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Border Pioneer News

🎉 2025 indiePlay | Border Pioneer: NOVA PRIZE Finalist!

[p]Exciting news, Commanders![/p][p][/p][h3]🎉 We're thrilled to announce that Border Pioneer has been successfully nominated for the indiePlay "NOVA PRIZE"! 🎉[/h3][p][/p][p]Receiving this 'Nova Prize' nomination fills me with immense excitement! As an indie developer, seeing Border Pioneer recognized by professional judges is a tremendous encouragement and truly means the world to me![/p][p][/p][p]I also want to extend my deepest gratitude to all our players for your love and unwavering support. You are the true pioneers and discoverers! This nomination truly wouldn't have been possible without the invaluable feedback and dedication from all our Commanders. Hand-in-hand, let's forge Border Pioneer into the 'Supernova' game we all aspire to see![/p][p][/p][p]Join the ranks of Border Pioneer and begin your own pioneering legend![/p][p][dynamiclink][/dynamiclink][/p]

Patch v1.1.43

  • [p]Adjusted the position of the resource bar UI to reduce instances of players misinterpreting the resource count.[/p]

Patch v1.1.36

  • [p]Improved Caravan AI behavior[/p]
  • [p]Reduced initial difficulty on select maps[/p]
  • [p]Spells can now damage enemy structures[/p]
  • [p]Fixed Fortresses incorrectly classified as non-defensive buildings[/p]
  • [p]Corrected miscalculated upgrade bonuses[/p]
  • [p]Fixed Alchemy Workshop skills failing to activate[/p]
  • [p]Increased effect radius of Alchemy Workshops[/p]

Patch v1.1.30

  • [p]Adjusted monster configurations[/p]
  • [p]Map Editor upgrade: Added settings for initial difficulty & scaling rate in Endless Mode[/p]
  • [p]Fixed crashes when opening Custom Maps without existing files[/p]
  • [p]Patched false triggers for building damage achievements[/p]
  • [p]Resolved incorrect unlocks for unit damage achievements[/p]

Patch v1.1.25

  • [p]Giant Sandworm balance: Reduced HP but increased threat level[/p]
  • [p]Adjusted background music for specific levels[/p]
  • [p]Fixed audio glitches[/p]
  • [p]Patched inactive Lieutenant passive skills[/p]
  • [p]Resolved Custom Mode exploration mechanics lockout[/p]
  • [p]Fixed data corruption when copying monster lists in Map Editor[/p]
  • [p]Corrected incorrect ATK values on rebuilt enemy structures in Extra Episodes[/p]