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  3. Arcadium – Space Odyssey | Launch Day

Arcadium – Space Odyssey | Launch Day

[p]Arcadium - Space Odyssey is finally out on Steam.[/p][p]
What started as a small experiment slowly became something much bigger than I ever expected.[/p][p]This project went through many phases: excitement, doubt, rewrites, and moments where I genuinely wondered if I’d ever ship it. Seeing it released today makes all of that worth it.[/p][p]The release version represents my best effort to deliver a game that feels complete, polished, and fun to come back to, built with a lot of care and constant iteration.[/p][p]The release includes:[/p]
  • [p]15 depths, including an Endless Mode[/p]
  • [p]12 spaceships, each with unique skills and a passive ability[/p]
  • [p]40 artifacts, 51 talents, 72 items, and 7 relics[/p]
  • [p]150+ planets, including contaminated and gas planets[/p]
[p]Everything that’s in the game has been tuned and polished to feel solid, responsive, and ready for long-term play.[/p][p]But this is not the end of the journey.[/p][p]
What’s next:[/p]
  • [p]Japanese and Brazilian Portuguese localizations are currently in progress (thanks to the fan translators on Discord)[/p]
  • [p]Endless Mode leaderboards are planned[/p]
  • [p]New spaceships, artifacts, items, and relics are planned[/p]
  • [p]I’m also launching on mobile in the next weeks, and I am going to explore other platforms as well, including Nintendo Switch[/p]
[p]Community feedback has been incredibly important during development, and it will continue to shape the future of the game.[/p][p][/p][p]If you’d like to be part of the community, share feedback, or follow development more closely, you’re welcome to join the Discord:
https://discord.gg/SYDxc4SsMp[/p][p][/p][p]Thank you for your support.[/p]