1. Rogues Don't Cry
  2. News
  3. Update 0.725: Town Defense

Update 0.725: Town Defense

Hi everyone,

This month I decided to add town defense in the game. I was telling myself not to do it so close to launch, but hey I just couldn't resist.

Prior to this update, if a wandering mob was chasing you, you could hide in a town and it would leave you alone.

But now, mobs can attack you while you're in a town that you own, and you will start a battle inside of said town. It will have walls, and if you have the corresponding blueprint, you can upgrade the walls to have a gate that blocks enemies. The gate can be opened or closed with a cooldown.

The gate can be upgraded with all sorts of stuff like poison attacks or giant spears, if you find the items which are rare. You can also upgrade it permanently with potions that gives it special abilities.

Also, walls reduce ranged damage when your units are inside them, according to the level of the walls.

In addition, I added the ability to build towers!

Arrow tower: Long range, decent amount of ammo.
Explosive tower: does splash damage, good for groups of enemies.
Flame tower: same, but more focused and powerful.

There are limited spots for towers, but they have unlimited levels. You will need the corresponding blueprints to build/upgrade them.

Finally, you can also build a moat: for now you fill it with mines that do damages to enemies.

Launch date will be announced soon, probably next month, so stay tuned.

The rest:

  • Fixed bug with taunt skill not working properly
  • Fixed bug with kill leader unit rewards
  • Fixed a million bugs with perks + improved UI
  • Tweaked mount travel speed
  • Fixed tooltip for permanent blesses
  • Ancient idols now don't trigger if you don't need them
  • Rebalanced anti projectile armor and armor of faith
  • Lancers no longer uses shields
  • Fixed various glitches with player's log
  • Charge now increases push ability
  • There is now a popup warning you that wages are not being paid
  • Swiftness now applies to mounted units
  • Gold earn bless is now tier 2
  • Added cute animation when you trigger a blessing
  • Fixed bug where you could get a jelly in a random event (jellies are very bad)
  • Fixed glitch with equipping items to backpacks that would not refresh inventory
  • This log is now available in game from the main menu
  • Fixed issues with leaderboard localization
  • Fixed bug with units being forced into battle for no reason
  • Angry/insane units now have their battle panel grayed out to indicate they can't use it
  • Automated exporting builds with all the correct settings with one click
  • Added an email button in the mail menu, use it for feedback
  • Fixed bug where battlefield learning would not display gained xp at end of battle