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ProtoZED News

DEV Streams! (& Inventory UI Update)

HEY HEY HEY! Here's the cool stuff: COOL GIF

Tarkov style inventory. LETS GO!!!! I'm working on the save system for it now.

ALSO : I've started doing Dev Streams on Twitch.
https://www.twitch.tv/scott_hf


I also post the streams on youtube if that's more you're style.
https://www.youtube.com/watch?v=pRN-cY5SuwI


HAVE A GREAT DAY~! or else...

ProtoZED TinyDevLog #2


https://www.youtube.com/watch?v=NKbK5PA40Xs

Exclusive sneak-peak into construction and base building mechanics inspired by #projectzomboid #rimworld

Protozed DevLog #2 coming soon



Hey guys. more details to come but i've been hard at work creating, tweaking, adding new features. i've got a topdown system working for placing walls. soon it will require your survivors to come and build it, instead of it just appearing.

more to come later! here is a full list of changelog from my perforce :

added base-building features
-only has walls setup at the moment

vat animations working properly now for zeds
added ability to set max hit targets for melee attacks against zeds
aggro sounds now play
player combat sync comp knows if it hit a zombie
increased zombie sight range
cleaned up old moveit code
fixed sound attenuation

added to project but not yet implemented:
hfu mood/stat plugin
character wound/injury system
blood splatter system