Weekly Update 0.740
Hi everyone,
This week is a regular update.
GAMEPLAY
FIXES
This week is a regular update.
GAMEPLAY
-  Tweaked respect gains
 -  Shieldmen no longer have fast metabolism but have more defense
 -  Tweaked blunderbuss stats 
 -  Vision now correctly affects random events
 -  Improved engineer cloak
 -  Daggers are a little slower but have more armor penetration 
 -  Town gates now have basic knives by default
 -  Reworked experience gain skill 
 -  Heroes now have 100 loyalty for mental resistence purposes
 -  Mechanic trait now helps repair machines
 -  Ghost cave now has a 50% chance of spawning
 -  Quill rains now have a faster delay
 -  Nasty crown now hass mass self poison
 -  Some events power now scale with time
 -  Tweaked threat formula 
 -  Can't sell items to arena anymore
 -  Ammo gloves now requires level 10 
 -  Tweaked crippler formula 
 
FIXES
-  Issue with selecting multiple units in battle 
 -  Fixed bug with mystical herbs
 -  Improved various UI stuff 
 -  Big shotguns no longer show up in dungeons
 -  Rare bug with friendly units being too strong
 -  Hero animator had issues on worldmap 
 -  Bug with targeting at the beginning of battles  
 -  Luck was not working properly with level ups