Demo Patch Notes [0.7.0.872]
[p]
[/p][p]Hi Zodiac Challengers! Thanks to your sharp eyes, we’ve been able to tackle more performance & memory optimizations, polish combat flow, and add a few community-inspired touches. This update focuses on smoother play, key balance changes, and important bug fixes.[/p][h3]
Have you noticed smoother performance and fewer memory issues since the patch? We’d love to hear your experience. :)[/h3][hr][/hr][p]VERSION 0.7.0.872 (SEP 4, 2025)[/p][p]
All items with * were inspired by the Community. Thank you![/p][h3]
General and QoL Updates[/h3]
[/p]
Have you noticed smoother performance and fewer memory issues since the patch? We’d love to hear your experience. :)[/h3][hr][/hr][p]VERSION 0.7.0.872 (SEP 4, 2025)[/p][p]
All items with * were inspired by the Community. Thank you![/p][h3]
General and QoL Updates[/h3]
- [p]Further optimized memory usage and reduced memory leak scenarios, especially in boss fights \[ongoing effort].*[/p]
- [p]Added Fairy Peach as a possible reward in combat encounters.*[/p]
- [p]Further improvements to jump and fall responsiveness.*[/p]
- [p]Added a background framerate option in graphics settings.*[/p]
- [p]Sylith’s (Raven) ranged light attack damage slightly reduced[/p]
- [p]Blightlight’s fireball damage: 50 → 30[/p]
- [p]Specturn’s mortar damage: 50 → 40, self-explosion: 10 → 70[/p]
- [p]Coinlets’ tongue lash damage: 50 → 15, bubble damage: 10 → 5[/p]
- [p]Sporelings’ explosion damage: 1 → 15[/p]
- [p]Sporebloomer’s self-explosion damage: 10 → 80[/p]
- [p]Sporebasher’s head bash damage: 50 → 35[/p]
- [p]Sporeblade’s spin damage: 50 → 30[/p]
- [p]Sporepuffer’s projectile hitbox adjusted for accuracy[/p]
- [p]Sporelobber’s bomb damage: 50 → 75[/p]
- [p]Ember Vanguard’s (Fire Golem) parts now have increased HP[/p]
- [p]Stone pillar fall damage fixed at 100[/p]
- [p]Mountain Technique seals bonus damage: 70% → 40%[/p]
- [p]Heaven base crit damage multiplier: 150% → 200%[/p]
- [p]Various Thunder upgrades that utilize Bolt had their damage increased up to 100%.[/p]
- [p]Patch notes window now scrolls properly on first visit[/p]
- [p]Sylith’s hair now shows the correct blue highlights[/p]
- [p]Sylith’s special Daggerstorm now appears properly in all boss fights*[/p]
- [p]Sporebasher’s danger indicator now displays as intended[/p]
- [p]In the Ember Vanguard fight, players will no longer be blasted away unexpectedly[/p]
- [p]Stronghold at the end of Act 1 Stage 3 now spawns chests correctly[/p]
- [p]Water Special (Chilling Infusion) now applies the correct bonus damage[/p]
- [p]Fairy Peaches can now be stacked properly when consumed multiple times in a trial.[/p]
- [p]Static requirements of Thunder upgrades now correctly reduce with higher levels.[/p]