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Update 0.720

Hi everyone,

Regular update ːsteamthisː

[h3]Changes[/h3]

  • Updated demo with some bug fixes
  • Optimized most special effects, especially fire aura and flame throwing, and frost aura
  • Added warning if trying to load an incompatible save game
  • New crossbow: auto crossbow. Fires small bolts very fast.
  • Fixed hidden nasty bug where generating unit classes would use the wrong spreadsheet column
  • Fixed level up logs for mutants
  • New unit ability: defender. When hit by an attack, increase defense.
  • Improved all attack animations
  • Fixed bug with dead units appearing on battlefield
  • Fixed problem with button filters in inventory
  • Flame towers now can appear as enemies
  • Fixed tooltip problems with potions
  • Update weapon icons
  • Changed a couple of weapon names
  • Removed diplomacy from cloak of learning
  • Improved blunderbuss model
  • Fixed bug with dungeon messages
  • Improved arena UI
  • Fixed bug where push and pull affected turrets and walls
  • Fixed bug with blink skill
  • Lair and catacomb enemies revised
  • Improved mutant traits gain
  • Reworked riding skill and mounts speed
  • Added a couple of UI sound effects
  • Fixed friendly units power on overworld
  • Rebalanced bows and crossbows stats
  • Fixed bug with tutorials not appearing
  • Bee nests upkeep now higher
  • Improved performance of monster generators
  • Fixed tooltip for economizer skill
  • Improved camera limits for some battlefields
  • Fast shooter skill upgraded
  • Fixed some localization issues
  • Improved variability in rewards in random events
  • Improved description of some skills
  • Heroes now have 1 guaranteed trait, but only one trait
  • Fixed bug with jelly's attack animation
  • Updated some units models
  • Updated formula for unit town upgrades
  • Hospital building cost raised to 755 gold
  • Gates are now immune to curses
  • Rebalanced gladius and copper swords
  • Fixed problem with heavy hunters not having full HP in arenas
  • Optimized dust storms
  • Fixed bug with leaderboard not showing stats when opened
  • Fixed bug with wandering monsters staying still and not wandering
  • Fixed bug with deserting units
  • Fixed bug where strongshot and blunderbuss would use too much ammo
  • Improved battle models of various mounts
  • Reworked formula for unlockable units
  • Fixed bug with summons
  • Fixed bug with second rounds not triggering in battle
  • Fixed bug where you could select some enemies and change their AI