greater Demons in December for Level 5-3 and delayed the appearance of the Demon Eye.
Nature Well: Reduced resident occupation by 1, increased additional food consumption by 1 (total food consumption remains unchanged), and reduced base production by 1.
Adjusted terrain slowdown effect to 40%.
Fixed a bug where the encyclopedia would open by default in the map editor.
Patch v0.99.25
Added an in-game encyclopedia and tutorial hints within the encyclopedia (this is very important).
Fixed an issue in the map editor where setting multiple endless waves of monsters caused errors.
Fixed a bug where the initial health of fairies was incorrect.
Upgrading the Fairy Assembly Hall now increases the number of idle residents it occupies (yes, folks, I know this is a significant nerf).
Summoning fairies can now be used multiple times in a single battle.
Reduced some enemy attributes in Pioneer difficulty, and additional enemies no longer appear.
Increased the base attributes of Axe Throwers.
Increased the base health of Lightning Mages but reduced their defense.
Reduced the additional cost of some units and increased the additional cost of Mages.
Increased the base attack power of all Mages.
Increased the base attack power of Druids.
Brutes now only consume 4 idle residents.
Reduced the cost of Permanent Fortification, and multiple can now be used in a single turn.
Modified the collision logic of walls.
Patch v0.99.24
Fixed a bug where the Collection Station's prompt animation was incorrect.
Removed the function of deleting auto-saves after returning to the title screen upon victory.
Fixed an issue where the panel attack power displayed incorrectly in some cases (actual attack power was correct).
Any level can now continue the game.
Fixed a bug where the attack power of fairies was incorrect after upgrading the Fairy Assembly Hall.
Adjusted the AI of units when defending.
Patch v0.99.23
Fixed a bug where some maps had incorrect spawn points.
Increased the interval for Demon Blink.
When using active attacks, allied units no longer avoid terrain.
Added an option in settings to disable the use of pixel fonts.
Improved the upgrade growth of Beast Companions; their attacks can now knock back enemies.
Fixed an issue where buildings or units did not have full health at the start of combat.
Significantly reduced lag caused by units or enemies standing on trees or rocks.
Nerfed the HP of the Orc Zeppelin.
Hotfix v0.99.22
Fixed a bug where the Giant Mushy had incorrect attack.