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Wild Omission News

Developer AMA & Future of development

Development Update

So to start off I will give a development update. I haven't been working quite as much on the actual code lately, I'm mostly doing lots of observing and planning at the moment. The good news is that as far as I know there isn't any major issues with the game bug wise at the moment (PLEASE let me know ASAP if you have encountered any issues). I have been mostly looking forward to expanding the amount of usable items. I have noticed that the most common complaint is the lack of content, which is probably the best complaint I can get. Adding things like clothing, more tools, more weapons, and some kind of end goal is high on the priority list.

AMA

So yeah I wanted to do an AMA because I think it's a good way for me being a developer, to better connect with players. My name is Larch, I'm 18. Any questions are allowed (except anything weird, offensive, or too personal). I will continue to answer questions for the next week, and possibly longer if I randomly get a steam notification that someone replied to this like 5 years later.

I want to start off the AMA by asking the community a question. What kind of feature are you most looking forward too, and why?

Structures | Alpha 1.4.0

Introduction

The update had been in the works for such a long time. It finally adds structures. Last time there were technical difficulties that caused the whole world to disappear, these issues have been fully resolved.

Structures

There is now structures that spawn in the world. Currently there is only one but more are planned.



New Loot Containers

There are two new containers, the barrel, and the advanced crate. The loot tables for the existing crate has been altered to accommodate the advanced crate.



Whats Next

Here is a list of some of my planned upcoming features. Let me know which ones you would like to see sooner than others, that will help me prioritize them.
  • Creative Mode
  • Maps
  • More Weapons
  • Character Customization
  • Steam Workshop Integration


Community Spotlight

Want to be featured here? Produce content related to Wild Omission, and send it to me in the discord server. I will showcase any content I find interesting.

Check Out My Music Too

As well as making Wild Omission, I release music under the name Restless Orbit.

Discord Server

If you would like to take greater part in the Wild Omission community, get previews of updates before they are released, and more, you should join the Telephone Studios Discord Server.

Alpha 1.3.10

[h3]Changes[/h3]
  • New stone impact sound.
  • Changed splash texts.
  • Tweaked random event probability.
  • Fixed node crumble sound playing twice in multiplayer.
  • Fixed bug that allowed smelters to briefly turn on without fuel.
  • Fixed sleeping bags not working properly.

Clearing Up Rumors and Misunderstandings

It seems the last time I addressed this in a blog post I must not have worded it properly. There is now a rumor that I'm abandoning the game. Let me start of by saying this is not true. So here it is in bold NO, I AM NOT ABANDONING THIS GAME. Now I will explain what's going on for anyone out of the loop. I started working on Wild Omission when I was 16 years old. I worked on it here and there, until it became an obsession. I would go to sleep at night and wake up early just to get back to development. I never thought about anything else. My whole world essentially revolved around this game. I was working 10+ hours a day at age 17, constantly thinking of new ideas, and better ways to implement existing ones. My life was like this for over a year. Until it starting taking it's toll on me socially, mentally, and physically. I had just been working too hard at it for too long. I hadn't been spending as much time with friends as I would like to, I started picking up bad habits to cope with stress, I constantly felt in a rush, and became increasingly out of shape. Not only this, but I realized I had completely stopped doing things I previously loved, such as my music. With all this in mind I decided the best thing for me right now is to take a break to recover, and work smarter, not harder on Wild Omission. And to start making music again. Music provides a release for me because I can channel my emotions into writing a song and it no longer bothers me. It also allows me to be more active.

Q&A

Q: What makes you say not abandoned?
A: Short of me dying, I would personally like to continue working on it.

Q: So ultimately what does all this mean?
A: It means, I'm taking a break, and then I'm going to be working part time on the game.

Q: So how does part time affect updates?
A: It shouldn't in anyway meaningful, I tend to be more productive in short bursts.

Alpha 1.3.9

Maybe fixed bad networking perf, have no clue, PLEASE LET ME KNOW.