New Playtest Update: We've just added one of your most requested features!

Hey Challengers! We’ve been hard at work since the playtest launched, digging through all your feedback and ideas to make 13Z even better. Today, we’re rolling out a fresh update with some key improvements—including a highly requested feature that’s sure to make battles more fluid.
[h3]Check out our devlog video that highlights everything new: [/h3]
[previewyoutube][/previewyoutube]
What’s New in the Update
[h3]Camera Lock Now Available[/h3]
One of the most requested features—camera lock—has been added to the single-player playtest. Aiming and targeting should now feel much more intuitive. Try it out and let us know what you think!

[h3]Lyra’s Glow-Up[/h3]
We’ve updated Lyra’s model, adding more expressions to bring out her personality and charm. This is just one of the many visual improvements we’ll continue refining as we move forward.

[h3]Enhanced VFX and Lighting[/h3]
Combat visuals have been refreshed with improved VFX, enhancing the game’s overall feedback during battles. Additionally, lighting has been given a boost, with more defined shadows. This is all part of our ongoing work to elevate the game’s visuals, and there’s more to come!


What’s Next?

We’re gearing up for the next big milestone: the co-op playtest with new content! This update will not only let you team up with friends but will also introduce new mechanics and systems, including:
[h3]The Trigram Upgrade System:[/h3]
Inspired by the Trigrams (bagua), upgrades will feature interconnected elements like Heaven, Lake, Fire, Lightning, Wind, Water, Mountain, and Earth. These elements will synergize in unique ways to create deeper strategies depending on how they’re unlocked in the trigram wheel. They will also linked to the Guardians serving as the main bosses in the game.

For example: Lightning upgrades spread damage by default, but pair it with Fire upgrades, and you can chain debuffs like burn for extra devastation.
[h3]Martial Arts System (MAS):[/h3]
With help from the Monkey Zodiac, you’ll soon be able to swap abilities and customize your builds. This system will work alongside the Trigram mechanics to make every run feel fresh and rewarding.

[h3]We'll cover the details and other upcoming content to watch out for in our future devlogs so stay tuned ;) [/h3]

We’re so grateful for your support and feedback—it’s been incredible to build this game with you. If you haven’t already, wishlist 13Z on Steam and hop into the latest update to share your thoughts!
Join the discussion on Discord, where you can chat with other Challengers and share your ideas or creations. Fanart, questions, suggestions —bring it on! We’re always excited to see what the community comes up with.
Chat with us on: Discord | Twitter | Tiktok | Youtube
Thank you for being part of this adventure with us.
Crafted with love,
Mixed Realms Team