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Endless Leaderboards Update

[h2]Endless Leaderboards[/h2][p]The Endless mode now features leaderboards.[/p]
  • [p]View Local, Global, Around Me, and Friends rankings[/p]
  • [p]Access them directly from Endless mode screen or Game Over screen (Endless).[/p]
[p][/p][hr][/hr][h2]Gameplay Changes & Balancing[/h2][h3]Planets & Gravity[/h3]
  • [p]Increased base gravity of planets.[/p]
  • [p]Reduced excessive Cold planet frequency.[/p]
  • [p]More Verdant, Heat, Lunar and varied planet types will now appear.[/p]
  • [p]Added new planets, including new Lunar variants.[/p]
  • [p]Small planets have been adjusted for better gameplay consistency.[/p]
[h3]Endless Mode Scaling[/h3]
  • [p]Aliens now scale better over time to avoid excessively long “endless” runs.[/p]
[h3]Alien Spawn Balance[/h3]
  • [p]Moon and Heat alien types now spawn more frequently.[/p]
  • [p]Overall spawn imbalance across alien types has been corrected.[/p]
[h3]Star Heat[/h3]
  • [p]Heat damage from stars has been increased.[/p]
  • [p]Fixed an issue where being inside a star could delay normal waves indefinitely.[/p]
[h3]Planetary Log Update[/h3][p]Added a Planets Harvested counter in the Planetary Log so you can track how many unique planet types you have discovered and depleted.[/p][p][/p][h3]New Mission: Untouched & New Artifact: Wave Disruptor[/h3][p]Wave Disruptor makes wave aliens spawn farther away from the player, giving more reaction time and strategic space.[/p][h3]Living Sun Rework[/h3]
  • [p]Previously too stackable.[/p]
  • [p]Now converted into a strong Active Item with increased damage.[/p]
[h3]Star Crucible Upgrade[/h3][p]Can now output multiple items at once.[/p][p][/p][h3]New Item: Arcane Book[/h3][p]New Mythic item added to the pool.[/p][h3]Rift Merchant Update[/h3][p]Once all relics are collected, the Rift Merchant now sells 3 different fallback items instead of 3 revivals.[/p][h3]Missions & Achievements[/h3]
  • [p]Reduced grind requirements for certain missions and achievements.[/p]
  • [p]Improved overall progression pacing.[/p]
[hr][/hr][h2]Bug Fixes[/h2]
  • [p]Fixed softlock when playing as Neptune using The Hunt and dying by repeatedly crashing into planets during a swarm.[/p]
  • [p]Fixed visual bug with incorrect displayed levels on equipped artifacts.[/p]
  • [p]Fixed overlapping UI panels.[/p]
  • [p]Fixed locked spaceship exploit that allowed selection of locked ships via details panel.[/p]
  • [p]Fixed missing Game Over music.[/p]
  • [p]Fixed issue where being inside a star could prevent wave progression.[/p]
[hr][/hr][p]If you are enjoying the update and have not left a review yet, consider leaving one on Steam. It makes a significant difference in visibility and helps the game grow.[/p][p]Thank you![/p][p][dynamiclink][/dynamiclink][/p]