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BloodDome99 News

v0.4.0

  • Major changes to The Metal Man: Added an entrance animation, new attack, new theme music, new sounds, and more
  • New gun: Tractor Beam
  • New gun: Six Shooter
  • New gun: Riot Gun
  • New gun: Crowd Control
  • New perk: Medkit
  • 'Regeneration' and 'Reinvigoration' now have only 1 level each (and have no required perks)
  • 'Fool Me Once' removed and replaced a new perk progression: Kevlar > Armor > Tank
  • 'Injury to Insult' now sets stunned enemies on fire instead of creating an explosion
  • New enemy: Runner
  • Leveling up pushes away nearby enemies
  • Some changes to the enemy spawn curve and enemy pathing (should also improve performance late game)
  • EXP orbs now disappear if not picked up after 3 minutes
  • Skipping a perk now grants some money
  • Added a starting lobby. It's pretty empty right now...
  • Changes to the crowd and outer walls
  • Can now access the options menu while in game
  • Minor changes to descriptions, costs, balance, and visual effects for various perks
  • Various audio changes and tweaks
  • Various UI changes
  • Various small VFX changes
  • Pushback behaves differently on the backend, but it should be relatively unnoticeable while playing
  • Fixed a bug where holding fire too quickly after coming out of a menu would prevent you from shooting until the button was released and re-pressed


Also, I will be clearing all old high scores of less than 10 minutes. With changes to the boss and spawn curves I believe it will be much harder to get a sub-10 minute time. Feel free to prove me wrong ;)

v0.3.5

  • Added macOS support
  • Added 5 new perks (including new guns and skills)
  • Added 9 new achievements
  • Fixed a bug that could cause the main menu to be skipped
  • Fixed a bug where winning and dying at the same time caused a crash
  • Small tweaks to SFX volume and endgame behavior

v0.3.4

  • High score board added - compete to get the best time
  • Tons of new sound effects added
  • Some new, situational, explosion VFX
  • Options menu now includes fullscreen toggle, resolution options, and some VFX/performance options

v0.3.3 - Hotfix

  • Fixed the missile pack
  • Reduced maximum screen shake

v0.3.2

  • Added a couple achievements
  • Bigger enemies are impacted by pushback effects less
  • Boss spawns earlier and enemy spawning slows down while the boss is alive
  • Options menu with adjustable music and SFX volume
  • Score counter turns red if you're in debt
  • Confirmation dialogs added to UI
  • Crowd added outside the arena