Update 0.710
Hi everyone,
Regular update.
[h3]Changes[/h3]
Regular update.
[h3]Changes[/h3]
- Rebalanced the traveler skill for all units
- Fixed the bowman combat model
- The tooltip for the final boss now display correct information
- You can now forfeit arena battles
- Pacified wandering monsters now have a tooltip saying so
- Improved arena UI
- Dark horse mount now grants the hard to hit ability + other tweaks
- Mules are now lower tier mounts
- 4 new permanent blesses and curses added: contruction discount, hiring discount, haggling bonus and cooking bonus
- Throwing hammers reach lowered to 17
- Warriors and bowmen xp reqs lowered a bit
- New item abilities: add fire and cold damages based on % of total damages
- Fixed glitch with mount models on overworld
- New mount: cerebus, adds fire damage
- New mount: unicorn, a defensive kind of mount
- Fixed glitch with shieldman and their weapons
- Many new weapon models for battle were added
- Tweaked brutes and their pushing ability
- Heroes now have one more skill pick
- Fixed tooltip in town recruitment camps
- 2 new items that give extra ammo for throwing axes and javelins
- Dungeons traps are now stronger
- Rebalanced the strangle ability
- Tiger helmets no longer show up in shops
- All heroes now gain a small amount of tactic skill
- Fixed tooltip glitch with crown of tactic
- High level shops now sell some low level items
- Fixed bug where you could sell your potions to wandering merchants
- Fixed bug where final boss would respawn after being defeated
- Fixed bug with selecting units in battle
- Final boss now has more info about it
- Fixed bug with temporary curses
- Fixed message about aura of protection in battles
- Fixed tooltip with total ammo
- Fixed glitch with item stacking in inventory
- Updated some secret diseases+fixed their tooltips
- Fixed death spawn ability where the owner would incorrectly transfer their AI to their spawns
- Tweaked unit upgrades formula
- Fixed blessed grandma blessing
- Rebalanced heroic spear
- Improved random events UI
- Random events now have more chances to appear later in the game
- Fixed damage popups with splash damage ability
- Fixed damage popup with thorn ability
- Low level curses now have shorter duration
- Rebalanced loot for lower level battles
- It's now not possible to get the same unit and equipment reward twice in the same run (on the overworld)