Strayed v0.0.12.0 is Live!
[h2]Added:[/h2]
[h2]Fixed:[/h2]
[h2]Changed:[/h2]
[h3]Monument loot spawns modified[/h3]
[h3]Various loot table changes[/h3]
- CROSSBOW WEAPON
- Workbench default blueprints system (Only crossbow right now)
- Highlight effect to airdrop
- A second server (wipes weekly)
[h2]Fixed:[/h2]
- Airdrop parachute/light disappearing prematurely
- Bug that prevented some players from respawning
[h2]Changed:[/h2]
- Airdrop and locked crate server events no longer trigger at the exact same time. Each event should be offset by a 1-1.5 hr duration
- Airdrop crate is now locked until it lands on ground
[h3]Monument loot spawns modified[/h3]
- All low tier spawn points changed to medium tier (except at Radio Towers and Wood Outposts)
- Prison high tier spawn on second floor is now a medium tier
- Prison loot crate spawn count probabilities adjusted (10% chance for 4 crates, 55% for 5 crates, 35% for 6 crates)
- Oil Refinery crate spawn count probabilities adjusted (50% chance for 5 crates, 40% for 6 crates, 10% for 7 crates)
- Warehouse crate spawn count probabilities adjusted (70% chance for 5 crates, 25% for 6 crates, 5% for 7 crates)
- Sawmill crate spawn count probabilities adjusted (70% chance for 5 crates, 25% for 6 crates, 5% for 7 crates)
- Gas Station crate spawn count probabilities adjusted (45% chance for 4 crates, 55% for 5 crates)
[h3]Various loot table changes[/h3]
- Metal hatchet and metal pickaxe removed from high tier crate, airdrop crate, and locked crate
- Added crossbow to medium tier crates
- Wooden club removed from medium tier crates