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Block Ops 3D: Road to BETA πŸš€ Update 15 & 16 Patch!

We’re back with another big update! Milestones 15 (V0.096) and 16 (V0.097) brings major progress, polishing, and new features as we get closer to launch.

Milestone 15 Highlights

🎯 Training Mode (Part 1) introduced
πŸ—ΊοΈ New Training level map
πŸ—£οΈ New shopkeeper dialog
πŸ’¨ Wind effects added to Training map
🎨 Updated UI menus & new UI buttons
πŸ“‘ New Disconnect/Name Change/Exit window
⏳ Increased player search timer
πŸ–ΌοΈ Improved aspect ratio scaling (backgrounds resized)
βš™οΈ Lag Compensation added (smoother movement for players, bots, zombies & vehicles)
πŸ“‘ Improved network performance (tuned data rate)
πŸŽ₯ Smoothed spectator camera in Bomb Defusal
πŸš€ Added match start delay to prevent join errors
πŸ“’ Steam Community Post (Roadmap + Milestone 11 & 12 changes)
🌍 Social Media post created
🐞 General bug fixes & quality updates

Milestone 16 Highlights

βœ… Training Mode completed & polished
🏝️ Training Island fully detailed
βš™οΈ In-game settings UI updated
⏳ Loading & intro screen UI updated
🎢 Block Ops 3D Music Video – Final Edit
πŸ”« Increased weapon bullet ranges by 70%
πŸ•ΉοΈ Fixed networked player teleport movement
🎯 Fixed Training Mode objective UI
πŸ”Š Background SFX added to Training map
πŸš— Tweaked vehicle radio volume
πŸ› οΈ Fixed sidewalk colliders on Large Map 2
🐞 Various bug fixes

New Official Socials:
Youtube: https://www.youtube.com/@zedgamedev
Facebook: https://web.facebook.com/blockops3d
Twitter/X: https://x.com/blockops3D
TikTok: https://www.tiktok.com/@blockops3d