1. Arcadium - Space Odyssey
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  3. Balance Update – New Damage Branch, Overhauled Defense & Further Tuning

Balance Update – New Damage Branch, Overhauled Defense & Further Tuning

[h3]New Content[/h3][p]Added a new Damage branch to the talent tree, focused on raw offense and aggressive scaling.[/p]
  • [p]Power Surge (new)[/p]
  • [p]Anomaly Spike (new)[/p]
  • [p]Critical Mass (new)[/p]
  • [p]Rift Drones (new)[/p]
  • [p]Wrecking Balls (new)[/p]
  • [p]BOOManiac has been moved here from the Defense branch.[/p]
[p][/p][p]The game is now fully available in Polish.[/p][p]Waves can now spawn Golden Aliens, which drop gold when defeated.[/p][p]The Breaking Ball item has been completely reworked and is now Wrecking Ring.[/p][p][/p][h3]Improvements[/h3][p]The Defense branch has been completely overhauled with a clearer and stronger identity.[/p]
  • [p]Added the new starting talent Reinforced Hull.[/p]
[p]Many talents have been rebalanced across the board.[/p][p]Abilities that trigger over time now also trigger on activation, making them more responsive and consistent.[/p][p]Allies have been reworked to survive longer and not die instantly in later waves.[/p][p]The difficulty of most missions has been increased to better match player progression.[/p][p]Artifacts now clearly indicate which mission is required to unlock them.[/p][p]A new stage-specific event no longer shadows all other events. Merchants will no longer mysteriously "disappear".[/p][p][/p][h3]Fixes[/h3][p]Fixed an issue where an incorrect item description could appear when obtaining new items.[/p][p]Fixed an issue where HP bars appeared empty even when at full HP.[/p][p]Various additional fixes and small improvements for stability and consistency.[/p][p][/p][p][/p][p]While release is getting close, feedback is still extremely valuable. Please keep sharing your thoughts and reports, as they directly help shape the final version of the game.[/p][p]The official release date announcement is coming soon.[/p]