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  3. Weekly Update 0.734

Weekly Update 0.734

Hi everyone,

This week is a regular update. Launch date should be announced soon, like next month.

[h3]GAMEPLAY[/h3]

  • Help for final battle now spawns higher lvl units
  • Final boss now has 20% of its army randomized
  • Knights start with ponies
  • Adde a bunch of new idle animations
  • New sound for town gates destruction
  • Roaming mobs now give random treasures
  • New sound for roaming mobs
  • Town markets now allow selling items
  • New dungeon music
  • Chests gold rewards nerfed
  • Roaming mobs now chase 25% farther
  • Alchemists now have more bad traits
  • Banks max lvl is now 3
  • Random events give more powerful friendly units
  • Gold maker skill improved
  • Herbalist now helps cure diseases
  • Pavis now gives shield wall
  • Spectres have faster travel speed
  • Mobility now helps shooting while moving
  • New knight model
  • New elite archer model
  • Added a ton of new weapon models



[h3]BUGS & FIXES[/h3]

  • Rare bug where roaming mobs could spawn directly in player
  • Issue with certain events not respawning
  • Various UI issues
  • Issue with permanent item drop bless
  • Rage trait reworked
  • Arena would give town defense to player
  • Removed spawns from behind the player in the Pit
  • Issue with angry summoned units
  • Issue with summoned units locking the game