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  3. Weekly Update 0.730

Weekly Update 0.730

Hi everyone,

This week is a regular update with a lot of misc stuff.

[h3]GAMEPLAY[/h3]

  • New hero ability, penetrate. Next attack will go through multiple enemies.
  • New potion, packhunter, a skill that increases damage if units of the same type are nearby
  • Improved mounts reach bonus
  • Brutes now have more ammo
  • Flame faces now have bigger fire radius
  • 2 handed swords now have cleave ability
  • Tweaked late game enemies and treasure spawns
  • New unit, statue. Armored and deadly
  • New ability: Cleave. Transfer damage to nearby enemies.
  • New ability: mandible. Has a chance to pin down enemies.
  • Spiders no longer have paralyzing venom, but do more poison instead
  • Panthers now have vision instead of ambush+ revised stats
  • Giant beast mounts now have a fire breath attack
  • Revised xp reqs, the untainable previous caps are now even more unttainable
  • Late game roaming spawns are more powerful


[h3]BUGS & FIXES[/h3]

  • FIX: Some timed events would not trigger again
  • GFX: New model for panthers +rebalanced stats
  • GFX: Improved mantis model
  • FIX: Various localization issues
  • FIX: optimized some battle functions, now battles are faster
  • FIX: rare bug where temporary summons would remain after battle
  • FIX: various sound issues
  • UI: Improved various tooltips
  • FIX: ability cleave was improved and works better
  • GFX: improved acid bomb model