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Demo Update #2 - New Features, Bug Fixes, Remote Play, and More!

[h2]Hello, Dinovanians![/h2]

The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:

[h3]🌟 Add-Ons[/h3]
🐠 A little more variety of small fish to bring life to the waters
🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?)
🎵 New music tracks for certain intense parts

[h3]🛠️ Improvements[/h3]
💾 Permanent save function - finally, your progress is here to stay
🌪️ Walljumping has been fine-tuned for a smoother experience
🏃 Roll-jump momentum now carries through the entire jump
📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)

[h3]🐛 Bug Fixes[/h3]
🧱 No more roll-jumping into walls and getting stuck
❌ Fixed the exploit allowing walljumping straight up due to "coyote time"
🤝 Co-op backgrounds now display properly at the edges when the camera zooms out
⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!

[h3]🌐 Remote Play Together[/h3]
I’ve enabled Remote Play Together for the demo! Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊

As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update!

Seethingswarm
Primal Planet’s developer

https://store.steampowered.com/app/3260600/Primal_Planet_Demo/