1. Arcadium - Space Odyssey
  2. News

Arcadium - Space Odyssey News

New Update

Features & Content

New feature "Planetary Log"; you can now see the details of each planet you've depleted so far!
New talent "Overwhelming Presence".
Added keybindings options for the controller.


Improvements

Forcefield talent now follows you and its not static on the planet.
Gas planets will now go more transparent as you get further near them, hinting at the player they are not solid.
Initial landing tutorial has been improved.
Full keyboard/controller UI navigation.
Changed UI selection to a clearer one.

Fixes

Fixed an issue where picking a third item could freeze the game.
Fixed an issue where the spaceship kept shooting after taking a talent when using the controller.
Fixed an issue where the crosshair kept its visibility at game over.
Fixed an issue where some spaceships bullets kept losing their particle effect on hit.
Fixed an issue where Vulcan bullets would not ricochet properly, exploding at the end and not on hit.
Fixed an issue where the depletion sound would keep on playing in the main menu.
Fixed an issue where selecting certain elements with auto-scrolling in the UI.
Fixed certain minor bugs around UI selections.
Fixed an issue where energy swords would be stuck in space and not fire.
Adjusted portrait mode frames.
Various fixes and improvements.

New Update

Features & Content

A new system that will slightly aid the player in perfect landings (by rotating the spaceship when nearby a planet) has been added.
New artifacts: Golden Clover, Planetary Drill, Premium Membership, Voidborn Dilemma, Planet Touchdown Extractor.
New items: Tidal Force, Energizing Flurry.

Improvements

The artifact system has been overhauled: you no longer have to upgrade artifacts, and the UI has been improved. Artifacts will upgrade as you get them in the Universe, without using gemstones.
Changed the movement controls for keyboard users, the old movement system is now available by turning the option "rudder controls" to true. The rudder controls have been slightly improved as well (more natural feeling when turning around).
Steel X asteroid no longer cancel small hits.
Talent upgrade choices are now determined by the seed, so you get the same choices even if you leave and continue a run.
Artifacts won't keep on dropping when you already have it maxed.

Fixes

Fixed an issue where fast-selecting spaceships resulte in a visual glitch.
Fixed an issue where the game would not save after you continue a run.
Fixed an issue where aliens would not come to you when you were nearby the merchant.
Various fixes and improvements.