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Steam Next Fest: Developer Livestream

80s arcade meets modern horde-survival roguelike. Create unique builds, master dozens of weapons, and kill ever-growing hordes of contestants in the retro-futuristic gladiator gameshow BLOODDOME99

v0.5.2

  • New pistol upgrade: Aimbot
  • You are now invincible while dashing
  • Removed the perk IFrames (redundant)
  • Perks/guns that are $50K or above have a holographic effect
  • 'Mouse follow' can be reduced or disabled in the options menu
  • When colliding with enemies you will phase through them instead of pushing them
  • The shield perks (Kevlar, Armor, Tank) have an increased length of effect
  • The Metal Man does less damage if he lands on top of you
  • Added more icons for guns and perks
  • Explosions are slightly easier to see through
  • 'Sponsors' is more expensive
  • Gun pickups emit an effect if left on the ground (to make them easier to find)
  • The shoulder buttons on a controller can be used to dash and shoot (in addition to the triggers)
  • The Shift key can be used to dash (in addition to Spacebar)
  • Small changes to the behavior of homing weapons/perks
  • Better UI layout on ultra-wide resolutions
  • Social media links added to the main menu
  • Other small UI tweaks
  • Some new sound effects
  • Changes to some perk descriptions

v0.5.1 - UI Redesign

  • UI/Menus have been fully reworked. Everything should work on all screen sizes so let us know if you have any issues
  • Small changes to some of the Bee Gun upgrades
  • Can now pause while the perk screen is up (to check which perks you already have)
  • Fixed an issue where motorcycles would collide with the player and not deal damage
  • Increased the range and RPM of the Six Shooter
  • Slightly increased the base RPM of the Pistol

v0.5.0 - Perk/Weapon overhaul

  • Guns are no longer part of the regular perk pool. A supply drone will appear at regular intervals and deliver you a gun pickup, allowing you to choose a new gun to add to your arsenal.
  • All guns have either been reworked considerably or (temporarily) removed.
  • Some perks are now 'stackable.' Stackable perks can be purchased repeatedly but become more expensive each time they're purchased.
  • Most perks have been reworked.
  • Over 60 weapon-specific perks added.
  • New Weapons: Fractal Gun, Attack Drones
  • New perks: High Caliber, Spreadshot, Rubber Bullets, Splitter, Horder, Bullet Heaven, Bigger is Better, Meditation
  • New enemy type.
  • Goal raised from $150k to $300k.
  • Exp orbs disappear faster and flash before disappearing.
  • The Metal Man has more health, and a healthbar.
  • Stunning an enemy now prevents them for moving for a few seconds (instead of just slowing them) and has a visual effect.
  • Adjusted speed and health of some enemy types.
  • Adjusted explosions to make them slightly less disruptive.
  • Adjusted the speed penalty while moving and shooting.
  • Adjusted enemy spawning rate.
  • Adjusted leveling curve.
  • Some perks have been removed (some of the removed perks may return after being reworked).
  • Fixed the Metal Man's hitbox.
  • The 'Default Settings' button no longer changes blood or explosion quality.
  • Fixed a bug where you could die and level up at the same time.

v0.4.1 - Quickfix

Fixed an issue that prevented using a controller to change audio options during a run