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  3. Update 0.708

Update 0.708

Hi everyone,

Here are the highlights from latest update.

[h3]Changes[/h3]
  • Improved Jelly animations
  • Improved big slimes
  • Tweaked power formula for late game spawns
  • Fixed Strength status effect formula
  • Unicorns now have an aura of protection that protects your units againsts elements
  • New siege weapon: Cannon. Weak defense compared to other siege engines but high offense
  • New ability: inflate. When this unit kills an enemy, it gains strength
  • Improved golem defense
  • New world map object: rescued units. They will join your team.
  • Tweaked world map object generation settings
  • Dust storms now reduce ranged damage by 25%
  • Disarm traps now give a chance to sacrifice a unit for a trap if the party failed to disarm it
  • New unit: thief. Will steal your gold and run away. You will like it a lot.
  • Rebalanced traveler skill
  • Heroes now have 1 random starting trait
  • Leeches now move a little faster
  • Cause random effects now include push
  • Rebalanced some permanent blessings
  • Beholder melee attacks now push
  • Nerd trait now gives 15% xp instead of 20%
  • Increased arena power by 10%
  • Rebalanced worms and added the angry trait
  • Battlefield learning now divides experience among all units with this skill
  • Eliminated duplicate dungeons on worldmap
  • Beastmaster trait now has a chance to summon a creature in battles
  • Added visual effect for aura of protection
  • Changed idol model
  • Added a forfeit button in the arena
  • Added visual effect for dust storms in battlefields
  • Fat frogs now have better battle animations
  • Nerfed tigers damage
  • Rebalanced prayers
  • New worldmap object: grandma
  • Nerfed income formula


[h3]Fixes [/h3]

  • Fixed mount object on slingers
  • Fixed reduced defense status effect going into the negatives
  • Fixed some units localization
  • Fixed tooltips for lairs and catacboms
  • Fixed some diseases
  • Fixed protect AI
  • Fixed about 50 item descriptions
  • Fixed push and pull formula
  • Fixed portal tooltip
  • Fixed nasty crown not being worn on helmet slot
  • Fixed issue where battle would not end until all units from carriers were spawned
  • Fixed clipping issues with models on the worldmap
  • Fixed issue where lairs would never spawn