Fix Update 1.0.2 ,And Our Kickstarter Progress Almost 90% !!
Dear Players,
Thank you for your support, our Kickstarter is approaching 90%, and the exciting adventure in the Vonimir Land is just around the corner.
Kickstarter
We appreciate your support and feedback. We have been working hard to improve the gaming experience, listening to your feedback, and addressing issues that may affect your enjoyment of the game.
Patch Highlights:
Combat:
Scenes:
UI:
Systems:
Localization:
Thank you for your understanding and support.
Wishing you a joyful adventure in the Vonimir Land! Your support will make our content even better!
Check out our Kickstarter
[Youyuan][Gwendy]
Thank you for your support, our Kickstarter is approaching 90%, and the exciting adventure in the Vonimir Land is just around the corner.

We appreciate your support and feedback. We have been working hard to improve the gaming experience, listening to your feedback, and addressing issues that may affect your enjoyment of the game.
Patch Highlights:
Combat:
- Fixed an issue where knockback skills sometimes failed to knock back.
- Resolved an problem where the spider boss's projectiles would block the player's ranged flying projectiles.
- Added the ability to freely control the direction before initiating a regular attack.
- Optimized the attack speed of the giant sword.
Scenes:
- Fixed the issue of characters turning black in some situations.
- Optimized the world boss scene to reduce the likelihood of triggering exits.
- Improved the abnormal lighting of chests in caves.
- Added UI prompts for seal stones in forest scenes.
UI:
- Fixed mouse interaction errors.
- Fixed an issue where the save panel did not support scrolling.
- Optimized the mouse or keyboard Esc function for the shop panel and character details panel.
- Optimized the inability to return to the main page settings panel.
- Improved mouse or keyboard support for interaction and exploration pop-ups.
- Optimized some UI icons.
- Optimized the loading of the world map.
- Added an opening animation for the world map.
Systems:
- Added the option for key operation prompts to be displayed in the upper right corner of the screen during gameplay.
- Added UI display support for PlayStation controllers (currently recognized as Xbox controllers when launching from Steam; we will continue to research and fix this in future updates).
- Added support for mouse-click toggling in the pause menu.
- Added trial versions of the producer list and special thanks list on the main page.
- Improved system stability.
Localization:
- Added translation for the mage's magic slash skill.
- Streamlined some control descriptions.
- Added support for Korean (please note that due to budget constraints, translation quality may be low, and we will strive to improve future localization quality).
- We hope these fixes and updates enhance your gaming experience. If you encounter any issues or have further suggestions, please feel free to contact us.
Thank you for your understanding and support.
Wishing you a joyful adventure in the Vonimir Land! Your support will make our content even better!
Check out our Kickstarter
[Youyuan][Gwendy]