Weekly Update 0.740
Hi everyone,
This week is a regular update.
GAMEPLAY
FIXES
This week is a regular update.
GAMEPLAY
- Tweaked respect gains
- Shieldmen no longer have fast metabolism but have more defense
- Tweaked blunderbuss stats
- Vision now correctly affects random events
- Improved engineer cloak
- Daggers are a little slower but have more armor penetration
- Town gates now have basic knives by default
- Reworked experience gain skill
- Heroes now have 100 loyalty for mental resistence purposes
- Mechanic trait now helps repair machines
- Ghost cave now has a 50% chance of spawning
- Quill rains now have a faster delay
- Nasty crown now hass mass self poison
- Some events power now scale with time
- Tweaked threat formula
- Can't sell items to arena anymore
- Ammo gloves now requires level 10
- Tweaked crippler formula
FIXES
- Issue with selecting multiple units in battle
- Fixed bug with mystical herbs
- Improved various UI stuff
- Big shotguns no longer show up in dungeons
- Rare bug with friendly units being too strong
- Hero animator had issues on worldmap
- Bug with targeting at the beginning of battles
- Luck was not working properly with level ups